Devil May Cry 4 Game Guide/Walkthrough
Den of the She-Viper
Boss Fight: Echidna
The Echidna fight is a fast-moving affair, and it can be difficult to avoid many of her attacks. Don't hesitate to use healing items if needed to survive, as the fight can be lengthy and there's no health to be found outside that which you'll get from Devil Triggering.
Phase One
Echidna has a few attacks here. In general, she'll appear as a woman, floating above the battlefield. Jump up into the air, use Snatch on her to pull yourself in, and whack away at her head. She will whip her tail around against the ground periodically, which you will be able to avoid if you stay off the ground. Just go to town with aerial combos here. The Calibur ability may be useful here to continually attack her without having to hit the ground. She can also whip around her head tentacles to hit you down from the air, unfortunately, but this does much less damage than the tail whip.
Every so often here, Echidna will swirl around and pause for a second in her dragon form and slither. This will signify that she's about to charge. If possible, get out of the way of her head and move off to the side. This is generally followed by a series of charges as she wanders out into the woods and attempts to ram you. Keep your lock-on active at this point so you can keep an eye on Echidna, and dodge to the side when she comes at you to avoid the attack.
After this occurs, she'll come back down to the playing field eventually, usually in a swirl of movement that you're best off just staying away from. She will either rear up and allow for some more head attacks, or more likely stick all of her legs into the ground and expose her underpod. The underpod will shoot down Chimera Seeds into the ground. Take this opportunity to hit her pod with a Buster, and you'll deal heavy damage to her.
These phases will repeat themselves a number of times. Your goal is to simply get up close to her head when she's kind of just floating there and pound her. If you deal enough damage, you will eventually slump her over, letting you grab her and deal a supercombo.
Phase Two
At around the half-health mark, Echidna will scream something about witnessing her true power, and change her body to a glowing yellow color. After this occurs, a good number of her powers will change to incorporate seed attacks, wherein she'll throw seeds at you from her body parts. This makes most of her attacks a bit more difficult to dodge, but be ready to dash to one side at a moment's notice.
She'll start performing new actions around this time. She'll dig her entire body into the ground and leave only her humanoid form and petals showing. At this point, she's relatively easy to get to and attack, but she does cause a number of tentacles to pop up from the ground and swirl around, and avoiding them is somewhat difficult to do. She can also whip her hair around her body to repel you. Still, though, the best bet here is to get up close and wail away. If you have a Devil Trigger charge, feel free to use it up and hope you don't get knocked back.
If you manage to beat Echidna down while she's embedded in the ground, she will eventually slump over again, allowing you to use another Buster supermove on her. She'll repeat most of the maneuvers from Phase One as well, with the addition of seed blasts, but if you can get to her and attack her without taking too much damage, you should be able to finish her off.
Table of Contents
General Strategies
Nero's Abilities
Dante's Abilities
Secret Mission
Walkthrough
Achievements & Unlockables
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