Carthaginian Units

The Carthaginians include a flexible selection of all troop types, plus powerful elephants.

UnitATKCBWTTDARMDSSHDHPRCUPMISC
Armored Elephants7 (melee), 10 (missile)11Missile191630152670590Special attack, bonus fighting cavalry, frighten nearby enemy, good morale, animals may run amok, can’t hide
Elephants511Cannot be upgraded121020121230280Special attack, bonus fighting cavalry, frighten nearby enemy, good morale, animals may run amok, can’t hide
General’s Bodyguard129Light1811702104080Can rally nearby troops, good morale, powerful charge, good stamina
Heavy Onagers63 (vs. troops), 110 (vs. buildings)0Light30301930110Area attack, very long range missiles, can use flaming missiles, can’t hide, inaccurate against troops
Iberian Infantry72Light82421240170Can sap
Libyan Spearmen55Light167451400170Bonus fighting cavalry, can sap
Long Shield Cavalry98Light133641510140Can form wedge, good morale, powerful charge
Onagers53 (vs. troops), 70 (vs. buildings)0Light30301720110Area attack, very long range missiles, can use flaming missiles, can’t hide, inaccurate against troops
Peasants32Light30301120100Poor morale, can sap
Poeni Infantry97Light187651540210Can form phalanx, bonus fighting cavalry, good morale, good stamina, can sap
Round Shield Cavalry72Light82421300110Can form wedge
Sacred Band128Light2311751710270Can form phalanx, bonus fighting cavalry, good morale, powerful charge, good stamina, can sap
Sacred Band Cavalry129Light1811701780340Can form wedge, good morale, powerful charge, good stamina
Skirmishers3 (melee), 6 (missile)2Light40221180170Can hide in long grass, bonus vs. elephants and chariots, fast moving, can sap
Slingers3 (melee), 4 (missile)2Missile40221150170Fast moving, can sap
Town Militia34Light70251150100Poor morale, can sap
War Elephants7 (melee), 10 (missile)11Missile161330152410490Special attack, bonus fighting cavalry, frighten nearby enemy, good morale, animals may run amok, can’t hide

Dacian Units

The Dacian roster features barbaric close-combat infantry, including falxmen, but very little cavalry.

UnitATKCBWTTDARMDSSHDHPRCUPMISC
Archer Warband3 (melee), 7 (missile)2Missile53201270170Expert at hiding in woods, combat bonus in woods or snow, can use flaming missiles, fast moving
Ballistas53 (vs. troops), 24 (vs. buildings)0Light50321230100Missiles can impale several men, long range missiles, can use flaming missiles, can’t hide
Barbarian Peasants11Light43101150100Warcry improves attack, expert at hiding in woods, combat bonus in woods or snow, poor morale
Barbarian Cavalry99Light10334140090Combat bonus in snow, can form wedge, may charge without orders, powerful charge
Barbarian Noble Cavalry1010Light156541600160Combat bonus in snow, can form wedge, may charge without orders, good morale, powerful charge
Barbarian Warlord1310Light166642940110Can rally nearby troops, combat bonus in snow, excellent morale, powerful charge, good stamina
Chosen Archer Warband10 (melee), 12 (missile)5Missile117401700180Expert at hiding in woods, combat bonus in woods or snow, long range missiles, can use flaming missiles, good morale, good stamina
Chosen Swordsmen135Light177551680210Warcry improves attack, expert at hiding in woods, combat bonus in woods or snow, excellent morale, may charge without orders, good stamina
Falxmen137Heavy103701500170Warcry improves attack, expert at hiding in woods, combat bonus in woods or snow, may charge without orders, good morale, fast moving
Naked Fanatics136Light70251430130Warcry improves attack, expert at hiding in woods, combat bonus in woods or snow, may charge without orders, good morale, good stamina
Onagers53 (vs. troops), 70 (vs. buildings)0Light50321730110Area attack, very long range missiles, can use flaming missiles, can’t hide, inaccurate against troops
Warband77Light103251420200Warcry improves attack, expert at hiding in woods, combat bonus in woods or snow, may charge without orders
Warhounds144Light3210161040Frighten nearby enemy, combat bonus in woods or snow, fast moving

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