Sasha's Shooting Gallery

In order to fully appreciate the Psi Blast power, Sasha is going to take you to target practice, where he'll start a machine that generates an infinite number of mental censors for you to defeat. Take your time defeating the first few that pop out, to get used to the lock-on controls and the Psi Blast power itself. When you're ready to move on, head to the machine in the middle of your square and start flipping the lever on it. It can go up to six, but if you use it again, Raz will psychically force it off the charts, causing all kinds of chaos to start happening. For instance, a giant bed will appear from inside the cube that represents Sasha's mind. You're going to have to travel through a number of these mental tableaux in order to shut down the machines that are now really generating infinite censors, presumably before Sasha's mind is taken over by his inhibitive impulses.

First Screen: Bedroom

In order to get past each of these screens, you're going to have to jump around and shut down two of the censor valves by targeting them and hitting them with a Psi Blast. Each time you shut down a pair of them, the screen you're on will disappear, so be sure to explore them thoroughly and get all of the figments, baggage, and vaults before moving on to the next.

In the bedroom, you can find a Dufflebag Tag on the pillowcase of the bed, as well as a Hatbox Tag on a small perch nearby. The bed itself is also home to the first vault, so punch it to nab the first of Sasha's traumatic memories. The Dufflebag is on the ground floor of this screen, but the Hatbox is on one of the bedposts; you'll need to jump around to reach it.

When you have all of the figments and anything else that you can spot, jump towards the first censor valve and hit it with a Psi Blast. Another one will quickly pop up; when you blast that one, you'll move on to the second screen.

Second Screen: Pillars

On one of the lower pillars here, you can find the Purse Tag. The Censors here are more powerful than those in the bedroom, in that they can take more damage, and have a long-range projectile attack, so use your Psi Blast powers to take them down from a distance. Hit the first censor valve when you spot it, then head up to the uppermost platform to reach the Purse. After unlocking it, hit the second valve to move on.

(Note that you can probably jump to the mobiles to reach another couple of figments here, but it's exceedingly difficult to do so.)

Third Screen: Shoeboxes

Another new enemy appears here; orange bomb-things that will detonate when they get close to you. Again, use your Psi Blast to pop them from a distance; they should drop enough ammo and health for you to recharge yourself.

The Steamer Trunk Tag can be found on the ground floor here, and the trunk itself is resting on a pedestal further up. Also, the second vault can also be found around this time; it'll roam around the cube, so you may have to look around for it a bit. When you have the baggage and the vault collected, head to the two valves and shut them both down.

Fourth Screen: Flaming Inferno

The Suitcase Tag can be found on one of the lower levels of the steps leading up the inferno here, while the suitcase itself can be found a bit further up. When you've unlocked it, and have all of the figments that you can get your hands on, head to the censor valve and hit it. There's only one here.

Boss Fight: Mega Censor

Video Walk-through

The Mega Censor can't initially be hurt; you'll need to shut down his mini-censor valves before you can do so.


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Your first boss fight is going to be tough, but not incredibly so if you stay mobile. The key to remember initially is that the Mega Censor can't be harmed until you shut down all five of the censor valves; they shoot out mini-Censors that will be absorbed into the Mega Censor, restoring his health. Five of the faces of the cube have valves on them, so quickly run around and shoot them all to start the boss fight in earnest.

When all of the valves have been disabled, the influx of mini-Censors will actually continue, but they won't be absorbed into the Mega Censor; instead, they'll start coming after you! As a tradeoff, though, the Mega Censor's speed will be greatly reduced, allowing you to speed away from him fairly easily. The rest of the boss fight basically consists of you shooting the Mega Censor with a few psi blasts (and taking damage from the mini-Censors while doing so), running away a bit, defeating a bunch of mini-Censors with your psychic fist attack, grabbing ammo and health from them, then repeating the process until the Mega Censor goes down. Repeating this process a few times will wipe out the Mega Censor, and earn you the real Marksmanship Merit Badge. Hooray!

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