This past weekend, shocking news hit the Internet in the form of reports that E3, the single biggest event in the game industry each year, might be on its way out. Apparently, big game publishers had decided to pull their support of the event, possibly because E3 was just too expensive to justify the time, effort, and cost of sending out crews of staff to attend the event, prepare new demo versions of the games, and spend millions on swanky booths for the show floor. This morning, the Entertainment Software Association issued a statement suggesting that it will be changing to "a more intimate event" for press and industry professionals. It later clarified that the event will now be called the E3 Media Festival and will be moved to July. We sat down with ESA president Doug Lowenstein to find out exactly what this means for the event. But we've also got the GameSpot staffers on hand to weigh in with their gut reactions. Be sure to add your own thoughts using the comments form below.


I remember walking through one of the hallways of the Los Angeles Convention Center on the final day of E3 2006. A large, garish yellow sign hung from the rafters: "See You Next Year! E3 2007, May 16-18." Yeah, well maybe not. The Electronic Entertainment Expo, as we know it now, is due for an overhaul, largely at the behest of the biggest publishing names in the business.

What do the largest publishers get out of this restructuring? First and foremost, they save a ton of money, not having to deal with the costs of travel for employees to Los Angeles, not to mention renting of expensive floor space of the Los Angeles Convention Center, building a flashy, costly booth, and bringing specially designed E3-ready demos of their games. And the bigger companies won't have any trouble promoting their big games anyway, in a more controlled, cost-conscious manner.

For the smaller players in the industry, however, it's a different story. Despite the cost overruns and the logistical hurdles, E3 is a great place to put your game, your accessory, your product in front of a centralized and eager group of buyers, media, and potential customers that is unrivaled by any other event on the calendar year. The signal-to-noise ratio can be unnecessarily unbalanced but, as a small company, it's been a necessary risk.

Still, there could be costs to all parties, some of which may not be immediately felt. Assuming E3 moves to a boutique arrangement, with small settings for exhibitors to showcase their wares, the cachet of the event is likely to wither, as publishers focus on their own home-grown events to build buzz for their products. It's nothing new--publishers already have lavish pre-E3 events now. I can't help but wonder if those private functions will simply morph into the new standard, with all-in-one exhibitions becoming passé. As a side effect, mainstream press coverage--which loves to cover the glitzy shell of E3, if not its gooey insides--will likely be greatly reduced in this boutique arrangement. And speaking of media, the change brings up questions of how my role as a video games writer will change without an E3 to gush over every May.

Is it growing pains? Is it a warning sign of things to come? Or is it a healthy correction for an event that had become bloated and self-defeating? It's probably all of these things. It's hard to argue against publishers saving money, be they big or small, especially in such a volatile industry. But while companies' bottom lines are dictating this change for the short-term, only hindsight will determine whether or not the E3 restructuring will pay dividends in the long-term.

As much as everyone likes to complain about E3, I'm going to miss the megashow nature of it. Oh, I'll be honest in that I won't miss the breakneck pace, having to push my way through huge crowds, and the stifling heat of the convention center after-hours, when the air conditioning is turned off. At the same time, I've come to recognize that the madness of E3 is something special. I will miss the sheer grandeur of the show, its media-circus atmosphere.

I've heard grumblings for years that companies have been unhappy about the state of E3, and how they have to spend more and more money and resources to compete. Every year the sound and light show that is E3 escalated, and it has gotten to the point that publishers have to send emissaries to neighboring booths to ask them to dial down the volume because it's so deafening. It's just not worth it, especially if you consider that a publisher can easily blow millions of dollars to create an extravagant booth, fly hundreds of employees to LA and put them in hotels for a week, and then watch as some other publisher steals all the thunder and the E3 crowds. Far easier and cheaper to simply have your own dedicated event, where you can control everything and not have to worry about what the competition is doing next door.

Still, as a student of history, I realize that this is a chapter closing. The megashow symbolized everything that was both great and not so great about the industry. Having every upcoming game in one place was simply an awe-inspiring experience, but not so much fun was the catering to the lowest common denominator with scantily-clad booth babes or the marketing of sequel after sequel rather than original ideas. Yet I'm also a bit apprehensive about this smaller E3 format. One of the nice things about the megashow is that it draws positive mainstream press coverage like no other event. E3 has become the "face" of the industry, and I just don't know if a "smaller" E3 will be able to say the same.

