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God of War: Chains of Olympus looks fantastic. Normally we'd toss in a "for a portable game" qualifier, but we really don't need to in this case. Chains of Olympus looks better than most PSP games, and easily hangs in the looks department with the best PlayStation 2 games. The graphics are even more impressive because Ready at Dawn built the game specifically for the PSP. The original God of War and God of War II pushed the PlayStation 2 hard, and it would seem that most of the work was already done. However, the developers couldn't reuse much from the previous games. The vast majority of Chains of Olympus is totally new, and what looks familiar is actually built for the PSP and not ported from the PS2 games.

Chains of Olympus actually looked good enough for us to dust off our original God of War image comparison to see just how good the PSP game looked in comparison to its PlayStation 2-based siblings. We went through Chains of Olympus and tried our best to match up some of the scenes from the previous two games to see some of the differences. For the most part, Chains of Olympus holds its own against both games. In addition, Ru Weerasuriya, vice president of creative development at Ready at Dawn Studios, had the time to answer a few questions we had about Chains of Olympus.

Mouse over each caption to change images.
Chains of Olympus       God of War II       God of War      

GameSpot: How is developing for the PSP more challenging than developing for the PS2?

Ru Weerasuriya: Well, when you work on a system that has the potential of rivaling games on a home console but that does that in a smaller, more complex package, you have to pull off a few miracles to achieve something that people will undoubtedly compare to its predecessors, namely God of War & God of War II. Developing for the PSP requires a lot more discipline than developing for other consoles because of slower CPU speed, a single bus to transfer all data, etc. Everyone knows that the PSP does not have as much power as the PS2, and thus it takes that much more to achieve similar results on the handheld. It becomes a game of give-and-take and fine-tuning, where everyone on the team has to be more mindful of each other's work.

When all is said and done, I think one of the biggest challenges of working on the PSP is the lack of teams that are truly testing the hardware. The only way to really make development easier is to see more developers pushing the PSP, creating better technology and better games. It's that type of competition that helped the PS2 and made working on it easier with time. Seeing what's possible incites people to emulate or do better. Ultimately a console is only as good as the developers that work on it and the games that are made for it. Hopefully, the PSP will have its share of great games over its lifetime.

GS: Were you able to use any assets from the original PS2 games, or is God of War: Chains of Olympus all home cooking from Ready at Dawn?

RW: We started off by evaluating what could be reused from the previous games, but we soon found out that we had to start everything anew, from models and textures to animations, even when we were just duplicating assets. In many ways, things would have been way easier had we reused previous assets, like models or especially the combat system. But building everything from the ground up was one of the things that made us better understand the franchise and ultimately make a true successor to the previous God of War games.


Chains of Olympus       God of War II       God of War      

GS: Overall, would you say that the graphics in God of War: Chains of Olympus are better, worse, or about the same as the graphics in the PS2 games?

RW: It all depends what you look for. At times, we found ourselves admiring some of the work Santa Monica had done and were hard-pressed to top it. And at other times, we achieved visuals that I believe are better than what you saw in previous games simply in the mood they set and their immersion factor. A lot had to do with the overall package rather than each individual asset. Our goal was always to look at the bigger picture and relay the story and design moments as best we could visually.

GS: How do the character models in God of War: Chains of Olympus compare to those in God of War II? Did you have to make any major changes to Kratos for the small screen?

RW: We had to adapt to the strict requirements of the PSP and make sure that, first and foremost, the silhouettes of the characters read well on the small screen. There was quite a lot of work that went into creating a slightly different look than what had been done in the first two God of War games. Kratos himself had a makeover. His model was tweaked to accentuate the areas that would be most visible to the player. His proportions were changed. His textures were reworked and his animations were overhauled since in any case, our rig was proprietary and therefore different to the one Santa Monica had worked with.

GS: We found that maps gained a lot more detail when we went from God of War to God of War II. How do the levels compare in Chains of Olympus?

RW: We followed in the footsteps of God of War II in that respect, albeit on the smaller PSP package. With the realistic nature of the visuals, we had to make sure that we could get a lot out of the maps, like the skin details on the creatures (the cyclops and basilisk are great examples of that), to the textures of the large-scale environments. Even the water needed to look as good if not better than on PS2; the addition of caustics and surface waves just made it come to life. When making this game, we knew that the fans would not forgive us anything just because we are on a different platform, so the prerogative was to not lose anything in the visuals from the past games to this one.

GS: How has the unlocked 333MHz clock speed improved the game? Does the game have any areas that would have punished the original 222MHz clock?

RW: I would hope that the game would be as enjoyable at 222MHz as it is at 333MHz, and during the time we were on the old firmware, it was. 333MHz allowed us to add to the experience we had already created; more enemies, more particles, more everything... What made things simple for us was that our tech didn't have to change at all. The Ready at Dawn Engine is fully scalable and was developed without the constraints of a specific platform. It runs on PSP, but also on PC, PS3, and Xbox 360. So when Sony announced the new firmware, it literally was like flipping a switch. We had more freedom in increasing combat difficulty, visuals got that much more detailed, and the artists went wild.

