Design by Marty Smith
Its unlikely that anyone reading this needs any introduction to the series of Legend Of Zelda series of games. Its one of video gamings most classic franchises, with a history that spans the length of modern console gaming, including GameSpots 2003 Game of the Year, The Legend of Zelda: The Wind Waker.
The Legend of Zelda: The Minish Cap is the latest entry into the series, and is available exclusively on the Game Boy Advance. Developed by Capcoms devilishly talented Flagship team (also responsible for the Oracle of Ages, Oracle of Seasons, and Four Swords Zelda adventures on the Game Boy), it pits a young boy against a powerful magician whos bent on ruling all of Hyrule. Your quest? Well, rescue the princess, of course! The primary game conceit here is the concept of miniaturization; much of your time in the game world will be spent shrunk down to a tiny size, which will enable you to explore the hidden paths and areas that would normally be inaccessible - and unnoticeable - while you run around at human-size. In addition, a bevy of new items and maneuvers are available to you.
GameSpots game guide for the Minish Cap includes a full walk-through, of course, as well as tips on obtaining the hidden item upgrades and heart pieces scattered around the game world.
Table of Contents
Walk-throughDeepwood Shrine
Journey to Mount Crenel
Cave of Flame
Find the Elemental Sanctuary
Find the Pegasus Boots
Find the Wind Ruins
Fortress of Winds
More Minish Madness
Small Quests
South Hyrule Field, Eastern Hills, and Castor Fields
Mt. Crenel, Trilby Highlands and Western Woods
North Hyrule Field, Minish Woods, and Sand Cave
Veil Falls, Lon-Lon Ranch, and Lake Hylia
Back to the Elemental Sanctuary
Meeting With Gustaf
To the Cloud Tops
Palace of Winds
Restoring the Picori Blade
Dark Hyrule Castle
Kinstone Fusions
Figurines
Next: Walk-through



