Temples

Each Roman family features a unique set of three different temples. Each temple provides a settlement with benefits that can enhance public happiness, population growth, public order, or aid your military personnel with experience and better weapons and armor. Note that each settlement can only have one type of temple. For example if you are playing as the Julii family and build a shrine to Ceres in your settlement, you won’t be able to build a Shrine to Jupiter in that same settlement.

Use a temple to enhance various facets of your settlement. For instance, Scipii players can mold their military-focused settlements with the Vulcan temples, which enhance weapons and armor for military units trained at that settlement. Brutii players can do the same with Mars temples, which enhance experience for military units trained at that settlement. The Neptune temple in the Scipii family requires a port; the two largest temples in the line provide unique naval vessels to help the Scipii better control the seas.

Julii Temples

The following chart lists the temples available to the Julii family: Ceres, Bacchus, and Jupiter.

BuildingCity LevelBenefits
Shrine to CeresTownPublic order bonus due to happiness: 5%; population growth bonus 0.5%
Temple to CeresLarge TownPublic order bonus due to happiness: 10%; population growth bonus 1%
Large Temple to CeresMinor CityPublic order bonus due to happiness: 15%; population growth bonus 1.5%
Awesome Temple to CeresLarge CityPublic order bonus due to happiness: 20%; population growth bonus 2%
Pantheon (Ceres)Huge CityPublic order bonus due to happiness: 35%; population growth bonus 2.5%; public order bonus due to law: 10%
Shrine to BacchusTownPublic order bonus due to happiness: 10%
Temple to BacchusLarge TownPublic order bonus due to happiness: 20%
Large Temple to BacchusMinor CityPublic order bonus due to happiness: 30%
Awesome Temple to BacchusLarge CityPublic order bonus due to happiness: 40%
Pantheon (Bacchus)Huge CityPublic order bonus due to happiness: 50%; population growth bonus 1%; public order bonus due to law: 10%
Shrine to JupiterTownPublic order bonus due to happiness: 5%; public order bonus due to law: 5%
Temple to JupiterLarge TownPublic order bonus due to happiness: 10%; public order bonus due to law: 10%
Large Temple to JupiterMinor CityPublic order bonus due to happiness: 15%; public order bonus due to law: 15%
Awesome Temple to JupiterLarge CityPublic order bonus due to happiness: 20%; public order bonus due to law: 20%; enables training of arcani.
Pantheon (Jupiter)Huge CityPublic order bonus due to happiness: 35%; public order bonus due to law: 10%; enables training of arcani.

Brutii Temples

The following chart lists the temples available to the Brutii family: Juno, Mercury, and Mars.

BuildingCity LevelBenefits
Shrine to JunoTownPublic order bonus due to happiness: 5%; public health bonus: 5%
Temple to JunoLarge TownPublic order bonus due to happiness: 10%; public health bonus: 10%
Large Temple to JunoMinor CityPublic order bonus due to happiness: 15%; public health bonus: 15%
Awesome Temple to JunoLarge CityPublic order bonus due to happiness: 20%; public health bonus 20%
Pantheon (Juno)Huge CityPublic order bonus due to happiness: 25%; public health bonus: 25%; increase in tradable goods; experience bonus to troops trained: +2
Shrine to MercuryTownPublic order bonus due to happiness: 5%; increase in tradable goods.
Temple to MercuryLarge TownPublic order bonus due to happiness: 10%; increase in tradable goods.
Large Temple to MercuryMinor CityPublic order bonus due to happiness: 20%; increase in tradable goods.
Awesome Temple to MercuryLarge CityPublic order bonus due to happiness: 30%; increase in tradable goods.
Pantheon (Mercury)Huge CityPublic order bonus due to happiness: 25%; increase in tradable goods; public health bonus: 10%; experience bonus to troops trained: +1
Shrine to MarsTownPublic order bonus due to happiness: 5%
Temple to MarsLarge TownPublic order bonus due to happiness: 10%; experience bonus to troops trained: +1
Large Temple to MarsMinor CityPublic order bonus due to happiness: 15%; experience bonus to troops trained: +2
Awesome Temple to MarsLarge CityPublic order bonus due to happiness: 20%; experience bonus to troops trained: +3; enables training of arcani.
Pantheon (Mars)Huge CityPublic order bonus due to happiness: 25%; experience bonus to troops trained: +3; morale bonus to troops trained: +1; increase in tradable goods; public health bonus: 10%.

Scipii Temples

The following chart lists the temples available to the Scipii family: Vulcan, Saturn, and Neptune.

BuildingCity LevelBenefits
Shrine to VulcanTownPublic order bonus due to happiness: 5%; upgrades light weapons: +1
Temple to VulcanLarge TownPublic order bonus due to happiness: 10%; upgrades light weapons: +1; upgrades heavy weapons: +1.
Large Temple to VulcanMinor CityPublic order bonus due to happiness: 15%; upgrades light weapons: +1; upgrades heavy weapons: +1; upgrades armor: +1.
Awesome Temple to VulcanLarge CityPublic order bonus due to happiness: 20%; upgrades light weapons: +1; upgrades heavy weapons: +1; upgrades armor: +1; experience bonus to troops trained: +1.
Pantheon (Vulcan)Huge CityPublic order bonus due to happiness: 25%; upgrades light weapons: +1; upgrades heavy weapons: +1; upgrades armor: +1; experience bonus to troops trained: +1; public order bonus due to law: 10%.
Shrine to SaturnTownPublic order bonus due to happiness: 5%; public order bonus due to law: 5%.
Temple to SaturnLarge TownPublic order bonus due to happiness: 10%; public order bonus due to law: 10%.
Large Temple to SaturnMinor CityPublic order bonus due to happiness: 15%; public order bonus due to law: 15%.
Awesome Temple to SaturnLarge CityPublic order bonus due to happiness: 20%; public order bonus due to law: 20%; enables training of arcani.
Pantheon (Saturn)Huge CityPublic order bonus due to happiness: 25%; public order bonus due to law: 25%; upgrades light weapons: +1; upgrades heavy weapons: +1; upgrades armor: +1; enables training of arcani.
Shrine to Neptune (requires port)TownPublic order bonus due to happiness: 5%
Temple to NeptuneLarge TownPublic order bonus due to happiness: 10%
Large Temple to NeptuneMinor CityPublic order bonus due to happiness: 15%
Awesome Temple to NeptuneLarge CityPublic order bonus due to happiness: 20%; enables training of corvus quinquireme.
Pantheon (Neptune)Huge CityPublic order bonus due to happiness: 25%; public order bonus due to law: 10%; upgrades light weapons: +1; upgrades heavy weapons: +1; upgrades armor: +1; enables training of decere; enables training of corvus quinquireme.

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