Temple of Fire
1st Floor
Ciela gives you a hot tip here: don't touch the fire in the temple, or you'll get burned. She's a brilliant fairy, indeed. Head up and to the east here. You'll come to a locked door that you have to jump past; do so, then head down to the southeastern corner of the map. Kill all of the bats in the room with side slashes and spin attacks to unlock a Small Key.
Take the key and head up to the only locked door you've seen thus far, in the room to the north. There's a map on the wall nearby that'll show you the route you need to take through the northeastern room here. Unlock the door and head upwards, following the path (hopefully you marked it on your map?) through the room. Even if you didn't mark the path, you can just move slowly and you'll avoid the pitfalls. The ground will open up and attempt to make you drop, but if you don't move superquick you can avoid it.
In the northern middle section of the floor, you'll find four crystal balls. Hit them all simultaneously with a spin attack to open the door in the middle of the map here. Head back and head up the stairs to the second floor.
2nd Floor
You'll come out in the northeastern corner of this floor here. Try to avoid the electrical enemies here when they pop up; wait for their electrical power to wear off, then hit them with the sword.
Hit the ball in the upper corner of this room to unlock the path leading onward. You'll come to another monster room, this time with jellies that split in two when you hit them. They'll attempt to grab onto you, but you can shake them off by quickly rubbing the stylus against the screen. Kill them all to find the Boomerang.
The boomerang is the first piece of equipment that you find, but not the last. To use it, just click on the icon in the corner, then trace a path around the screen where you want it to go. Practice this a bit; you'll be doing it a lot in here. To begin with, use the boomerang to hit the crystal ball on the right side of this room to move on. That'll extinguish the fire on the left side of the room.
Move up to the northwestern corner of the map where two torches overlook two balls. Avoid the flames from the torches and quickly hit both of the balls; that will unlock a set of stairs.
1st Floor
You'll return to the first floor now. More electrical jellies will appear, and you can try using your boomerang on them to stun them if you like. There are some red blocks here; stand near the boing-oing statue and use your boomerang. Curve it around the corner to the west and have it hit the switch nearby; that'll raise the red blocks and lower the blue blocks to the south.
Head south a bit (you can hit another block to unlock the flames leading back to the center of the map) until you reach the southwestern room. You'll need to kill two flaming skulls here; hit them with the boomerang to snuff out their shrouds of flame, then whack them with your sword to kill them. That'll unlock another stairwell to the second floor.
2nd Floor South
Use your boomerang to kill the firebats here. There are two near where you come up the steps, and another one off to the east a bit. Doing so will cause a treasure chest to appear with 20 rupees inside of it.
Find the two switches on the southern side of the first room here and pull both of them. That'll open the door to the north, leading to another rat with a key. Stay south, out of the room that he's in, and trace a long path for your boomerang leading it upward to where the rat runs around. If you draw a lot of circles for it to move around in, it should hit the rat as it goes by, letting you pick up the small key.
Head to the southeast now and find the ball and the colored blocks. Flip the switch, then use your boomerang to stun the octorock before moving forward and killing it. Flip the switch again when you're standing where the octorock was to unlock the path to the third floor.
The Legend of Zelda: Phantom Hourglass
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- Fantasy Action Adventure
- Release: Oct 1, 2007 »
- ESRB: Everyone







