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Crusader Kings |
- From the makers of Europa Universalis
- Medieval era, historical, turn-based strategy
- Three campaigns: William the Conqueror, the Third Crusade, and the Hundred Years' War
- High-level strategic decision-making hinges on both war and diplomacy
- Poor multiplayer matchmaking
- Inadequate manual and tutorial
Longtime fans of Paradox Entertainment's Europa Universalis strategy games will find new content to explore in Crusader Kings. Paradox's newest game maintains the epic scope and attention to historical detail of previous games in the series, while taking the setting into the medieval era. The game offers three campaigns: William the Conqueror, the Third Crusade, and the Hundred Years' War. You'll take control of a monarch and attempt to steer your country to domination by combining wise economics, shrewd diplomacy, and military prowess.
Each monarch in the game has his or her own skill level in martial leadership, diplomacy, intrigue, and stewardship, along with dozens of other character traits. This gives each leader a distinct personality, which you'll need to analyze situations and take action for the benefit of your country. Aside from dealing with other national leaders, you'll also need to worry about keeping your vassals and peasants happy, which makes for a delicate balancing act that typifies this line of strategy games. Fans of high-level strategy should find plenty to like in Crusader Kings.
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