Mission 1

Proceed down the enemy-free hallway and use Force Push to bust through the door at the end.

Objective: Escape the Hangar

Upon entering the main hangar, follow the walkway to the back wall (using Force Push along the way to kill the storm troopers) to find a Red Holocron that grants unlimited force energy temporarily. Dive to the ground below and use this time to wreck havoc

With the room cleared, approach the locked door on the floor and target it using Force Grab. Slide the first lock to the left, then the second up to unlatch the door. Continue on and use Force Push to burst through another door into the next area.

Destroy the two guards ahead then follow the hall to the left and take down a few others. When you reach the end of the hall, bust through the door ahead using Force Push to continue on.

Continue down the hall, and turn right at the end and Force Push through the door. Along the way, you can use the various explosive canisters to decimate your opponents.

Objective: Reach the Second Level of the Construction Facility

You should now be in a large construction facility. Head right and use your force powers to deal with the troopers - be mindful of the mines they toss out. Afterward, jump the gap on the left near the end of the walkway and use your Force Grab to hurl the nearby canisters into the baddies ahead.

Force Push your way through the door on the left and get ready to tackle quite a few troopers inside. Although the Force Grab is likely your best option, we suggest hanging back by the entrance to shield yourself from most of the foes, while allowing you to target those within. Once clear, ride the lift on the right up a floor.

After riding the lift, several troopers will charge at you - lightsaber 'em. Now exit via the door on the left.

Use the force to throw the objects into the guards ahead, then follow the walkway to the far end. Across the gap on the left, you'll spot several soldiers waiting for you - thankfully, you can destroy them from here by throwing the nearby canisters into them. Once clear, jump the gap and follow the walkway to the left.

Go through the door at the end and continue through the short hallway to emerge in a control room. If you can, quickly make your way to the dead-center to find a Red Holocron inside the circle of control panels which temporarily grants Extra Damage. With it, unleash hell on the foes here using a combination of lightsaber and force attacks. Once clear, continue through a door on the right.

Objective: Escape the Infuser Room Containment Field

Tackle a few more guards, then turn right and enter the room ahead. IT'S A TRAP! The enemy will entrap you within a laser gate, which will hurt if touched...but they can damage the enemy too! However, you should first target the soldiers equipped with blasters -- try throwing them into the fence for an instant death, or even better, Force Push several of them at once into it if they're standing close enough. With the room cleared, it's time to turn off that pesky gate; look for a generator embedded in the wall and disconnect it using Force Grab. With the fence down, continue through the door to the right.

Try shattering the glass windows by throwing objects (or people!) at them, which will cause others nearby to be sucked out into space. Now continue through another door.

As soon as you enter, work your way to an alcove to the right to find a Sith Holocron , which grants Health Drain Aura. With it, you should have no trouble tackling the fools here. Proceed down the lit hallway, but get ready for more enemies around the corner. You may want to hang far enough back so only one of them is visible - grab him and try to throw him into the others!

At the end of the wall, you'll find a mostly empty shaft. But looks can be deceiving! Use your Force Grab to pull a rod out of the left wall - jump to it, then use your power once more to pull down a latch-door. Jump to it, then into the shaft above - drop through the hole at the end, then bust open the door...but don't head inside yet!

Objective: Ascend the Wing Assembly

Great, just great...an AT-ST is patrolling the room, in addition to a small squad of soldiers. But for now, let's not worry about them and instead focus on the AT-ST. First things first, this AT-ST has been modified; instead of shooting lasers, it can pick up various objects and hurl them around. As such, you'll have to respond in kind. Now there's actually a couple of different ways you can tackle this guy: Either chuck enough objects at him until he falls over, or stun him with an object, then get close and complete the interactive cutscene for an instant KO. For the purpose of our guide, we strongly suggest the former, more conservative option.

In this case, there's already a pair of explosive canisters in your current hallway. Get behind them, then use your Force Grab to move them past the door and hurl them into the AT-ST's head. Repeat this with the second one. Now you should only have to toss one or two more to take him down - you can either grab some objects from the walls or from outside the room. Once the AT-ST's taken care of, clear everyone else from the room.

Finally, time to move onward! Catch a ride on any one of the rising wings along the back wall to the second floor, then work your way across using Force Push to take care of the enemies. Proceed through the room on the far side and into a hallway. Toss an object into the enemies ahead, then continue into another large room.

Immediately grab the Sith Holocron on the right for unlimited force energy, and use it to pummel the unfortunate enemies. When finished, continue through the hallway near the entrance. There are a ton of enemies within, so take it slow and use your plentiful objects to bowl them over. Ride the lift at the end up a floor.

Objective: Disable the Assembly Line Containment Field

After riding the lift, follow the hallway to emerge in the actual Tie Fighter assembly room. Look for a Sith Holocron (Health Drain Aura) near the room's center, which can help immensely. A laser gate ahead is blocking the path, but a ramp on the left leads up to the generator (and several enemies). Pull it from the wall, like before, the continue past the point it was blocking.

As you step into the second half of the room, you'll come under attack by a host of enemies who have the higher ground (making them difficult to target). As such, immediately leap onto the walkway to the left so you can tackle the enemies from here. Once clear, proceed up the ramp and through the door in the back of the room, and ride the lift within to the boss.

Boss - General Kota

General Kota is a good deal more powerful than the first Jedi you battled, but he still doesn't put up much of a fight. He's generally only vulnerable after he attacks, most noticeably after he unleashes his shockwave. Lay into him with a lightsaber combo if you're close, or throw an object at him if you're at a distance.

After you inflict enough damage, stage II of the battle will begin. Essentially, the main floor will become red hot, so hang around on the upper levels to avoid taking damage and try to knock your opponent to the ground.

After his health is run down, get ready to engage in an interactive cutscene and enter this button sequence: Lightsaber, Jump, Force.

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