Of course, after working in 333MHz there are areas that would probably not play as well were we to go back to 222MHz, especially scenes with expansive vistas such as the ones in Helios Temple or Hades, or combat encounters with multitudes of enemies. That said, I've made the mistake of running the devkit in 222MHz plenty of times without gameplay really being impacted all that much. Again, it all depends which part of the game you're in.


Chains of Olympus       God of War II       God of War      

383 Comments

  • aurora_born_93

    Posted May 10, 2009 8:33 am PT

    All of the GOW games are good but i think that the PSP game is the better one since they had to go through more work to achieve something that was nearly impossible. However I did find that the PSP game had no reflections and that was kind of annoying. But that is a small gripe. Great job Ready At Dawn!!

  • zangoko

    Posted Apr 16, 2009 1:00 am PT

    I hope god of war 3 is coming to ps2 because its now on ps3 i hope its coming on ps2 and the god of war chains of olympus and god of war1 and god of war2 and god of war3 i thing they rock

  • SmashBroChamp94

    Posted Mar 23, 2009 6:57 pm PT

    WOW i agree with Welshy because these pictures make it seem like Kratos didn't go through changes.

  • welshy023

    Posted Feb 22, 2009 2:14 am PT

    All of these pictures are terrible compared to the real game.
    I would say chains of olympus is the best, and thats saying something.

  • volleyballer008

    Posted Feb 21, 2009 10:54 pm PT

    all the games so far have looked pretty amazing to me. all i can say is that im pumped for God of War III!!

  • Viral-venom13

    Posted Oct 4, 2008 4:23 pm PT

    It doesn't matter 2 me which had the better graphics as it was the kickass gameplay that i went 4 but 2 me in my personal opinion the original had the best just that it had a way a darker color palette as opposed 2 part 2 that had way lighter textures and lighting and Chains of Olympus had great graphics as well in it's own repects!!

  • jdraggx

    Posted Jul 4, 2008 1:23 pm PT

    There's no doubt about it, GOD OF WAR 2 rocks !!!!

  • mycharliebrown

    Posted Jun 11, 2008 2:49 pm PT

    Just as hairy as the first!!! Great action

  • Robin_Mage

    Posted May 6, 2008 8:01 pm PT

    Who cares, the games are so fun you're really not going to care, but for the record God of War II does look better in action and you should get a PSP for CoO.

  • McGregor

    Posted May 6, 2008 1:43 pm PT

    I agree, GoW1 looks better in some of the screens (like on the boat). This is the game that is pushing me to buy my psp. I think i'll wait for the new crimson model to come out with GoW:CoO (unless I can find a final fantasy version.)

  • summer_star17x

    Posted Apr 28, 2008 9:35 am PT

    is it just me, or does God of War 1 look better than GoW2 in some of the screenshots?

  • shatgan2222

    Posted Apr 27, 2008 1:46 pm PT

    Wow, they did a great job doing the game for psp

  • BLACKMETAL666FU

    Posted Apr 25, 2008 12:51 pm PT

    I bought it on launch day, beat it in 5 hours, a little short but still very awesome! complete the challenges its fun, I have Kratos running aorund in a cow costume lol

  • mr-shay360

    Posted Apr 20, 2008 3:21 am PT

    yea the psp version is probably better and more fun than the other 2 i love the gore 2

  • cocomacoco

    Posted Apr 7, 2008 9:16 am PT

    this game looks great in all versions, the only problem is that i dunno why they used the joistick of the psp for finishing up enemies, that its frustrating, believe me, most of the times i dont use it at all, because i will die rather than benefit from it, that' s my only critic to the psp version so far.

  • oldhead666

    Posted Mar 31, 2008 11:42 am PT

    i've had my PSP almost since they launched... and only now am i truly impressed by it. i picked up GOW today and I'm loving it, its just as good as the other 2 games and looks just as good aswell.
    now crisis core has to be good, otherwise my PSP is a one trick pony as far as exclusives go.

  • Scarebaby

    Posted Mar 30, 2008 11:11 am PT

    God, this will be my only reason to purchase a PSP.

  • blackjack54 posted Mar 27, 2008 9:53 am PT (does not meet display criteria. sign in to show)

    blackjack54

    Posted Mar 27, 2008 9:53 am PT (hide)

    The second god of war looks like crap compared to PSP

  • Samus_rules

    Posted Mar 27, 2008 9:05 am PT

    Its quite odd. In some parts the PSP version looks better and in others the first edition looks better. But surely the 2nd edition should look the best out of all of them?

  • PHeMoX

    Posted Mar 27, 2008 6:56 am PT

    :
    wow, its sad when a psp, with less power can crank out games that look better than a console game.


    You should check your facts... a PS2 is not as powerful as the PSP. Apart from that, it's not like they are running the exact same game on both platforms either.... The whole article about how 'good God of War Chains of Olympus' looks is incredibly weird. Yes it looks awesome, but why even bother to compare?

  • megadisc

    Posted Mar 26, 2008 2:10 am PT

    whoa....the game is unbeliveable

  • xXHackettXx

    Posted Mar 25, 2008 7:37 pm PT

    I love God of War. I hope Sony says somthing about God of War 3 at this years E3.