I suppose if I had to fix E3, I'd stick with the large format, but I'd enforce stringent admissions rules to get rid of the thousands of people that don't need to be there. So "yes" to the buyers from each retail chain, the ones responsible for the bulk orders of each game; but do we really need every manager, assistant manager, and part-time sales clerk from each store there? And while we're at it, let's crack down on the media badges so that only real news organizations get in. Also, if the NFL can have a salary cap, why can't E3 have a booth-spending cap? Keep the arms race in check, and get the escalating costs under control. I'd try that, and if that didn't work, then I would go with the smaller format.

After reading today's press release from the ESA, I was left with one big question.

Where are these "small meetings" going to take place?

The press release states it will all still take place in LA, but no mention of the LA Convention Center. And I think that was intentional. My guess is that they are going to take place in hotel rooms and meeting rooms throughout Los Angeles and Hollywood. And this puts me in a very, very bad mood.

As if it wasn't already hard enough to get out on the show floor to do proper coverage of games for the world to see, now it appears the media will have to travel all around a city to various hotels or other locations to provide top-notch coverage. And if you work in a video group (e.g. GameSpot Live), you have to worry about lugging around cameras, tripods, and lighting all over the city, too. It gets heavy and your back doesn't like it. Trust me, it sucks.

Then there's the big impact that E3 has on the public. Not only do the interactive entertainment media, GameSpot included, converge on the show, but so do the mass media. E3's glamour was definitely a big part of the reason why stations like CNN would cover the show, and, in my opinion, a new low-key setup where demos are spread across meeting rooms or hotel rooms will just force them to look away for the most part.

When cutting back E3's grand style, I wish the ESA would have worked with all parties it would have an impact on--especially the industry media, who by far puts in the most man-hours during the week of the show. Our bodies and minds are put to an extreme test every year, and that's with most of the stuff we need to cover confined to one huge building. Just imagine how much harder it might be on us with us having to spread ourselves out all over a huge city.

While retailers and other industry audiences are indeed important for E3, I strongly feel the interactive entertainment media is by far the most essential part of it. We give the world the inside scoop on everything that is E3. The public largely looks to us when trying to determine what games from E3 they should keep their eye on as development progresses. So, outside of the exhibitors themselves, I feel we, the media, should have had the opportunity to put on our word of what we feel could have been done to make E3 a better conference for everyone. For example, I have a feeling we would have all made a push to move the conference to San Francisco, home to most major video game media outlets as well as a number of game developers and publishers. That alone would have made it easier on all of us with the new setup. Oh well, we can't always have our way.

If I wanted to, I guess I could claim that this isn't a big surprise. But it is, just because of how huge a part of my life E3 has been for the past seven or eight years. It started out as a trade-only event, and then it expanded to include the press but turned into a kind of taboo-consumer-event-that-wasn't-really-taboo. You know what I mean. Every year, as soon as May rolled around, all anyone talked about was getting into E3--how old we needed to be to get in, how much we'd love to go, and most importantly, what tricks and shortcuts we could use to sneak in. Because it wasn't just about the games anymore--it was about the loud music, the free giveaways, and the beautiful women who would let you stand near them!

Not only did E3 seem to become less and less about the games, but it also seemed like the show couldn't figure out exactly what it was supposed to be. In 2005, there was actually a concerted marketing effort to get more people to pay the expensive ticket price to get in and experience what an exciting and fun show it was, an effort that I felt was grossly irresponsible. The single most important event in the game industry became a mixed-message consumer event ("This is an industry-only show and you must be 18 or older and have ID and credentials...to see the hottest new games and consoles in the world before anyone else! It's all here: games, beautiful women, and excitement!!"). The cat was basically out of the bag: How could you get these stowaways to stop sneaking in, not to mention telling their friends about how awesome E3 was and how they, too, should try to sneak in? With the halls of the LACC full to bursting with people who had absolutely no business being there, E3 seemed to lose most of its value as an actual trade event. By 2006, it seemed like having an honest-to-goodness public shindig would make much more sense.

In the short run, I guess it's a relief that we apparently won't have to worry about E3 being the monstrous event it traditionally is. In the long run, I'm a lot more concerned about what kind of message this sends to people outside the game industry. For better or for worse, E3 was something that caught the eye of both the mainstream press and Wall Street...and this change could mean challenging times ahead for a business that, for the last few years, has so proudly claimed to be bigger than Hollywood.

