Heroes and Abilities
The tables below reveal each sides heroes, cost, and their abilities.
Gondor
| HERO | COST | ABILITIES |
| Pippin | 100 | Useful as an inexpensive scout. Can hold own against small battalions or hordes. Elven cloak provides stealth when standing still. |
| Faramir | 1200 | You can toggle Faramir between a ranger, soldier, or knight. His ranger mode offers wounding arrow, a more powerful arrow strike that recharges (target heroes). His leadership ability provides +50% armor to nearby troops. Use the Captain of Gondor to give battalions experience. |
| Boromir | 1400 | Blow the horn of gondor to temporarily stun enemies--when theyre stunned, theyre not fighting. Boromirs leadership grants +100% damage to nearby troops. Boromir also has the Captain of Gondor ability to bestow experience on battalions. |
| Gandalf | 6000 | Gandalf is the most powerful hero in the game by a significant margin. Some might argue hes nearly invincible in the right hands. Wizard blast blows back an enemy group. Lightning sword sends shockwaves through enemy units. Gandalfs leadership grants +75% armor and +300% combat experience to nearby troops. Use Istari Light to inflict heavy damage on enemy heroes (possibly instant kill depending on level and the perfect counter to a Nazgul). The Word of Power is devastating and can obliterate an army. Mount Gandalf to increase armor +25% against footmen and cavalry but -50% against archers and pikemen. |
Isengard
| HERO | COST | ABILITIES |
| Lurtz | 1200 | Lurtz can toggle weapons between his bow and sword. While using the bow, Lurtz can use the cripple ability. Use cripple against an enemy hero to pin that hero in place. Focus all attack on the hero. This can be an effective counter to Gandalf. While using his sword, Lurtz can toggle his carnage ability to add +200% damage and +20% armor. Lurtzs leadership bonus provides +100% damage to nearby troops. The pillage ability provides resources for kills. |
| Saruman | 5000 | Saruman features the wizard blast ability to knock back enemy units. The fireball also knocks back enemy units; the fireball can also light an explosive mine and is an effective counter to an Ent. Use the wormtongue ability to convert enemy units to your side. Speech craft bestows unit experience to Sarumans uruk forces. |
Mordor
| HERO | COST | ABILITIES |
| Gollum | 50 | Gollum isnt particularly effective but he is an inexpensive scout. |
| Nazgul | 5000 | Mordor can create two Nazgul in addition to the Witch-king. The Nazgul offers the screech ability, which scatters nearby enemy troops. Avoid Gandalf and fire arrows! |
| Witch-king | 8000 | The Witch-king provides +200% damage and +50% armor leadership bonus. It also has the screech ability to scatter nearby troops. |
Rohan
| HERO | COST | ABILITIES |
| Merry | 100 | Useful as an inexpensive scout. Can hold own against small battalions or hordes. Elven cloak provides stealth when standing still. |
| Theoden | 1200 | Theodens leadership grants +150% damage and +50% armor to nearby troops. Glorious charge is one of the best abilities in the game. When activated, Theoden and nearby troops take only 10% of normal damage (used when Theoden is mounted). Kings Favor can be used to grant unit experience. Mount Theoden to increase armor +25% against footmen and cavalry, -50% against archers and pikemen, and +100% more damage from archers and spearmen. |
| Eomer | 1200 | Eomers Horse Lord provides a leadership bonus to nearby cavalry granting +100% damage. Outlaw Leadership causes nearby units to receive resources for each kill. Toggle Eomers throws spear ability to inflict heavy ranged damage (target heroes). Eomer can also mount to increase armor +25% against footmen and cavalry, -50% against archers and pikemen, and +100% more damage from archers and spearmen. |
| Eowyn | 1200 | Smite is Eowyns toggled ranged attack offering increased damage. Target heroes if theyre in the vicinity. Disguise camouflages Eowyn as a Rohirrim. The shield maiden power increases Eowyns armor by 55%. You can order Eowyn to mount a horse. Shell increase armor +25% against footmen and cavalry, -50% against archers and pikemen, and +100% more damage from archers and spearmen. |
| Gimli | 2500 | Gimlis axe throw is a more powerful ranged attack that recharges (use against heroes). The leap attack inflicts area effect damage and blasts nearby troops back. Toggle Gimlis slayer ability to auto-activate so hell gain +100% attack speed and +200% damage. |
| Legolas | 3000 | The hawk strike is a double-arrow attack for increased damage (use against heroes). Knife fighter is Legolas alternate melee attack with +20% armor. Legolas can increase archer experience with his train archers ability. Finally the arrow wind ability launches a volley of arrows. Use against multiple targets. |
| Aragorn | 3000 | Aragorn can heal nearby heroes with athelas. Set blade master to auto-activate to boost Aragorn +100% damage and +100% armor. Aragorn grants leadership to nearby troops with +150% damage and +200% combat experience. Use the Elendil ability to cause nearby enemy units to flee (leaving them vulnerable to attack). Finally, Aragorn can summon the Oathbreakers--the Army of the Dead. |
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