  • jinkatamon

    Posted Mar 25, 2008 3:07 pm PT

    this game is awesome!!!!!!!!!!!!!!!!!!!!!!!

  • jinkatamon

    Posted Mar 25, 2008 2:56 pm PT

    i am lookin foward to this game i played all of the other ones like god of war, god or war 2 i cat wait untill i get this game

  • metalkid9

    Posted Mar 25, 2008 11:38 am PT

    this game is amazing!!! i wouldnt have thought in a million years that GoW kicks a**, its my first time playing GoW and let me tell you this, you wont wanna stop playing once you're on it baby!!

  • vufor

    Posted Mar 25, 2008 2:20 am PT

    I think, porbably all the series of God Of War are brilliant and good taste of POP for me.

  • vinvango

    Posted Mar 24, 2008 11:35 am PT

    man i got chains of olympus the day it came out also i beat it in one day and i loved it

  • gnemgnis

    Posted Mar 23, 2008 10:37 pm PT

    a very good graphic psp game so far i've played. the game play quite fantastic and addictive as well.

  • migeru1305

    Posted Mar 23, 2008 8:44 pm PT

    addictive! Just like the ps2 versions.

  • aet

    Posted Mar 23, 2008 12:30 pm PT

    I just finished playing through the game on easy, and there's still side missions for you to do, to unlock bonus features. So, for those who haven't played it yet, this is the investment you'll want to make aside from crisis core.

  • gcrswr

    Posted Mar 23, 2008 3:57 am PT

    very nice.. i hope it will come to ps2

  • woofie13

    Posted Mar 22, 2008 10:06 am PT

    that's one impressive psp game, crazy stuff!

  • Galadreil782

    Posted Mar 22, 2008 7:21 am PT

    Nice, the graphics look great!

  • adilaqil

    Posted Mar 21, 2008 4:39 pm PT

    nice man I'm way going to buy god of war chains of olympus.
    Its way mad dude!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!#$@%#$@^%@^@%^&%^&%^&

  • backula

    Posted Mar 21, 2008 3:48 pm PT

    nice....

  • dj-feltersnatch posted Mar 21, 2008 12:43 pm PT (does not meet display criteria. sign in to show)

    dj-feltersnatch

    Posted Mar 21, 2008 12:43 pm PT (hide)

    wow, its sad when a psp, with less power can crank out games that look better than a console game. But besides that, god of war is bad ass, even if it is a sony produts only. (Still hoping for a 360 realease)

  • bullsfan769

    Posted Mar 21, 2008 7:18 am PT

    god of war 2 obviously has the best grpahics but because the graphics of Chains of Olympus are so good they can compare to it, god of war on the psp has the best graphics than any other psp game (as of this moment)

  • Spider-Jim

    Posted Mar 21, 2008 2:21 am PT

    Man

  • lordallanon

    Posted Mar 19, 2008 10:28 pm PT

    There on par even with god of war 2 which is amazing because some games on PSP have totally **** graphics

  • marvelzombies

    Posted Mar 19, 2008 2:44 pm PT

    wow thats why i got this games

  • PHeMoX

    Posted Mar 19, 2008 6:11 am PT

    And yet another pointless Gamespot article.... geesh what's going on!? The PSP has already proven to have graphics at least on par with PS2. God of War isn't the only title that has great graphics. MGSortable Ops easily looks as good as Metal Gears Solid 2 of the PS2... so what?

  • Bullrog posted Mar 18, 2008 12:56 pm PT (does not meet display criteria. sign in to show)

    Bullrog

    Posted Mar 18, 2008 12:56 pm PT (hide)

    omg WHO CARES

  • tonyalc100

    Posted Mar 18, 2008 12:50 pm PT

    dgdgtdgtdgfj Lepachaun poopppppppppopopooopoomamamammamaammamaamammamama

  • Rai

    Posted Mar 17, 2008 10:30 pm PT

    PSP definitely holds up VERY well!

  • MrDamm

    Posted Mar 17, 2008 2:20 pm PT

    Really amazing.

    This game can't be compared to the other for PS2, because it's far better on PSP: portable, beautiful, enjoyable, PERFECT!

  • viperbee

    Posted Mar 16, 2008 9:03 pm PT

    the psp god of war is fantastic

  • gamerccs

    Posted Mar 16, 2008 11:37 am PT

    i would love to get this game but my psp broke

  • zombified

    Posted Mar 15, 2008 9:04 pm PT

    Looks like a great game...too bad I don't have a PSP.

  • Mush_Mouth

    Posted Mar 15, 2008 11:34 am PT

    @Testament: Not totally true - they also gave a perfect 10 to Chrono Cross. Do you want them to give this a 10? It's just a sequel that's faithful to the other games. Ocarina of Time, Chrono Cross and Soul Calibur at least broke some sort of new ground. You're expecting too much just because you like the game.

  • aldahya

    Posted Mar 15, 2008 6:57 am PT

    i'm wait god of war Chains of Olympus 2

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