Payback (Jimmy Pegorino)

After Jimmy’s sends a text message offering a new job, drive over to his place. Obviously after the disastrous meeting, Jimmy has a problem with the Pavanos. Some of their boys are in town—word on the street is that they’re at a diner in Acter. Jimmy wants you follow them to a meet and disrupt it.

Objective: Drive to the diner.

Take a vehicle and drive along the marked route to the diner in Acter.

Objective: Chase the Pavanos.

You’re spotted almost immediately. The Pavanos attempt to lose you on the way to the meet. Expect a wild chase through alleys and back roads. You don’t have to worry about shooting so just concentrate on driving. Stay on the road and don’t smash into a wall, car, or other obstacle that would slow you down.

Objective: Wipe them all out.

The Pavanos lead you to an Autoerotica. Pull up close to the building and annihilate everything with some rockets, grenades, or a mixture of your firearms. Terminate every marked target. Expect the cops to get into the mix—that’s what shooting up a car dealership will do. Work quickly and try and get out of there before cops arrive so you can avoid shooting the police on your way out

Objective: Lose your wanted level

Grab a car and get out of there. Drive out of the flashing wanted zone and clear your wanted level. Expect a call soon after this mission concludes. It’s from U.L. Paper and he has a new mission contact.

Catch the Wave (Phil Bell)

Meet Phil Bell over at Honkers. An emergency interrupts your conversation—something’s going down at the docks.

Objective: Go to the truck.

Take a vehicle or a taxi to the marked truck. Get inside; wait for Phil to get in.

Objective: Drive to the boatyard on Charge Island.

Drive the truck along the marked route to the boatyard on Charge Island. When you arrive, you discover that the boatyard is heavily guarded—the element of surprise will be crucial!

As you’re talking to the Russian, back up in the truck and start shooting out of the window to eliminate the first two guards. You can remain back in the truck and shoot as many other guards as you can from the relative safety of the truck. Once you’ve exhausted that tactic, get out and take cover on the side of the building.

Objective: Get through the boatyard with Bell.

Phil must survive this mission or it ends in failure. Don’t let him get into a firefight alone. He has a tendency to get inside the boatyard. If he’s inside, you need to work fast to eliminate all of the enemies targeting him. There are a bunch of enemies both high and low. Use your assault rifle to eliminate the bad guys. You can also use a grenade or two against any enemies attempting to remain behind cover.

Check just inside to the left and between a couple of containers: there’s body armor here. Clear out all of the guards before running through the boatyard. There are more enemies on the dock too. Phil tells you to take the left boat; he’ll take the right.

Objective: Go to the coke boat.

Make sure Phil’s path to the right boat is clear of enemies. Go over to the left boat and find another body armor power-up here. Get inside the boat.

Objective: Follow Bell to the drop-off point. Protect Bell from the attacking boats.

Drive the boat and follow Phil closely. Enemy boats join the chase. Fire at the attacking boats and put yourself between them and Phil. Continue to fire and drive behind Phil. Watch where you’re going so you maintain position behind Phil but in front of the enemy boats.

Objective: Disembark onto the jetty.

Go to the marked dock and park the boat. Get out of the boat and onto the dock to complete the mission.

Trespass (Phil Bell)

Phil is in a hurry. Did you a see helicopter? No? Oh, then you’ve got to get to Port Tudor fast. Phil wants you to take out a rat named Chubby Charlie before he leaves in a chopper.

Objective: Go to the old Sprunk factory near Port Tudor.

Phil tells you that there are two methods of attack at the old Sprunk factory. You can burst in the front door and hit them in the face or slip around the back and go in through the basement. Find the front door around the left; the rear basement entrance is down a trench behind you.

Both routes lead to the same location. Basically if you take the basement route you get a jump on two of the guards positioned at the front door.

Objective: Find Chubby Charlie.

Choose a route. Eliminate the enemies in the initial room. This building is in shambles and enemies on an upper floor can still shoot at you on a lower floor. Search the room on the first floor (above the basement) for body armor; it’s hidden among debris so walk over every inch of the room. Target and eliminate each bad guy before moving up the debris to the upper floor. Eventually Chubby Charlie spots you and starts running.

Objective: Chase Chubby Charlie.

Continue to work your way up the building. Toss grenades onto the higher floor to help clear out the bad guys taking cover behind debris. Go up the staircase and reach a window out onto the roof. Shoot any guards you can while still standing inside the building. Drop out onto the roof. There’s a health kit just outside after dropping out of the window.

Run forward through the makeshift tunnel. Turn left and spot Charlie climbing a ladder. Make sure you eliminate each guard as you continue the pursuit. Watch for guards up high on catwalks. Follow Charlie through another tunnel and up a couple ladders. Eventually a helicopter comes to get Chubby Charlie.

Objective: Take out the chopper.

Gunfire is striking you so work fast. If you have any rocket ammo, launch one at the helicopter to end the mission fast. Otherwise you can use an assault rifle and eventually down the chopper and complete the task.

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