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Immortal Cities: Children of the Nile |
- Ancient Egyptian setting
- City-building
- Economic strategy
- Developed by the creators of Caesar, Zeus, and Pharaoh
- Fully 3D engine
Children of the Nile takes the approach that if you build it, they will come. In other words, you have to convince the villagers in the game that it's in their best interest to live under your rule. However, to get to a thriving city, you have to provide the support structures and opportunities to let civilization flourish. You'll need to build temples for priests who serve certain functions, including educating the young and tending to the sick, and so on. Children of the Nile eschews the paranormal element found in the later Impressions city-building games; you won't have gods literally walking around your city, but your citizens will still be concerned about religion.
The game will cover the three major periods of ancient Egyptian history: the old kingdom, the middle kingdom, and the new kingdom. One of the concepts in the game is that your pharaoh is part of a dynastic family, and he'll eventually die. If your pharaoh has managed to amass a large amount of prestige, your dynasty will continue, so it'll be important for you to constantly look to improve your society and boost your prestige by building grander and grander buildings and monuments.
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