Tom Hall's first game with his new company ION Storm is called Anachronox. This is Hall's first venture away from FPP action shooters, like Rise of the Triad and those from id. Tom will be providing regular updates about his progress with the game.
Entries
07/20/98 Tom is a little upset that neither he (in Time magazine) nor the game (at E3) have received the recognition they deserve . Otherwise, he says Anachronox is coming along "swimmingly." Also, check out the cool sketches!
04/03/98 Who's afraid of the big bad wolf? Tom is! Or at least the howling winds on the 54th floor.
03/06/98 The team moves into its new offices and ports over the Quake II engine code
01/16/98 Tom can't hold it in any longer and tells all about the game - at least until the biz folks censored it.
08/12/97 Tom learns how communication and office proximity can benefit production
08/01/97 Making a computer game involves more than just designing and planning; there's also the public to deal with
07/16/97 Tom finally gets to relax (a bit) in his new home and think more about the game
06/17/97 The pressures of preparing for E3 and buying a new house are driving Tom crazy
05/30/97 With design document completed, Tom talks about getting the project underway