Logging On (Roman)

Roman introduces you to his hyper online friend, Brucie. Roman wants you to get into this century and get online.

Objective: Go to the Internet café.

The Internet café "Tw@" is nearby. Grab a vehicle and drive over there. Park out front and enter the Internet café.

Objective: Go and speak to the assistant in the café. Go and use one of the computer terminals.

Approach the front desk to automatically speak with the assistant. After the conversation, walk over to the computers and activate the terminal. The computer desktop appears. Click on the "Web" icon. Your goal is to simply check email so you can activate your email account. Read the email then click on "Send a positive reply". You’re essentially finished with the objective but you can spend time checking out the web. Otherwise logout.

As you leave the café, Roman calls and tells you that Brucie may have some work for you dealing exotic cars. You can check your emails at the café to find jobs from Brucie.

No Love Lost (Faustin)

When you arrive at Faustin’s residence he’s engaged in a heated argument with his wife. Apparently the dispute was about their daughter, who isn’t very high on Faustin’s list right now (who is?). Faustin hires you to check on her; if his daughter is hanging with that biker boyfriend of hers, then your orders are to kill him.

Objective: Go to Firefly Island.

Grab a vehicle and follow the marked route to Firefly Island. Just as Faustin suspected, you find his daughter with her biker boyfriend, who’s a member of a gang called The Lost. You interrupt the lovebirds, which doesn’t sit well with the biker: he drives off claiming he’s going to get his brothers and kick your tail end.

Objective: Get on the bike and chase him down. Take out the biker.

There’s a motorcycle nearby. Get on it and start after the boyfriend. You can shoot from the bike and attempt to stop and eliminate the target. Motorcycles are quick and it can be difficult to shoot and pay attention to the road at the same time. A minor collision could send you flying off of the bike (if you get knocked off, you can grab a car and resume the chase, but the boyfriend will have a big lead on you). If you kill the boyfriend during this chase the mission will end successfully.

Objective: Chase down all the bikers and wipe them out.

At some point during the chase, additional gang members join the boyfriend. They drive into a field, get off their bikes, and start firing. Pull in somewhere away from the group so you aren’t taking a lot of fire immediately. There are plenty of trees in the field so use them as cover as you target and eliminate each gang member in turn. Grab their discarded weapons for ammunition

Rigged to Blow (Faustin)

Niko knocks on the door—Faustin’s not home but his wife lets you in. Through conversation, you bond with Faustin’s wife for a bit…at least until Faustin comes home and continues his usual rant. There’s a guy who owes Faustin money. You need to deliver a "truck" to that guy—Faustin style.

Objective: Go to the old factory and find the truck. Get in the truck.

Get into a vehicle and follow the marked route to the old factory. There you’ll find the truck. Get inside and you automatically contact Faustin to tell him you’ve arrived. He tells you the truck’s contents: a bomb. Once you deliver the truck, trigger the explosive onboard. Oh, and drive carefully.

Objective: Drive to the garage.

Once again, drive carefully! There’s a light on the back of the truck; it indicates the explosive’s stability. If the light starts flashing (faster flashing is even worse) that means it’s starting to get unstable. Avoid running into things! The route takes you across the toll bridge. No need to anger the law here—pay the $5!

Objective: Park the truck inside the garage. Trigger the bomb. Get out of the area.

When you reach the destination, drive the truck inside the garage. It’s a used auto parts store. Once inside, trigger the bomb. Niko automatically leaves the truck and avoids the gigantic explosion. Time to get out of the area before the law arrives. Grab a car and flee the scene. On the way out, expect a call from Roman who tells you that Brucie may have some work for you.

The Master and the Molotov (Dimitri)

Drive south from your safehouse to the boardwalk. You find Dimitri waiting on a bench; he’s troubled about Faustin and his lunatic ways. The situation with killing Lenny, Kenny Petrovic’s son, has come to a head. The only way to appease Lenny’s father is to eliminate Faustin. And to cool the situation over, you have to do it.

Objective: Get to Faustin’s club.

Drive a vehicle to Perestroika. Faustin arrives with a couple bodyguards. Check your text messages. Dimitri tells you that he’s left protection around the side of the club. Walk over to the green marker and grab the body armor.

Objective: Faustin is inside Perestroika.

You enter and confront Faustin. There’s no peace to be found here. Faustin orders the guards to attack. Eliminate the guards in front of you with your preferred weapon. Additional guards enter while Faustin exits out the back door (once he’s been hit). Sprint after Faustin. Eliminate guards that attempt to block your path.

Outside, start up the stairs and onto the rooftop. Faustin (or guards you may have missed) will take shots at you but it’s better to just keep moving quickly.

At the top, Faustin drops his weapon. You can listen to his rant or slowly approach, target, and execute. Be careful about shooting him from too far away, though. It’s actually possible to shoot Faustin a couple times sending him backwards off the roof. It’s possible Faustin could land on the ground—still alive—and run off and you will fail the mission because he got away. It’s much wiser to just perform the execution.

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