Blizzard's known for making games that don't demand too much from PCs. The original Starcraft and Warcraft games ran on just about any computer. Warcraft III marked the first game where gamers even needed a 3D accelerator to play a Blizzard game, which was more than half a decade after the original 3dfx Voodoo GPU was released. These days, it'd be suicide to release a AAA title without any 3D support. Blizzard has upped its minimum requirements over the years, but it's still keeping an eye out for gamers with aging rigs. The Starcraft II beta falls into that same category. Modern machines will benefit from the added horsepower, and there certainly isn't much of a barrier to entry if you just want to play.
Aspect Ratios
Compared to the original Starcraft, which didn't even feature resolution options (640x480 for everyone!), Starcraft II is chock-full of settings. We went through all the various resolution types to determine which aspect ratio provided the most viewable onscreen area. The screenshots are arranged in order from most viewable area to least. The basic trend we found was this: the wider the screen, the better. You don't need to run out and buy a monitor with a wider aspect ratio to take advantage of wider resolutions. A simple change to the graphics settings, in the driver's control panel, should allow you to run lower but wider resolutions. If you're not averse to stretched images, you don't even have to bother changing the driver settings.
The table below summarizes some of the more popular screen resolutions and their corresponding aspect ratios.
| Aspect Ratio | Resolutions | |||
|---|---|---|---|---|
| 16:9 | 1280x720 | 1360x768 | 1600x900 | 1920x1080 |
| 15:9 | 1280x768 | |||
| 16:10 | 1280x800 | 1440x900 | 1680x1050 | 1920x1200 |
| 4:3 | 1024x768 | 1280x960 | 1600x1200 | |
| 5:4 | 1280x1024 | |||





Spaceweed10 posted Mar 18, 2010 3:15 pm GMT (does not meet display criteria. sign in to show)