Oblivion
Bethesda delayed Oblivion for the PS3 from Q4 2006 to March 2007, but it looks like the developers made good use of that extra time to improve graphics for the PS3. The PS3's textures have more detail and stay sharp farther into the distance. We actually preferred how the 360's low-res ground outside the stables looked compared to the PS3's sharper yet bland-looking ground, but it could just be an artwork issue since the PS3 has better looking stonework in our city shot where both systems share similar base textures. Character models definitely look better on the PS3. The armor on the standing guard shows more intricate detailing on the PS3. Bethesda has indicated that it plans on upgrading the 360 version's graphics up to PS3 levels, but last week's 360 patch didn't seem to include any of the PS3's graphical improvements.
Mouse over the default Xbox 360 image to see the PlayStation 3 comparison shot.
Xbox 360 Versus PlayStation 3 Graphics Comparison: Round 2
Find out how the Xbox 360 and PS3 compare in our latest graphics comparison.
MAILER_DAEMON
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