Alternate Mission
The alternate mission begins just like the standard mission-you must first go steal the TNT. You won’t hear from your buddy until you have acquired the explosive.
Objective: Go to the diamond mine and steal the TNT.
Take along a dart rifle if you’re hoping to remain quiet-there are plenty of opportunities for long-range eliminations. Board the bus to the southwest station. Drive the dune buggy along the western road and then turn north. Avoid guard stations and vehicle patrols if you can.
If you need health, the guard station nearby has it. You can eliminate the defenders and scout the guard station. If you decide to drive through, expect to be pursued and have to retaliate against the attackers.
Turn toward the mine and get out of your vehicle. Approach the mine on foot. Hug the southern side and take advantage of the heavy brush cover to remain hidden from the mine guards. Use the monocular to recon the location. Find a sniper in a tower just northwest of the objective location.
Eliminate the sniper from long-range if you brought a dart rifle or sniper. If you move toward the mine and need health, search the building to the northwest. Continue to use stealth for as long as possible and eliminate the mine guards using a long-range weapon. Locate the TNT on a crate in the southern storage area; it’s marked on the map. Recover the TNT to receive the next objective.
You can also enter the mine from the south entrance. Deal with the guard station located south of the mine. As you approach the mine, take cover in the thick brush on the left side of the road. Follow the fence to the left and spot the sniper tower in the distance-it’ll come into view as the fence comes to a stop. Terminate the sniper with a dart rifle. The TNT is close. Drop down to the left and hide behind the building. Move around to the front of the marked building and get the explosive inside. You’ll receive a call from your buddy.
Objective: Go meet your buddy who might have a better idea.
Exit the mine by leaving the hut with the TNT to the right. Duck under the tower ahead and take out the guard patrolling near the stairs. Turn right and run up the stairs to the vehicle. Drive back toward the guard station south of the mine. Eliminate the guards there then take a car east. Go up the eastern side and then onto the next map. Follow this road a short distance to the safe house.
Objective: Destroy the safety cutoff system at the pump house.
After speaking with your buddy, grab supplies and save your game. Drive east from the safe house and then south by the guard station. Eliminate the guards or pursuers so you don’t have to deal with a larger group toward your objective.
Head east toward the guard station in front of the Mertens-Segolo Pipeline Company area. Get out of your vehicle and go on foot. Hide in the thick jungle on the right side of the road and eliminate the guards at the station using a dart rifle. Search the station for supplies. Head north along the road.
Approach the pump house on foot. Eliminate the enemy guards surrounding the pump house using a dart rifle or other silent weapon. With the defenses down, enter the pump house and use IEDs to destroy the safety cutoff-basically the valve system in the middle of the pump house. You can also toss a couple grenades to do the trick.
Objective: Rupture the pipe at the construction site with the TNT.
Take the vehicle from the nearby garage and drive toward the marked location at the construction site. Tons of enemies, sniper towers, use dart rifle.
Objective: Go to the diamond mine and help your buddy.
Take a vehicle and return toward the TaeMoCo mine. Expect to encounter patrols and guard stations along the way; deal with the enemies as necessary. Find your buddy under attack at the mine. Eliminate all the attackers and save your buddy, if possible, to complete the task.
Act 2 - Ending the Conflict
Mission Details: Tambossa is sending me to deliver a note to Mbantuwe agreeing to the terms of a peace deal. I’ve been instructed to bring back a "good-faith" tribute of diamonds from Mbantuwe. Who knows? This could actually mean peace-in spite of what Greaves may think...
Objective: Deliver Tambossa’s letter to Mbantuwe at the Brewery and collect the diamonds.
This mission appears after you have completed all six faction missions during the second act (three for UFLL, three for APR, and perhaps a buddy rescue mission). This mission may differ depending on what you did during the faction missions. This mission could be assigned by the APR or by the UFLL. For the sake of this walkthrough, we will assume the APR assigned this mission. Also note that names may change depending on your game actions but the tactics for the APR-assigned mission remain the same.
Descend the steps out of the office and find your best buddy waiting by the exit door. There’s an alternate plan afoot. Get the diamonds then get out with your buddies. Drive south out of Mosate Selao and get to the port. Enter the docked boat and begin to pilot it south toward the Brewery. Expect to encounter boat patrols around the Brewery; be prepared to engage or avoid.
Note the dead bodies all over the place. Search the marked building; go upstairs and find Mbantuwe dead on the floor.
Objective: Pick up the case of diamonds and rendezvous with your buddy.
Go into the office and pick up the attaché case-and the Jackal ambushes you. The Jackal takes the case and kicks you in the face leaving you knocked out and surrounded by the massacre. You awake in the prison and hear your buddy in the adjacent room.
Objective: Escape the prison.
Get to the weak wall on the right side of the prison cell. Interact with the wall and you’ll kick a hole through. You gather a machete on the other side; you can also save the game here.
Exit the cell and go left to the stairs. Climb the stairs to the top. There are guards on the left so be cautious. Cross to the shadows ahead and look left; find a medical pack as well as a couple weapons on the left side, a pistol and an assault rifle. You can leave the prison or rescue your buddy. Stick in the area where you found the weapons, it’s shadowed and plenty of cover against the guards in the middle. Find the stairs down on the right side. Note the bloody drag marks on the floor.
Kill the guards in the way. Follow the drag marks to a cell door. Open it and find your buddy inside. Also a save game marker inside. If the upper guards are alerted, wait at the chokepoint by the stairs and for them to come down to their doom. Proceed up the stairs, to the left, and out the gate on the left side.
Get into the car and drive away. Expect to face some enemies as you approach the marked location to the north. Continue driving north to the marker and the mission concludes.