As the E3 rookie on the GameSpot team, I was thrown directly into the thick of things this past May. It was the first E3 I had the pleasure of attending, and I barely had time to catch my breath between filming the mad rush to the Wii line, the insanity of the Sony press conference, and the constant bombardment of gaming news coming from every direction. My experience from E3 was slightly different than the average attendee given I spent nearly every hour working from within the confines of the luxurious GameSpot booth, but there's still something to be said for three straight days of just being immersed in what has been called the mecca of video gaming. Until I attended E3 it had always had that air of mystery, being that "closed doors" conference that seemed to draw anyone and everyone from around the world. In fact, while I was working diligently in May 2003 during crunch time on one of my final college projects, one of my project partners even found the time to make the six-hour drive overnight, make use of his E3 pass for one single day, then arrive back at school that evening to finish his part of the project. Truly a mecca.

So with the news of the ESA favoring a "smaller, faster, cheaper" E3, I have to say I'd fall among those that are sad to see the end of an era. And while so many of us lament the change, we all have to admit it was inevitable. Smaller publishers had difficulty in getting their games noticed, and the crowd was becoming more and more diluted each year. Fines were being levied against publishers for both the rising noise levels and booth-babe midriff lines. E3 was just getting too big for its britches.

So, in as much awe of E3 I was when I first arrived, I was more amazed at the amount of effort put forth by the GameSpot crew, both on and off camera. We were there with the mission to tackle a monster, one that grew stronger and more adversarial with each passing year. While I had always imagined that I'd be wandering the show floor among that wide-eyed crowd with my schwag bag in hand, my first E3 experience instead changed that dream into a mountain to climb, a raging river to be crossed--a growing challenge that, until today, I had looked forward to confronting each year. Now the ESA has gone and slain the dragon for us, and we are left in uncertainty as to what sort of E3 will be rising out of the ashes. Whatever will take its place will no doubt be a more effective vessel for the industry as a whole, but it won't nearly be the same Everest it once was. I, for one, will miss that.

553 Comments

  • IronSolomon

    Posted Nov 28, 2006 11:38 am PT

    lol at yoshi

  • mastersword007

    Posted Aug 26, 2006 4:53 am PT

    sad......Farewell E3.....we will miss you......*sob* :'(

  • KraZy_Lemming17

    Posted Aug 23, 2006 11:02 am PT

    :'(

  • SplinterSchaan

    Posted Aug 22, 2006 6:53 pm PT

    Think about what your doing?

  • chicken_123_pie

    Posted Aug 19, 2006 12:20 am PT

    This is probably the best that could come out of the gaming industry. It will increase revenue that I'm sure will greatly impact the way we get to see it. Sure only half of what was coming out of this years E3 was released will be shown to the public but do we really need to know what games are going to look like. Trailers are good a couple of months before release but a year before, that's just not realistic. If people see what's coming, they want more. E3 should be completely classified to the industry so that they can make sure that only the best can come out of things. I know that as soon as I saw the Halo 3 trailer I thought that they would have been just about done but then reality kicked in and I realised that I'd have to wait another year in order to savour the euphoria of playing one of the best titles in history. If they had not of shown that I wouldn't have been disappointed. When will people start listening to me? I know what the people want.

  • Harleydrgnldy

    Posted Aug 18, 2006 9:34 am PT

    E3, for any gamer, was something to look forward to. Even if you were not amongst the lucky ones that could wrangle their way in, you still talked about it before it started, refreshed the pages of your favorite websites when it did start, and discussed/argued about it afterwards. The screenshots, the reviews, and, ugh, even the ladies of the booths were all a part of an iconic experience that we longed for each year. To take away this institution and leave us flat and without substance is nothing short of torture. Right now there is a little part of every gamer that is weeping.

  • ChrisMitchell

    Posted Aug 17, 2006 12:37 pm PT

    A better thing could not have happened, think about it the companies won't be spending millions and millions on the E3. instead they will be (hopfully) putting the money into the games themself, short of that they won't be rushed to have content available for the E3 months before they are ready.
    We might even get to see more REAL GAME futage and less of that 'pre rendered' stuff that you see now. In closeing Life Will Go On .... and Change is more often than not a Good thing. :-)

  • Destroyeron13

    Posted Aug 17, 2006 9:50 am PT

    In looking at it from a neutral perspective it is probably a good idea. However my true feelings flame otherwise. ESA sucks, they could've done a lot more things then change the whole show. If theres not going to be an E3, I hope the developers just make their own shows and completely abandon the "Electronic Media Expo" or whatever the hell it is. Burn ESA, burn.

