Assassin's Creed Game Guide/Walkthrough
Assassin's Creed Walkthrough
Tutorial
At the beginning of the game, you'll find yourself in a bizarre world, where instructions come at you at a mile a minute and strange voices talk to you. You don't need to do anything here; simply sit back, run around, and wait for the images to fade away.
The backstory here is pretty crazy, but it's best left for you to experience it for yourself. The tutorial that plays out will teach you about the various actions that you can partake in. The controls that you'll be using will obviously vary based on the platform that you're on, so pay attention!
Memory Block One
Solomon's Temple
Memory: Acquisition
The first mission you'll be sent on will take place underneath the Temple Mount in Jerusalem. Alongside Assassin novices Malik and Kadar, you're tasked with retrieving some kind of treasure hidden in Solomon's Temple here and returning it to your master, Al Mualim.
Use your jumping abilities to cross the first few obstacles in your way, then climb the ladder to reach an observation post from which you can see your goal. Climb down the ladders nearby and approach your foes to engage them in dialogue, then follow the instructions on your screen to attack! Your assault goes…poorly, and you'll soon need to escape the area. Do so by using the instructions on your screen, and you should be capable of escaping.
Memory: Failure
After escaping from Solomon's Temple, you'll return to to Al Mualim's mountain fortress. Head to the waypoint on your compass to find him inside the fortress; check the map on your start menu if you need a tip on how to reach him.
When you reach Mualim, he will be somewhat displeased with your failure. Soon enough you'll move on to the next phase of the chapter.
Memory: Guardian
After reporting to Mualim, the Templars will attack Masyaf in full force. Your goal will be to head into the village and distract the Templars until your friends can evacuate the last of the villagers. To fight an enemy, you'll need to run up to them, use the left trigger to lock onto them, and then start swinging away. The fight mechanics can be complicated at first, so be sure to pay attention to the popup tips! If you want to get frisky, try locking on to an opponent, hold down the right trigger to enter high profile mode, and use the left button (X on the 360) to counter incoming blows for instant kills. You can also lock onto enemies, get close to them, then grab them and throw them to the ground, which will leave them defenseless and easily killable.
After fighting your way down to the village gates, you'll automatically be shifted over to the next part of the chapter.
Memory: Glory
Follow your compatriot up the ladders here, and perform the Leap of Faith when commanded to do so. When you land, walk across the beams to reach a sheer wall and start climbing it. When you reach the tower above Robert, attack the wooden pillars, and you'll move on.
Interlude
Back in the Aperture Science facility, your captors will retreat to the conference room. Head into your bedroom's closet and eavesdrop on their conversation, then return to the main room. When you're told to head off to bed, do so and return to the table the next day to move on.
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