Devil May Cry 4 Game Guide/Walkthrough
Secret Mission 09: Unbreakable
Location: Chapter 15, Library, Bottom of Stairwell
This one is only accessible to Dante. The goal is to fight against a large group of enemies and defeat them all without taking any damage or being captured by a Fault.
And, well, it's really difficult. Surprise! The enemies here will consist of Assaults and Chimera Seeds, for the most part, and the two do not make a happy mixture. The Assaults do have some limited projectile maneuvers, which are difficult to avoid. This is purely a matter of skillful play and dodgeability. You may want to use Dante's Trickster mode to dash around the area. It doesn't matter how long it takes for you to kill the enemies, so long as they all die. You may also want to try entering this level with a full Disaster Gauge and attempt to use Pandora's flying mode while you're up high in the air, or, if you're willing to take a risk, the finishing move where the suitcase opens up and destroys all nearby enemies.
Secret Mission 10: Puppet Master
Location: Mission 05, Master's Chamber, behind the mirror above the fireplace
This one can be interesting. You need to hit five pillars scattered around the Large Hall map within two minutes by powering up a Gyro Blade and smashing it through them. As soon as the map loads, hit the Gyro Blade with a Buster, wait for it to power up, then hit it twice with your sword and smash it forward. Keep moving it forward until you reach the central room, where the second pillar is located. Use less powerful hits to hit the second pillar here.
The final three pillars are all clustered in the southeast. First, pound the Blade to the south and destroy the pillar down there, then bring it back up and destroy the pillar in the doorway. Move it from there into the gated area and use finesse hits on the Blade to maneuver it up the stairs for the final pillar. You should have about 20 seconds leeway to correct mistakes, but you do need to be quick, or you'll fail. It might help to just flub the first run and run around to check out all of the pillar locations, as the camera angles can kind of conceal them if you're anxiously looking around for them.
Secret Mission 11: Point of Impact
Location: Mission 16, Fortuna Castle Gate
This is one of the more devious secret missions to actually find. As you take Dante backwards through the castle and out into the snowy castle gate, proceed past the first group of Basilisks and start hopping your way up the windy path that leads you back to where Berial waits for you. If you jump around when you reach the westernmost part of the path, you should see a group of red orbs leading upward to the small platform that the secret mission is located on. You apparently can't jump to it, though; instead, head east a bit, double jump upwards, and use the Argument form of Pandora to fly over. (Thanks to James for sending this location in.)
The mission itself is relatively easy. You will need to have upgraded Pandora with the Hatred and Revenge skills, however. When you start, you'll have 30 seconds to destroy two statues in the area with your Pandora. Start with the southern one, in the hallway; just head down the steps until you're on the same level as it, whip out Pandora's Revenge form, and blast it from a distance. With that done, head north and proceed down the steps there (Speed will shorten your time a bit) and fire on the statue in the distance. Revenge will hit these statues from a mile away, so you just need to be on the same level as them, and you'll get them both.
Secret Mission 12: Steeplechase
Location: Mission 17, Opera House Plaza
This mission is hidden away in the Opera House Plaza. You can find it after switching screens from the Business District. Smash the trashcan in the gated doorway nearby, and the marker will be hidden behind it.
Your goal is to reach the end of the path without getting hit by any of the electrical beams. For whatever reason, time slowing doesn't work here. It's difficult to jump over the path, but if you've upgraded your Gunslinger style, you have another option. Simply load up your Disaster Gauge on the packs of enemies nearby, come in with it almost full, then double jump above the laser beams and use Pandora's Argument mode, which can fly, to simply zoom to the right and avoid the lasers altogether. An easy Orb Fragment. Again, you may need to upgrade your Gunslinger mode to extend the Disaster Gauge long enough to make it all the way across the laser field.
Table of Contents
General Strategies
Nero's Abilities
Dante's Abilities
Secret Mission
Walkthrough
Achievements & Unlockables
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