  • SpartanV

    Posted Aug 16, 2006 11:47 pm PT

    i agree with jasons' idea to limit the amount spent per booth and to be selective about the representatives for the companies to be buying the games. E3 is a great thing, something that should definatly live on. i believe that if this idea to make things small goes through that it wont stand the test of time. and we'll see E3 back to its grandeur again. after all its the fans that drive the industry.

  • spoungerob01903

    Posted Aug 16, 2006 4:17 pm PT

    [This message was deleted at the request of a moderator or administrator]

  • phalluman

    Posted Aug 16, 2006 10:11 am PT

    oh well.
    something different will come along. or once it all gets figured out, e3 will come back, but the companies wont have to spend so much money on giving people free crap anymore.

  • Zippo_Fire

    Posted Aug 15, 2006 10:14 pm PT

    Well, I look at this way who cares E3 may have been cool for some people but the crowds the money spent for what to come out with a crappy game or delay the game is kinda crappy. Id rather hear news from the game developers themselves on there own websites because 1 its cheaper 2 it doesn't take time from them developing a game to make a quality product. I don't know how many games that looked awesome at an E3 convention ended up a total flop or half assed. So maybe the game developers will put more money into there projects and make more quality products. So good riddance if it means better games and less crap on the market.

  • ZeMadCrammer

    Posted Aug 15, 2006 12:59 am PT

    If no E3 means i get my hands on a game 4 months sooner, screw E3. E3 takes a ton of time away from game development. Look at Spore. GG on that one.

  • Streetrider9873

    Posted Aug 13, 2006 10:12 pm PT

    oh no. they will probably change their minds...

  • tonycolbeth

    Posted Aug 13, 2006 8:23 pm PT

    there is no reason to live
    (jumping off a bridge)

  • yahoobr

    Posted Aug 13, 2006 3:35 pm PT

    how will we know the deep secret stuff of the best games in line for shipping? o___o
    that can't happen!!! o_O

  • korfbalbob

    Posted Aug 13, 2006 10:31 am PT

    as long as I can still play my favourite games it's fine to me. it might be a pity not to know what is coming out on the gamemarket. but know the gamemakers will release everything through the whole year.

  • elite11

    Posted Aug 13, 2006 10:26 am PT

    This sucks the bigest ass ever,I was never able to get to e3 ,but this still sucks

  • Reven240

    Posted Aug 13, 2006 5:06 am PT

    Corperations taking over gaming, how nice.

  • gamecube120

    Posted Aug 12, 2006 8:29 pm PT

    I think people will actually want to go MORE now that E3 is getting more secretive. This wouldn't be true 6 or 7 years ago, but E3 has gotten so much publicity now that it's like attending a hollywood soiree.

  • edison5do

    Posted Aug 12, 2006 4:50 pm PT

    bad!!,GooD!!....Depend, that frkin game Show was just a pain downstair, cause thx to them all the magazines pass 1 whole year making revs of the same games and they're coming out the next one,on the other hand we'll never know !!for what games we have to save the money for!!. ESO APESTA!!!

  • drixpill

    Posted Aug 12, 2006 1:43 pm PT

    Man this sucks i really wanted to go to at least one E3. O-well ill live.

  • Checkmated

    Posted Aug 12, 2006 12:02 pm PT

    WTF? E3? GONE? Anyone please tell me today is 1st April
    Can't live without E3
    Where's the big benefactors???

  • Silentshooter

    Posted Aug 11, 2006 6:22 pm PT

    i think e3 was fine as it was.

  • Thrasher91604

    Posted Aug 11, 2006 1:40 pm PT

    Fine by me. Gamespot should spend the time doing careful reviews and fixing this buggy website. Who wants hyped misinformation on unreleased games from conferences like E3?

