Land Six: The Japanese Brothers

Whooo, you're up for a pretty big fight here! You're going to be facing off against what appears to be the entire population of Japan, and they are freaking dug in. They're going to be able to constantly keep their forces up to around 500 soldiers at a time, although they will generally tend to send only one platoon your way every few minutes. You'll be able to easily defend yourself with your creature or with the Seven Samurai that you obtain through a Silver Scroll quest, though, at least until you manage to build a wall to keep your opponents out.

Objectives

ObjectiveTribute reward
1: Only attack at night.5,000
2: Create 20 Breeders3,000
3: Reach 500 Population20,000
4: Level up a platoon to rank 67,000
5: Use Shield miracle on five people3,000
6: Have your creature kill 10 platoons7,000
7: Take over three towns by force20,000
8: Use creature to destroy enemy walls7,000
9: Win three creature vs. creature fights8,000
10: Change from good to evil5,000
11: Segregate Men and Women into separate towns10,000
12: Take over three towns with Impressiveness20,000
13: Build a Wonder100,000
14: Win the Land150,000

Objective 1:This is one of the few objectives that you can actually fail outright if you're not careful. This basically prevents you from engaging in any combat during the day; if an enemy platoon runs into your town during the day (and they'll come all around the clock), and one of your platoons automatically starts to fight them, then you'll lose this objective. Unless you enjoy letting your villagers sleep all the time by manually setting the time to the middle of the night, just ignore this task.

Objective 5:This seems to only work if the Shield actually does something; i.e. if you shield a bunch of villagers doing nothing, you don't get the tribute reward. You may have to wait for someone to attack you before using this for the reward.

Objective 6:Even a weak creature can take out the platoons that attack you solo in the beginning of the map. Just set it to be a soldier and leash it to a building near the narrow spot of land they come through, or set a bookmark to overlook the approach to your town and attack them when they reach your borders.

Objective 9: If your creature has mostly been avoiding fighting, then it'll likely get pounded by the enemy creature when it comes your way. You can even the odds by blocking it with a wall and dropping a rock on its head for a while, then sending in your own creature.

Objective 10:This apparently requires you to be good, first off, then do enough evil acts to cause your fountain at your town center to change to a flame. We weren't going to bother chucking out 80% goodness just for the sake of 5,000 tribute points, so you might need to get a bit more evil than that to earn the reward.

Objective 11: How this is supposed to be possible without taking massive Evil points is beyond us. It's likely going to be way too much trouble to actually go around picking up all of your citizens and trying to sort them out into male and female than it's really worth. If you can kill enough of them, though, after destroying all of your buildings (and after winning the map, of course), you should be able to get down to manageable numbers of citizens and finally separate out the girls from the boys and plop them into separate towns. If you're playing as a Good god, this objective would seem to be almost impossible to accomplish without some major time wastage.

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