Navy vs. Air
Objective: It's Drake's peerless navy vs. Hawke's air force. Who will win?
CO: Drake
Enemy CO: Hawke
Difficulty: 5 stars
Hawke has four battle copters on the way so it's important to keep your cruisers together as you move northeast across the map. Also, check the copters before moving and ensure you won't be attacked first. You're also given a lander, two infantry, and an anti-air unit. Load an infantry and the anti-air unit onto the lander and send it to the adjacent island to the east so you can capture the cities there or, if you send it further northeast, an airport--which you can use the turn the tables on the air-happy Hawke!
There are other properties to capture in the west, so train more infantry to capture them to get resources flowing in quickly. There's also a second port north of your original base. Capture it!
To beat Hawke, you will need to capture his headquarters in the southeastern part of the map. Defeating all of his units is a tougher challenge, so if you are to achieve an S-rank with the maximum points for speed, capturing the headquarters is the way to go. You will want an additional lander or two to send over to his island. Load an anti-air unit into the lander as well as it can defend your units from battle copters and bombers as well as enemy infantry.
Maintain control of the water west of Hawke's headquarters. Your cruisers can annihilate air units in a single attack--as long as you are the attacker. Position them properly if Hawke sends out more air support to ensure you have the first attack on the next day. Invoke Drake's CO power when it becomes available to dish out some damage to Hawke's units and suck half their fuel.
Advance Wars 2: Black Hole Rising
- Sci-Fi Turn-Based...
- Release: Jun 24, 2003 »
- ESRB: Everyone


