Act 3 - Help Reuben
Mission Details: Just got off the phone with Reuben. He’s been detained by militia at the airport along with a bunch of other foreigners. He’s facing deportation... if he’s lucky. Guess they don’t like his reporting. He’s been saying too much about the factions’ attempts to stop the civilian exodus. I need to rescue him.
Objective: Find Reuben in the airport hanger.
Take along a dart rifle and your favorite assault rifle. Return to Mosate Selao and exit the town to the east. Follow the road through the guard station and proceed to the next map. Continue toward the airfield.
Stop your vehicle short and approach on foot. Recon the airfield with your monocular and spot a couple rocket launcher guards, one on the southern tower and another hanging around the main buildings. There’s also a guy with a mortar in the area; scan the mountains and locate him or just avoid the bombardment. Use the dart rifle to eliminate as many guards as possible from long-range before moving in. Locate Reuben inside the marked hanger; search the other hanger for health and ammunition.
Objective: Go to the prison to meet The Jackal.
Proceed to the southeast bus station. Drive over to the Marina and the weapon shop there to restock health, weapons, and ammunition as needed. Drive west from the Marina.
Continue west past the guard station. Check the map and spot the prison to the south. Follow the roads toward the marked location. Enter the prison gate and approach the Jackal; he’s alone in the middle of the prison courtyard. Follow the Jackal through the open gate. Pick up the health and ammo if you need any. Take the opportunity to save your game.
Act 3 - The Endgame
Mission Details: The Jackal plans to lead a civilian exodus out of the country. The UFLL and the APR have joined forces to stop him. He wants me to take out the leaders, and to kill the Arms Dealer and get his diamonds so we can bribe the border guards. He’s insane...but he’s right. I’ll help him first...and maybe kill him later.
Objective: Go to the jungle bivouac and kill both factions’ commanders. Go to the LZ and recover the diamonds stolen by the Arms Vendor.
Exit the prison to the east-there’s no turning back, as indicated by the onscreen warning. Approach the "Heart of Darkness" on the map. Go to the cliff overlooking the area and use the monocular to recon. Note the there’s health on the southern side and a mounted gun on the northern side. Use the dart rifle to eliminate the patrols. Adjust your location to avoid detection and stay crouched within the jungle cover.
Once you have cleared some of the guards, go down the left side and use the mounted gun-it’s a grenade launcher! Terrorize the remaining guards. Continue east out of the Heart of Darkness. Get to the safe house and save your game. Gather health and ammo before leaving. Proceed toward the swamp. Expect to face a few guards along the way; the shadows can make them tough to spot so be prepared.
Remain in cover as you approach the swamp. You’ll spot plenty of enemies patrolling the area. Stay crouched and use the dart rifle to patiently eliminate as many guards as you can. Watch the enemies scramble for cover. They’ll likely move to a hiding spot that you can still snipe. Be patient and use all of your ammunition. Note that the mounted gun on the far side is a grenade launcher; intercept any enemies attempting to use it.
Move through the swamp and toward the chasm. Go north and then into the chasm. Eliminate the enemies patrolling the recessed path. Go to the crashed plane and gather the supplies nearby. Turn right and spot the path. Cross the makeshift bridge to the safe house to save your game, get health and ammo, and exchange weapons from the crates if you desire.
Continue west from safe house and follow road north toward the marked location at the bivouac. Enter the location, cross the bridge toward the target. They’re both in the building talking. Instead of shooting here, retreat back to the area entrance to the west. You can see inside the building from long-range. Dart rifle or rocket launcher works well, run away! If you attack the targets at close-range, expect heavy retaliation. Return to the safe house and continue east toward the last safe house on the map. Continue the routine: get ammo, health, weapons from crates, and save your game.
Get to the marked location in the landing zone; you’ll meet your buddy. After a brief conversation, another old friend appears...one that should be dead. It’s an ambush!
Objective: Go to the Jackal’s hut and deliver the diamonds.
Instead of waiting for the ambush, it’s best just to grab the diamonds and immediately turn around and run back to the river. Shoot your former friends from long-range. While they moan on the ground, go over and administer a mercy kill for an achievement or trophy. Return to the safe house and save the game.
Go north and encounter a couple enemies along the way. Enter the Jackal’s marked hut. Once inside, give him the briefcase of diamonds.
Objective: Either pick up the battery or the briefcase.
You have a choice on how to conclude the endgame: you can grab the battery and use it to detonate the explosives or you can take the briefcase and bribe the border patrol. Let’s grab the battery.
Objective: Go to the canyon overhang and detonate the dynamite with the battery.
Check the map and spot the path that runs west behind the Jackal’s hut. Exit and go behind it. Spot the path up the mountainside. Get to the overhang; expect to encounter some enemies along the way. Locate the dynamite at the end of the path just before the overhang. Use the action button on the dynamite twice to conclude your mission and the game!
The objective changes if you decide to select the diamond briefcase instead of the dynamite.
Objective: Go to the Border Patrol camp and give the briefcase to the Commandant.
Exit the Jackal’s hut and start moving north toward the marked location. You’ll face three different enemy groups. Move slowly and eliminate each small squad before continuing to the next. Walk up to the Border Patrol station and go inside. Speak with the man inside. When prompted, press the action button to hand over the diamond briefcase and conclude the game.



