Resident Evil 4 Game Guide/Walkthrough
Magnums
Magnums are going to be the weapon of choice when you need to punch a hole clean through a wall or something like that; these are the bruisers of the game, and although you won't find much ammo for them, you'll find them indispensable in the later boss fights, since they offer you the greatest amount of damage in the shortest amount of time.
Since ammo is so scarce for the magnum weapons, though, you'll want to take advantage of the ammo capacity upgrades available at the weapon merchants. If you manage to deplete a full barrel of ammo in one of these weapons, don't reload it right away; if you bring it to a vendor and upgrade the ammo capacity, you'll get a full clip for free. For instance, if you upgrade the Butterfly from six capacity to eight, then it'll automatically be refilled to eight rounds of ammo, regardless of whether it had a full clip before or was at zero. Thus, you'll generally be best served by firing off a full clip into a boss, then just not reloading it; if you were going to upgrade the ammo capacity on your gun anyway, then you effectively won't be using up any of your ammo. This works for other weapons, as well, but it's most important for magnums, since ammo is so hard to find for them.
Broken Butterfly
The Broken Butterfly is going to be your boss-killer. Although you can buy one from the vendor, you don't have to; you'll find one for free near the beginning of chapter 4-1, and it'll suit you just fine. Although it doesn't fire or reload as fast as a pistol, and ammo will be much more scarce, the Broken Butterfly will be the most powerful gun you can find for a long time, save for perhaps the rocket launcher or the Killer7. (Although if you manage to unlock its Exclusive upgrade, you'll probably be able to match even a rocket launcher in terms of pure power.) When you're facing off against a boss, find their weak spot, whip out the Butterfly, and use it for the kill. That's what it's meant for, so don't go around using it on normal enemies; ammo will be much too scarce to spare any for such mundane purposes.
The Butterfly also has the coolest reloading animation in the game, so that's a bonus.
Inventory Spaces Required: 4x2
Firepower
| Rank: 1 | 13.0 |
| Rank: 2 | 15.0 |
| Rank: 3 | 17.0 |
| Rank: 4 | 20.0 |
| Rank: 5 | 24.0 |
| Rank: 6 | 28.0 |
Firing Speed
(The firing speed of the Butterfly can't be upgraded.)
| Rank: 1 | 0.70 |
Reload
| Rank: 1 | 3.67 |
| Rank: 2 | 3.00 |
| Rank: 3 | 2.33 |
Capacity
| Rank: 1 | 6 |
| Rank: 2 | 8 |
| Rank: 3 | 10 |
| Rank: 4 | 12 |
Exclusive: Increases firepower to 50.0 (Omgwtfpwned!)
Killer7
The Killer7 isn't available until late in the game, and is something of a luxury item by the time it does roll around; your cash will probably be going towards unlocking the Exclusive upgrades on your other weapons, rather than shelling out the big bucks for this badass gun. This is the kind of thing people hunt and kill large deer with. Its main advantages are increased power and decreased reloading speed, but note that if you have the cash for the Butterfly's exclusive upgrade, that weapon will still easily outclass this one in terms of sheer firepower. The Killer7 has no exclusive upgrade.
Inventory Spaces Required: 4x2
Firepower
| Rank: 1 | 25.0 |
| Rank: 2 | 30.0 |
| Rank: 3 | 35.0 |
Firing Speed
| Rank: 1 | 0.70 |
Reload
| Rank: 1 | 1.83 |
| Rank: 2 | 1.53 |
| Rank: 3 | 0.93 |
Capacity
| Rank: 1 | 7 |
| Rank: 2 | 10 |
| Rank: 3 | 14 |
Table of Contents
- General Strategies
- Weapons
- Walkthrough
- Chapter 1-1
- Chapter 1-2
- Chapter 1-3
- Chapter 2-1
- Chapter 2-2
- Chapter 2-3
- Chapter 3-1
- Chapter 3-2
- Chapter 3-3
- Chapter 3-4
- Chapter 4-1
- Chapter 4-2
- Chapter 4-3
- Chapter 4-4
- Chapter 5-1
- Chapter 5-2
- Chapter 5-3
- Chapter 5-4
- The Final Chapter
- Extras And Cheats
- Forum
- Feedback
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