Resident Evil 4 Game Guide/Walkthrough
Rifles
We'll be honest and say that we never found rifles to be tremendously useful; they'll let you kill enemies from a long way away, sure, but we always got antsy about the ammo or cash that said enemies drop fading away before we could reach it. There is one point late in the game where you'll pretty much be required to have a rifle to defeat some tough enemies, but we managed to get through pretty much the entirety of the game without one, so it's definitely less necessary than the other weapons in your arsenal. Still, if you're the sniping sort, then having a good rifle by your side will be a must, as a headshot from a scope at 200 meters is pretty satisfying. It should be said that you'll rarely see your enemies from that far away, though.
Rifles come with built-in scopes of limited power; with them, you can zoom in and out with the C-stick (the little yellow one). These will suit your purposes in most instances, but if you care to buy a more powerful scope and equip it to your rifle, then you'll be able to fire from much farther away and with greater accuracy at medium range.
Rifle
The bolt-action rifle will be the only one available to you for much of the game, but it's still good enough to pop the heads off of many a ganado. It's dissimilar to the rest of the weapons in the game, mostly due to the fact that you'll be looking down a scope instead of firing with a laser sight, but you'll also have to get used to the long times required both to raise the weapon up to your shoulder, to reload it after each shot, and to finally drop the weapon when you want to start running away. Needless to say, this is best suited for situations where you aren't under immediate duress and can time your shots as you see fit.
Inventory Spaces Required: 9x1
Firepower
| Rank: 1 | 4.0 |
| Rank: 2 | 5.0 |
| Rank: 3 | 6.0 |
| Rank: 4 | 8.0 |
| Rank: 5 | 10.0 |
| Rank: 6 | 12.0 |
Firing Speed
| Rank: 1 | 0.67 (this is what the game lists, but it seems a bit longer) |
Reload
| Rank: 1 | 4.00 |
| Rank: 2 | 3.23 |
| Rank: 3 | 2.33 |
Capacity
| Rank: 1 | 5 |
| Rank: 2 | 7 |
| Rank: 3 | 9 |
| Rank: 4 | 12 |
| Rank: 5 | 15 |
| Rank: 6 | 18 |
Exclusive: Increases firepower to 18.0.
Rifle (Semi-Auto)
The semi-automatic rifle is mostly the same thing as the bolt-action rifle, save for the fact that you can fire multiple shots from it without having to leave the aiming scope. (The bolt-action requires you to…perform an action on the bolt…thing…to get another round in the chamber, which will cause you to stop aiming momentarily.) Although the firing power isn't much greater than the bolt-action, the semi-automatic action here makes this a worthwhile upgrade if you find yourself using rifles a lot.
Inventory Spaces Required: 7x2
Firepower
| Rank: 1 | 7.0 |
| Rank: 2 | 8.0 |
| Rank: 3 | 9.0 |
| Rank: 4 | 11.0 |
| Rank: 5 | 13.0 |
| Rank: 6 | 15.0 |
Firing Speed
| Rank: 1 | 1.43 |
Reload
| Rank: 1 | 2.33 |
| Rank: 2 | 1.90 |
| Rank: 3 | 1.33 |
Capacity
| Rank: 1 | 10 |
| Rank: 2 | 12 |
| Rank: 3 | 14 |
| Rank: 4 | 17 |
| Rank: 5 | 20 |
| Rank: 6 | 24 |
Exclusive: Decreases the firing speed to 0.40.
Table of Contents
- General Strategies
- Weapons
- Walkthrough
- Chapter 1-1
- Chapter 1-2
- Chapter 1-3
- Chapter 2-1
- Chapter 2-2
- Chapter 2-3
- Chapter 3-1
- Chapter 3-2
- Chapter 3-3
- Chapter 3-4
- Chapter 4-1
- Chapter 4-2
- Chapter 4-3
- Chapter 4-4
- Chapter 5-1
- Chapter 5-2
- Chapter 5-3
- Chapter 5-4
- The Final Chapter
- Extras And Cheats
- Forum
- Feedback
Bookmark & Share
More Features
Games you may like…
-
Resident Evil 4
(WII) -
Resident Evil
(GC) -
Resident Evil 0
(GC) -
Eternal Darkness: Sanity's Requiem
(GC) -
Blood Omen 2
(GC)
Users who looked at content for this game also looked at these games.
See More Similar Games