  • hampton2003

    Posted Aug 11, 2006 12:10 pm PT

    cheers to everyone who has never gone to an E3(like me). we will never know the pain and suffering shared by those who have attended the show for years...... no tears, just silence.......... now go play halo or something, you'll feel better. bloody hell i miss E3.
    -hampton2003

  • mikley28

    Posted Aug 11, 2006 9:56 am PT

    If they are saving tons of money on E3 then maybe the price of the games will drop?

  • quills_GW

    Posted Aug 11, 2006 5:54 am PT

    man..this is really a let down to all gamers ...: (

  • Specimen2501

    Posted Aug 10, 2006 10:54 pm PT

    What, what? Dorkfest is no more?

  • capthunt

    Posted Aug 10, 2006 7:24 pm PT

    As long as Gamespot will stil be able to have their awesome live E3 shows along with all the reviews, previews, vids, etc then ill be fine, even still... this is a great loss

  • Van_Cleef

    Posted Aug 10, 2006 11:17 am PT

    I made a post about E3 needing to change a few days before this year's show. I was in favor of a change then, and I don't see this as anything but a good thing for the average consumer now. I agree with some of the editors complaining that E3 is a noisy mess, but I'll say that it is not only so for the media on the scene.

    It's a mess for all of us sitting at home refreshing Gamespot every 5 seconds, complaining on the forums that a video hasn't started. It's a mess to figure out what has been updated, what new pages sites are using for E3, where to click, when will the press conferences happen and when will they be available for download. Even when you're tracking all your favorite games, it is still hard to find out what's going on with them. Ultimately, a lot of news gets lost in the transition. There's so much interference from every source: the volume of news itself, the occasional site crash, the delayed press conference, the manic forum poster creating fifty posts covering the same topic (and the overreacting moderators banning the first person to create a thread discussing the ludicrous PS3 price).

    Notice that I did not once mention the big spectacle of the actual show itself. That is because I don't get any of that, except through the language of the occasional buzzed journalist. No one here on the other end of the data stream enjoys any of the show girls or the lights, the 80 decibels. It's not hard to find pictures of these same girls on the internet sans Walmart / IGN employees. I can only see that this jibber jabber probably makes organizing all the news a lot harder on the journalists. It's a lot of waste, in my opinion. I can see why the media guys will miss it. It's a nice perk, but there will be other parties throughout the year, I'm sure.

    Lastly, the date change is a good thing, but it is too little, too late. Having the major cavalcade of videogame news hit during final exams every year throughout college and law school was no fun. I, for one, am glad it's moving to July. I just wish they had done that sooner.

  • siversonicboom

    Posted Aug 10, 2006 10:32 am PT

    NOOOOOOOOOOOO!!!

  • TruSake1

    Posted Aug 10, 2006 10:00 am PT

    All they had to do is get rid of ALL the expensive stuff that they don't need!
    Why have expensive shiny booths for? So many damn monitors for? All those expensive women who do nothing but stand around and wear little clothes? (ok, maybe keep the women, all you really need is one woman per booth) And why not let the public come in? Just a few hundred, charge per entrance and there are people that would pay for it.

  • alpha_company

    Posted Aug 10, 2006 6:44 am PT

    It's for a greater good! May the force be with e3...

  • Cronjob

    Posted Aug 9, 2006 10:43 pm PT

    Why are consumers freaking out over an INDUSTRY PROFESSIONAL expo being changed?! Despite how it may have been presented in the last three years, it is an INDUSTRY show. Every industry has one. It isn't for consumers. It shouldn't be for consumers. It should be a show for industry professionals to show and view each other's stuff.

    If you want the consumer stuff, go check out games at CES.

  • Matt_Tacular

    Posted Aug 9, 2006 8:43 pm PT

    e3 does earn them money, the hype from e3 alone draws a larger crowd to watch what's going on, alot more people watch the majority of e3, and so alot of people get to see game videos and demos they wouldn't normally get to see. about a third of the games i bought, i bought because i saw them at an e3.

  • Andrew0824

    Posted Aug 9, 2006 11:40 am PT

    I really don't think it's that big of a deal, unless you are someone who actually attended E3. Otherwise, who cares? We gamers will still be marketed to, I promise.

