Online
We advise you to set aside 15 minutes to set up your PlayStation Network account and have a credit card ready if you want to add money to your PlayStation Network wallet. Having a USB keyboard will greatly reduce the amount of time it takes to enter in personal information, passwords, password hints, address information, and credit card information. You'll have the option to create a master account or a sub account during the registration process. A master account lets you access all online features, such as wallet creation. The sub account is subject to parental control restriction settings and will need to use the wallet from a master account to make PlayStation Store purchases.
Once you have a working account you can maintain a friends list that will let you send and receive messages to other people on the PlayStation Network. You can invite friends to chat if you both have microphones or headsets, and you can also use the Sony EyeToy to enable video chat. We tried attaching a Logitech USB PC webcam, but the PS3 didn't recognize it. The voice quality for PS3 chat seemed to be better than the Xbox 360's voice chat sound quality.
The PlayStation Store itself gives you access to game and movie trailers, game demos, and full downloadable arcade-style games. Clicking on a game will bring you to a download screen that displays the game description complete with ESRB rating. You'll have the option to download the game if it's a free demo or add it to your shopping cart if it's only available for purchase. The store listed the full version of Blast Factor for $7.99. Once you buy the item, it's good for "use or downloads on up to 5 activated PS3 systems," according to the terms of use listed in the item description.
You can download files directly to the PS3 hard disk drive, but you'll also have the option to save files to attached USB devices or flash memory cards. We downloaded several game demos directly to the memory stick. We would have liked to see actual file sizes on the item description pages, but the service doesn't reveal the size of the download until you actually start the download process. Download speeds varied greatly while we tested the network the day before the official launch. The 36MB HD game trailer took about 12 minutes to download, while files that were 10 times as large, downloaded in a much shorter amount of time. We abandoned downloads fairly often because you can't do anything else on the console while waiting for a download to complete. Sadly, the system won't save your progress if you stop a download before it finishes--you'll have to restart the download from the very beginning.
Overall, the PlayStation Store seemed to function well, but it could stand to be more user-friendly. We kept on trying to use the "X" button to back out of store menu pages even though the only way to back out of pages was to guide the cursor to the bottom of the page and select the "Prev" button. Game menu navigation habits are difficult to break. Perhaps the PlayStation Store navigation team can take some cues from game user interface best practices.
Internet Browser
The PlayStation 3 Web browser offers a barely passable Internet experience. As it stands now, the built-in PS3 Web browser feels like beta software. Anyone familiar with the PSP's Web browser won't be surprised by the PS3's lackluster browser performance. The browser can load most sites, but not all pages load properly, and performance is extremely slow. The GameSpot site loads up on most attempts, but only after you click "yes" when the browser prompts you to allow the Flash plug-in to run. The problem is that the browser doesn't offer an "always allow this plug-in to run" checkbox option, so you'll have to go through the plug-in prompt every single time you load a site that uses a special plug-in. Yahoo displays a stripped-down front page and a message asking you to use a different Web browser to get full-page functionality. The PS3 does have you covered if all you ever do online is watch videos on YouTube--yes, the videos work.
General page loads can take anywhere from 10 seconds to two minutes or more, which is an eternity compared to the three or four seconds it takes for most sites to load on normal, broadband-connected desktop Web browsers. The slow load times on our PS3 Web browser made our fast Internet connection feel like a dial-up modem. The browser also hard-locked our system several times, but the danger of crashing only added excitement to the browsing experience because clicking on each link became a minigame of Russian roulette.
Performance issues aside, the browser does look like a decent starting point for Sony. The program has all the basic features. You can set your start page and save bookmarks to manage your favorite sites. It helps to have a keyboard for entering URLs. If you're stuck with the character pad, the PS3 offers predictive text that includes URL-related entries, such as "http://www" and common top-level domains like ".com," to make entering URLs a lot easier. You can adjust the text character size and pixel display ratios to customize sites for your screen.
We won't know how the upcoming console generation truly compares until all of the new systems have a few years to build up game libraries, flesh out online features, and perfect media capabilities, but we can tell you that the PlayStation 3 has the raw potential to excel in all three areas. The PS3's Cell processor and RSX GPU will keep the console competitive in graphics, and Sony's army of third-party developers will supply the PS3 with a constant supply of quality games. The PS3 also has the tools to become a formidable living room entertainment server, with its upgradeable hard disk, networking, and extensive media format support. Online is the biggest unknown because the PlayStation Network is Sony's first online service for the console, but we're willing to give Sony some time to develop the PlayStation 3's online functionality--it is free after all.
Visit our PlayStation 3: Inside and Out feature to find out more about the PlayStation 3.
PlayStation 3 Hands-On: Hardware, Media, and Online
We get hands-on with the Sony PlayStation 3. Find out what $600 worth of hardware can and can't do.
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