Denizens - Captivity
You'll soon come across a several captivity stations—grab the ammo in the corner and carry on to the next group to free a team member.
Search Area for Other Captives
As you enter the next next area, look for Stranded's Journal to the right (behind a box), then collect some ammo further up in the room (near the cage). Up ahead is a Locust captive ship—take cover behind the last over-turned prison-unit and shoot the Boomer and co that emerge from the ship. Before boarding the ship, grab the ammo just beyond the ream, then climb aboard.
Find a Way to get the Barge Moving
Get ready to take cover behind any one of the boxes, as an enemy is about to ride a lift on the right down to your level. Once he's down, catch a ride on that very lift up a level (you may want to grab the gatling gun that he drops). On the second floor, head across the deck and climb the ramp…backwards. This way, you'll be facing two drones on the top deck, and if you need cover, you can quickly retreat back down. Once they're down, a Reaver will make a quick pass—don't bother with him. Now pull the switch on the backside of the machinery in the middle to get the Barge started. Once it gets going, seek cover on the other side of the switch, as a few more Reavers will appear—again, don't bother with them. However, as soon as they take off, move back to the other side and seek cover by the switch, for the upcoming battle.
Board and Search the Adjacent Barge
Your barge will soon collide with another. If you haven't already, take cover by the switch you recently pulled to target the enemies on the other barge. Cross on over to it, then proceed down the ramp and pull the switch on the center column to open the jail cells, freeing Tai…or what's left of him.
Afterward, you'll wind up the lower deck. Immediately seek cover either behind the railing and shoot the enemies up on the cliff. Cross over the lowered bridge and follow the path. Peek over the right cliff-edge to get head-start on blasting the enemies. Once they move out of sight, proceed onward to the second stone slab for cover as you kill the Locust downhill. Continue along the path—at the U-Turn, use the corner for cover so you can target the Kantus and Tickers beyond.
Take cover behind the wall just beyond the overturned car, and shoot the enemies ahead. Afterward, push forward to the lowest wall (by the collapsed building on the right) to target more foes in the field. Subsequently, move up to the corner of the building ahead, on the right. This will trigger a Reaver to swoop in—shoot him as much as he can from here, but retreat up the hill, back to the overturned car for cover when he starts to get close.
Afterward, look for an ammo box inside the nearby building (enter via the side around the hole in the ground), then proceed down the main street (look for an ammo box halfway on the right) and use the right barricade for cover to take down the drones ahead. Go through the burning gas station and seek cover behind the car to tackle two more foes.
Go around the large building, to the right, and grab some grenades by the truck. Continue to the back to find an entrance and work your way to the roof. Once there, look for an ammo box, then immediately seek cover (we found the doorway in the back, to your left, is a great place) as you're about to be ambushed from several directions. Just hold off the enemies until the countdown expires to be picked up via helicopter…
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