Walkthrough
Training
Well, it's a training map! After the lengthy intro, you'll find yourself in the water, under attack from a pair of attack helicopters. The choppers' bullets can indeed hurt you, so you'd be wise to get yourself to the aircraft carrier as quickly as possible before you wind up getting sliced and diced by their minicannons. You've got plenty of breath stored away, so you should be able to stay underwater for the entire duration of the trip. Just keep heading for the blue dot on your radar, and eventually you'll come to the aircraft carrier.
Despite the sounds of the enemies landing on the deck above you, you actually don't face any enemies during this section of the level, so just keep moving forward and you should eventually reach the far side of the carrier. As you jump out into the water, you'll spawn in some more enemies on the deck, so watch for fire and keep moving!
After climbing up the vines at the edge of the water, you'll come to your first unsuspecting victim. Somehow this guy didn't hear any of the gunfire or helicopter sounds coming from behind him, so he'll be looking away from you when you approach, allowing you to sneak up behind him and get a Manhunt-esque stealth kill (only not nearly as violent) by pressing the B button. This guy does have pretty good peripheral vision, so be sure to crouch down into the brush on the right side of the path and crawl from there until you get behind him.
Further down the path, you're going to come to another soldier. For this guy, you're going to be taught how to lay branch traps on trees. It's a fairly simple procedure, if you follow the on-screen prompts; you just want to make sure that you don't get spotted by the guy before the trap is lain, or he'll start shooting at you. Pick up his weapon when he's dead and start following the path again. You can use branch traps and rocks to take down anyone you spot, but from now on, it'll usually be easier to just use your pistol.
Move on and you'll come to a hut, where you'll learn all about crawling under the floorboards and shooting up at the enemies within. The benefit of ambushing soldiers in this manner is that they won't be able to see where you are after you start shooting, so you'll have a few seconds of uninterrupted firing time.
After all of this, you're almost at the end of the level. Scale the nearby hill, and you'll be looking down over a soldier radioing in for air support. Shoot him in the face, or in the head, or in some other part of his body. We prefer the face, but then, we're known for our proclivities involving violence to faces. You won't be able to stop this guy from radioing, but you can punish him for doing so! After he's down, grab the ammo off of his body, then walk into the nearby hut and trade your pistol for a silenced model before running to the water and ending the level.
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