Shadows vs No Shadows

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Shadows greatly improve how scenes look, but they also come at a rather large performance cost. You can disable shadows to get back a few frames if you don't mind a bright and shiny world.

Large Textures vs Small Textures

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Texture quality makes quite a difference in Oblivion. If you're going to drop down to small texture sizes, make sure it's one of the last things you do, the drop in image quality is tremendous. The entire statue loses all of its detail, and all the cracks and fine features disappear completely.

Self Shadowing - Nvidia vs ATI

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During the course of our testing, we noticed that the ATI video cards render self-shadows in a peculiar fashion. The horses have zebra-like stripes, and we also noticed alternating arcs on our main character's back as he moved. The Nvidia cards have their own self-shadowing issues, but they aren't quite as pronounced. The woman standing next to the main character has what appears to be a five o' clock shadow on our Nvidia cards.

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