Miscellaneous
Trouble Center
The trouble center in Rogueport is located in the far eastern edge of town, next to the building where Admiral Bobbery is holed up. Its intended to give you a means of exploring the world besides going through the main storyline, but many of the side quests given here arent worth touching, if only because their only reward is gold, which you should be finding scads of in your normal travels. There are a few that give unique rewards, however; well point out any notable ones below. Note that not all of these will be available at the beginning of the game; more are unlocked after you complete each chapter.
Koopook: Try To Find Me!
Koopook is hiding out in Hooktail Castle, just below where you first encountered Ms. Mowz. After running into him, hell give you the Special Card, which unlocks a mini-game at the Casino.
Plenn T.: Order Me An Item!
This is a simple fedex mission. The shop in Rogueport has run out of Courage Shells, and want you to get five of them so that they can restock their shelves. You can buy five of them in Petalburg for five gold apiece; return them to Plenn T. for an Ultra Shroom, which costs 200 gold!
Pine T. Jr.: Help My Daddy!
Pine T. Jr.s father has gone into the Pit of 100 Trials and hasnt returned! Youll need to go down there, locate Pine T. (hes on the 18th level) and bring him back out (by descending to the 20th level and using the pipe there). In return, youll nab the Silver Card, which unlocks a new mini-game at the Casino.
???: Elusive Badge!
After speaking to Ms. Mowz atop the Item Shop in Rogueport Plaza, travel to Hooktail Castle and use Flurrie to reveal the treasure chest in Hooktails lair. Bring the badge back to Ms. Mowz, and shell join your party.
Frankie: Important Thing!
This is one of the easier quests to complete, albeit the one with the vaguest headline. When you take it, talk to Frankie outside the item shop on the west side of Rogueport, then check for the lost ring on the east side of town. Return it to him, and hell give you the Gold Card, which will open up a new mini-game at the Rogueport casino.
Toodles: I Must Have That Book
Mario takes a seamy trip into the underbelly of erotic addiction in this sordid tale of lust and betrayal! And surprisingly enough, that description is technically accurate; it seems that Ms. Jolene has borrowed a beefcake book from Toodles in Poshley Heights, who would like it back. Retrieve the book and return it to its rightful owner to receive the Platinum Card, which also unlocks a mini-game at the casino.
Pit of 100 Trials
The Pit of 100 Trials is an optional dungeon thats located one room to the west of the Thousand-Year Door. Inside, you wont find any inns, any save points, or any way to heal your characters up; all that awaits you is death! Well, death, and a few spectacular prizes.
You can enter the Pit as soon as youre able to reach the pipe leading to it, i.e., almost from the time you begin the game. You shouldnt attempt to plumb its depths until youre fairly well-powered, though, as the lower levels of it (there are 100 in all, hence the name) hold some incredibly powerful foes, including the hardest boss in the game.
So, why bother with it? Because theres some cool loot to be found inside, thats why. On every tenth level of the Pit, youll find a new treasure chest with an item that is unlikely to be found anywhere but inside the Pit. Some of these are useful, many are not. In any event, weve included a list below for your edification.
At level 100, theres also a special boss: Bonetail. This is the most intimidatingly powerful boss in the game, and packs no fewer than 200 HP, along with 8 Attack and 2 Defense. Since you cant save your game or rest before this fight, youll have to conserve as many healing items as possible during your descent in order to have a chance.
| Floor | Item | Effect |
| 10 | Sleepy Stomp Badge | You can use your jump attack to put enemies to sleep. |
| 20 | Fire Drive Badge | Lets Mario attack all ground enemies and set them on fire. |
| 30 | Zap Tap Badge | Electrifies Mario, which deals damage to enemies that touch him. |
| 40 | Pity Flower Badge | Mario will sometimes regenerate one FP when he takes damage. |
| 50 | Strange Bag | Lets you carry twice as many items as you normally can. Incredibly useful, and relatively easy to get! |
| 60 | Double Dip Badge | Allows Mario to use two items in a single turn. |
| 70 | Double Dip P Badge | Allows Marios teammate to use two items in a single turn. |
| 80 | Bump Attack Badge | Weak enemies will be automatically defeated when you hit them on the field map. |
| 90 | Lucky Day Badge | Enemies will miss Mario fairly often when they attack. |
| 100 | Return Postage Badge | Mario reflects half damage back onto enemies that use physical attacks. |
Paper Mario: The Thousand-Year Door
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- Role-Playing
- Release: Oct 11, 2004 »
- ESRB: Everyone








