Czerka Branch
If youre going Dark Side, then youll want to play through the Czerka branch of the Citadel Station missions.
Replacement Restoration Droid
If you choose to side with the Czerka, speak to Jana Lorso in their offices and agree to retrieve the Ithorian droid from their hangar in the docking bay. Shell give you credentials that will get you inside the hangar, so head on over and fight off the thugs that arrive - apparently some insurance on the part of Czerka, just in case you got cold feet about betraying the Ithorians. Youll be able to take the droid back to Czerka after the fight, and will also obtain a modified blaster that will open up the Suspicious Goods side quest.
The Exchange
Now that the Czerka have a handle on operations in Citadel Station, they wish to...amend their previous business relations with the Exchange. In effect, Lorso wants you to kill the local Exchange boss, one Loppak Slusk. As mentioned, the Exchange compound is heavily guarded, so the only way in will be through an inside contact. Head to the Cantina and speak to Luxa, whos waiting by the bar. Unfortunately, you wont be able to just talk to her and immediately gain access to the Exchange, as you would in the Ithorian branch of missions here; instead, youll have to run a few tasks for her.
Arms Dealing: Luxas first task involves you acting as a courier; she needs to deliver a crate of weapons to a pair of smugglers, and wants you to make the exchange. You can find the medical facilities in the Residential Module West, so head on over there and step up to the Communications Terminal within. Youll be asked to head back over to Residential Module West, and meet your contact in apartment B3.
Before you can gain access to B3, youll have to dismiss your party members via the Party menu, accessible by pressing start. Do so, then enter the room, where you will, predictably enough, be ambushed by the putative weapons dealers. Youll need to kill them both before returning to Luxa; check their bodies for your very first Bowcaster. Feel free to keep the credits that you picked up when she asks for them; Luxall take your insouciance in stride, and offer you your next mission.
Opo Chano: You can find old Opo in the apartments on the eastern side of Residential Module East. He honestly doesnt seem to have the credits he owes, which is too bad, because your primary options are to either repay the loan yourself or kill him. If youre allying yourself with the Exchange, youre probably not going to be too concerned by the Dark Side shift involved with killing him, so whip out your sword and strike him down before returning to Luxa, who will finally get you into the Exchange compound after you agree to kill Loppak.
Luxa & Loppak: Head over to the Exchange compound in Residential Module East and get the guard there to let you in. Youll need to either Persuade the doorwoman here to get you in further, or just tell her you dont have an appointment and kill the Gamorreans that shell summon. Heck, you can even kill her afterwards, if you wish. If you check around, theres an Ithorian locked up in the Holding Cells; there arent many opportunities to earn any Dark Side points with him, so feel free to leave him alone. If you wish, you can use the security terminal in Loppaks room to set the dude free, but this wont earn you any points one way or another.
For now, though, work your way around to the southeast and track down Loppak; when you find him, youll soon be met by Luxa as well, for one big happy family reunion. Youll need to kill everything that moves here (and, in the case of the turrets, some things that dont move), but if you pick your conversation options correctly, you might be able to focus on one group at a time. No need to worry too much about it, though, as even with both groups fighting you at the same time, you shouldnt have too much trouble picking everyone off.
Czerka Under Attack: When the Exchange has been thrown into disarray by your little games, you can return to Czerka, only to find that theyre being assaulted by a group of mercenaries. All you can do at this point is start wading your way through the baddies and attempt to cut your way back to Jana Lorso, wholl be negotiating with the leaders of the brigands. This last fight can be rather tough, so wed recommend that you save your game before entering it. Regardless, youll need to cut them down before hassling Lorso for your reward money, and then informing her of your handling of the Exchange. Shell get you a shuttle down to the surface, which you can access by heading back to the Docking Bay.
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