Beach
The silenced pistol doesn't pack quite as much of a punch as the normal model does, but it does have the benefit of being almost completely silent, allowing you to pop off headshots without alerting nearby enemies. Don't forget that you also still have a knife in your possession; pressing the B button will give you a quick slash at any nearby target, whether you're in backstab range or not.
Start moving down the beach towards your objective dot on the radar. When you reach the soldier with the fishing poles, kill him and find the binoculars nearby. The binoculars here aren't quite as handy as the ones in the PC version of Farcry, due to the fact that they take a bit longer to lock onto enemies and mark them on your map, but it'll still be a vital tool to have; you can bring them up at any time by holding up on your d-pad.
Encampment
Up the hill from the end of the beach, you'll reach a large set of structures, near which a makeshift helipad has been set up. In order to reach it, though, you'll have to wade through a large number of soldiers. Luckily, these guys group together in sets of two or three, preventing them from being a huge amount of challenge. It's perhaps best to just avoid most of them by sticking to the foliage along the eastern side of the base and using it for cover while you wheel around towards the helicopter, which should become more audible as you approach.
When you reach the chopper, it'll take off, leaving seven or eight soldiers behind for you to deal with. When they're alerted to your presence, they'll charge into the woods, so be sure to set a few traps in the brush near the clearing before opening fire; note the presence of an explosive barrel near the tent here. Shoot that to start the fireworks, and you might get a few of the baddies to go with it. Also note that some of the soldiers have SMG's. If they open fire on you, hide behind a tree until they get closer, then dash out and pop them with rapid-fire pistol shots. Since you can't avoid alerting a bunch of them at one time (or it's at least very difficult), you'll probably want to drop your silenced pistol for a regular model before assaulting the helipad.
Jungle Paths
As your conversation with Doyle implies, there are indeed a number of paths you can take to reach your next destination; you can head to the southeast towards the waterfall and climb up the vines to reach a valley with a few soldiers, or you can head down to the river and start following that (watching out for the gunboat), or you can just keep following the road directly to the blue mark on your radar via the trail itself. Although there was talk about the shortest trail being the most difficult, we found the path along the trail to be fairly easy; when you hit the bridge, dive into the water and hide underneath it, using it for cover while you dart out and shoot anyone who comes looking for you.
When you reach the next objective point, you can use your binoculars to overhear Crowe and Valerie's conversation, if you wish, but it's perhaps wiser to just run down the path to the left until you reach the gate to the compound. If you wait until after you eavesdrop on the helicopter to approach the gate, then you'll definitely be spotted. If you manage to get there and lie prone in the grass before the chopper takes off, though, then you'll be able to get the first strike.
When the gate opens, shortly after the appearance of a RTV that's having problems getting started, you'll need to find some way to get inside without getting killed. If you have a decent amount of health remaining, we found it best to just chuck a grenade at the RTV, blowing it up, then run in with dual-wielded SMG's and kill anyone near the machinegun emplacement near the gate. If you get behind the gun, you can hold X to use it and wipe out anyone else in the area. You'll take a little damage, of course, and will still need to clean out the nearby buildings on your own, but the gun will let you quickly take out half a dozen of the defenders. If, on the other hand, you're running low on health, then you'll have to stay prone for a bit and try to spot enemies from a distance away and pound them with your pistol to weaken up the defenses before entering the gate. The machinegun is still going to be your best bet to get through the garrison, though.
After searching the buildings for health and ammo, you'll encounter another group of soldiers when you head towards the garage. You should have plenty of SMG ammo at this point, so don't worry about firing it, even in dual-wielded mode. Clear out everyone, then grab a Hummer and bust through the gate to reach the next objective.
Reach the Native Village
There isn't too much that actually requires explaining at this point; this is one long car chase through the jungle. The Hummer that you start out with will likely take a beating from the helicopter that continually fires at you, as well as all the individual soldiers in your path. You're likely going to take your fair share of bullets, as well. Whenever you see smoke start pouring in from your engine block, though, you'll probably want to stop by one of the parked RTVs on the side of the path and switch cars. There are also a few waystations with health and armor inside, such as when you first hit a tent near the roadblock, so be sure to take advantage of any likely-looking structures when you spot them.
Apart from that, though, all you can really do is just try to avoid the fire coming your way as well as the obstacles on the road, although thankfully there aren't many of the latter. If you spot an enemy hummer with a gunner in it, you'd be well advised to switch over to your own gun position (by pressing B) and firing away at the soldier in the turret, or they'll make quick work of your car. It's best to just ignore the normal soldiers, though, or run them down if they happen to be in your way. After passing next to a large antenna and satellite dish structure, you'll come to a covered bridge that'll be destroyed just as you attempt to jump across it, leading to the next level.
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