  • D6rkFire

    Posted Aug 9, 2006 9:06 am PT

    Well this sux

  • PozzoGnome

    Posted Aug 9, 2006 2:19 am PT

    Honestly people...E3 was one of the most bizarre yet entertaining events out of the year, even if you did not like videogames. I have been going the last few years and I think it is great for the industry, especially for the small company. I have discovered alot of cool low hype games from E3. See, companies like Microsoft and Sony (who pushed for the end of E3) will have alot of hype for their games or systems regardless of E3. Especially Microsoft, they unveiled their XBOX 360 with Frodo boy on MTV. I will go so far to say, the end of of E3 is the end of the "golden years of gaming". So I am making a pledge, I will not buy the products from the companies who pushed for the end of E3 (Sony and Microsoft). Yup you heard me right! Those dirty bastards took my E3 away from me *snif*...well, it looks like all I have to look forward to is the Wii from now on.

  • fingerhead

    Posted Aug 8, 2006 11:43 pm PT

    What does a once a year Event impact the game industry i like the E3 but i dont care if its gone. U know when ur favorite game comes out and if ur such a great fan u would buy and play it anyway. But to safe money thats just useless. They will eventually make demo's for other people and stuff so i dunno what is the big deal they earn millions of money in the gaming industry so i say wtf. lol

  • Imposter9000

    Posted Aug 8, 2006 11:07 pm PT

    So what?
    I'm with the companies on this one. It costs way too much money simply to feed the curious, or the finatics that "can't wait two months!". Sure it's great to see all of the new games and such that will be coming out, but not at the expense of quality. Think about it. Companies have to rush to put together demos and organize the "perfect E3 presentation" and etc. and they are essentially just giving themselves unnessesary stress. I say hold E3 once every three years, make it even more amazing, and keep the teasers to the magazines. Let the gaming companies have a break for once.
    In my opinion, you finatics out there that are having break downs over this are very inconsiderate and care only about your own gratification, and not the companies that have been feeding your selfish lust.

  • sean987

    Posted Aug 8, 2006 6:43 pm PT

    Sure e3 is alot of money but it is possible if e3 is gone the gaming industry will drop down bad,with disappointed fans(like me) i would find it hard to ajust to gaming with out e3. One of the reasons i play games is because of e3, it is so exciting to see all these knew games coming out and the wondering about what will come out in the future.

  • younglynk

    Posted Aug 8, 2006 6:29 pm PT

    This is something that will change the way i look at the month of may, i get excited cuz i can watch channels such as G4 and online webcast like gamespot to tell me what is happening in the gameing world. Hopefully E3 wont change into the hotel model cuz seeing those big screens and the loud bumping music will take eoo much away from us the consumers because thats what gets our attention in the first place.

  • vaskodogama

    Posted Aug 8, 2006 5:14 pm PT

    what the hell?
    we have fashion shows too, why they didnt shot them down too?
    i cant believe it.....

  • CaptainCrazy

    Posted Aug 8, 2006 4:03 pm PT

    I agree with foever, if these greedy company's want to save money why don't they spend some of it developing original, compelling games and stop soaking us for over priced garbage. E3 doesn't need to be put in check, it's game prices.

  • george33387

    Posted Aug 8, 2006 12:01 pm PT

    And do you think that if they put the price at 30$-40$ all gamers will buy them original?

    I heared **** like this:"By shaouting out and supportind the protests we shall save the kind of passion (games) that we all love because the end of E# may be the beggining of the end for the gaming".

    Start all users buying at least 1 original title per year and 1-2 from your favourite titles and you will see that E3 will revive and the gaming industry will become bigger than hollywood!!! They dont get money because you see NBA 2006 at E3 but 70% buy it pirated from their neighbour!

    You wanted it with your behavior and it happen at last!

  • george33387

    Posted Aug 8, 2006 12:00 pm PT

    [This message was deleted at the request of the original poster]

  • foever86

    Posted Aug 8, 2006 10:12 am PT

    So..those companies want to save their money eh..? well then let's see if they make much better games and/or lower the price after saving a few millions from it...because in my opinion, more than half of game makers make crappy games that I don't want to pay 50 - 60 bucks and taxes.

  • SP33doh

    Posted Aug 8, 2006 8:50 am PT

    the big publishers don't need E3.
    it's pointless.
    I would LOVE to see a new E3, open only to smaller developers though. (read, not nintendo, sony, microsoft, EA, we'll throw in ubi and a few others too)

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GameSpot Gut Reactions: E3 Changed Forever?

The GameSpot staff weighs in on their initial impressions of the news that E3, as we know it, is no more.

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