Walk-through
Prologue: A Rogues Welcome
Rogueport
In the beginning, there was Mario, and, for once, a game featuring him doesnt immediately start off with the Princess getting kidnapped. (Dont worry, that occurance is imminent, although it occurs offscreen.) As the game begins, the opening cutscenes will see Mario travel to Rogueport, where hes supposed to meet up with Princess Peach. Unfortunately, Rogueport is something of a rough town, as the name would imply, and Princess Peach is nowhere to be found.
After taking your first steps off the boat, use the save point near the dock. Save points are easy enough to use; just jump when youre underneath them and itll save your progress. You cant make multiple saves from a save point, as you can in a game like Final Fantasy X, but you shouldnt need to; you can always come back to areas where you suspect you missed an item or special event. (If you do want to make multiple saves for redundancys sake, you can choose to copy a save to another slot from the games main menu.)
As you proceed into town, youll come across the vaguely-named Lord Crump, whos accosting a cute little Goomba. You cant avoid a fight with this guy, but its extremely unlikely that youll lose.
Boss Fight: Lord Crump
HP: 6
Attack: 1
Defense: 0
All you need to do here is Jump or Hammer on Crump until he keels over. Afterwards, hell announce that its "Go Time," which of course means that its Time for you to Go. Leave him and his gang of goons behind and proceed up to the town square.
In the town square, Goombella and yourself will exchange a more proper introduction, and shell ask to join your party. Let her in, and shell ask you to take her to Professor Frankly, but unfortunately, she doesnt know where he is! Take this opportunity to explore the town; there are only two screens that really have anything of interest to you at the moment. The rest of Rogueport will be inaccessible to you for the nonce.
To begin with, start looking around the town square. Before you enter any buildings, though, check around the crates on the right side of the square to find your first Star Piece. Star Pieces are used to buy new badges for Mario, so youll want to make sure that you find as many of them as possible! Theres another one through the alleyway in the north-center section of this part of town; if you walk up that way, then check out the delapidated building to your left, youll grab another Star Piece behind a mattress thats leaning against the wall. Theres yet another one found atop the cooks house; youll have to go into the inn, jump up to the second story, walk out the door there, then jump up onto the roof from the walkway to find it.
Now that youve obtained those, you can start exploring the town more thoroughly. If you attempt to move off to the left side of town, youll come across an old Mushroom whos lost a contact lense. You cant "win" this encounter; all you can do is crush the contact lense and ask for a replacement at the item shop. Regardless, the left side of town will be blocked off for a while, as the crone will refuse to let you pass until you replace her lense. Instead, head right. Note that youre going to lose half your coins as soon as you exit this screen, so you might want to take the opportunity to buy some stuff at the item shop before that occurs; losing half of 10 gold is much less painful than losing half of 100.
As mentioned, though, youll be hit by a pickpocket as soon as you move off the screen. Theres nothing you can really do about this at the moment; youll just have to suck it up and deal with the financial ruin. Cheap! At any rate, Professor Franklys house is on the right side of this screen, so head in to say hi.
After a long talk, Professor Frankly will show you to a pipe leading into a dungeon beneath the city, which coincidentally is where the Thousand-Year Door is located.
Paper Mario: The Thousand-Year Door
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- Role-Playing
- Release: Oct 11, 2004 »
- ESRB: Everyone









