Crysis Game Guide/Walkthrough
03 — Relic
Disable North Korean GPS Jamming Station
Immediately after Prophet complains about another North Korean jammer messing with the team's GPS data, he gets scooped up by what looks to be the same sort of thing that grabbed Jester. You don't get a chance to go after him, however, as you're immediately radioed by Major Strickland with command and offered a chance to get off this rock. You turn it down, of course, preferring to try and rescue the research team from the North Koreans, as the CIA agent has provided a good idea where they're being held captive.
First things first, though. There's a GPS jammer to take out. Move straight ahead and you'll run into a North Korean base almost immediately. It seems to have been set up in the middle of a farm, as the first thing you notice is a range of strange-looking palm trees that sort of functions like a cornfield.
Ignore the odd plants for the moment, though. A truck is right in front of you. Cloak and creep up to take out the gunner and crew. Resist the temptation to hop into the truck and use the gun turret; all this will do is make you a sitting duck for the hordes of KPA soldiers up ahead.
Instead, cloak and move into the "cornfield." Stalk the enemy troops here using cloak as needed. You can also move quickly toward the buildings on your left and use them for cover, moving in and out when you need a few moments to recharge your suit energy.
When it seems like most of the KPA have been cleared out, leave the building and head down the road. Cloak and move forward to the truck idling at the edge of the property. Kill everyone in sight, then jump into the half-track's gun turret and get ready to blast another incoming truck. You can make it go boom pretty impressively, which should immolate all the North Koreans in the vicinity.
Backtrack to the building you just left and look towards the center of the field to spot the GPS trailer. Access its controls just like you did with the GPS system in the first level to shut down the jamming and get your map back online.
Infiltrate the KPA Military Base and Gather Intelligence
Strickland radios you as soon as the jammer goes down with information about a KPA base on the nearby shoreline. Check its location on the map, then head south out of town. Three machine-gun nests block your way. Cloak and crawl to the right, flanking the machine-gun on the highest ground. Shoot the gunner in the head, take over the weapon, and blast the other machine-gun nests and the surrounding KPA grunts.
Get back on the road again. Take the path to the left. Two KPA soldiers lie in wait a little ways ahead, so cloak and get ready to introduce them to your shotgun.
Jump into the river and swim across to the base. Move uphill towards the enemy headquarters just as the setting sun starts to make everything hazy. It would be romantic if there weren't hundreds of crazed North Koreans trying to kill you. Lots of KPA line the road ahead and an assault helicopter soon joins the fun from above. Cloak early and often. Even a brief breather to recharge allows the chopper time to focus its guns on you, so don't stop for anything.
When you reach the KPA encampment, look for a metal trailer just ahead and to the left of the main entrance. Take cover from the chopper and the guards in there. Sneak in and out at will when cloaking to shotgun and snipe troops on the ground. Make sure to take out the enemy snipers in the watchtowers right away.
After clearing most or all of the grunts, check out the big truck right in front of the trailer and its great big gun. Run out, hop into the cab, leap into the gun turret, and blast that irritating chopper until it flies away or goes boom. As soon as the coast is clear, exit the truck and look for a trailer in the center of the base loaded with computer equipment. Access the main PC there to grab the information requested by HQ.
Proceed to the Excavation Site
Finally! According to command, the way to the dig site is finally clear. You're directed to head there right away and find out what Professor Rosenthal and the North Koreans are really up to.
Check your map and head out of the base. Cloak and move slowly, as you'll almost immediately encounter KPA troops with new weapons—SMGs with laser sights—alongside a truck. Aside from the cool way that the red lasers light up the gloom, though, the SMGs really aren't all that great. You can swap out an existing weapon for one, and use the laser sight on other weapons now, but both the shotgun and the FY71 are most useful.
After eliminating the North Koreans here, command recommends driving to the next objective. This is pretty much suicide, however, as a pack of KPA soldiers are waiting right around the first bend. Getting into a gun turret with that many enemies approaching is tantamount to painting a bullseye on your helmet. So skip getting behind the wheel for running up to the first bend in the road. Flip on your scope and snipe a few KPA, then cloak and run at them for some shotgun fun.
Continue down the road past the little farm, watching out for any KPA stragglers manning the machine-gun nest tucked away near the chicken coop. Keep going until you reach a stream and hear the familiar thumping of a chopper's rotors again. Swim across the stream to the dock, taking note of the boat tied up here, then cloak and hunt the KPA regulars in the vicinity. Use the boathouse for cover as you snipe and shotgun your enemies.
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