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GameSpot: TGS 2008
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Welcome to another edition of GameSpotting, where our only defenses against the mad bomber are a bucket of water and our wits. Our heads are squarely in the past this week, and we spend our time discussing the merits of 2D graphics, our first games, and our first television sets, among other things. Unlike Kaboom!, though, GameSpotting isn't a one-way street. We encourage you to participate by submitting your own GuestSpotting column, or sharing your thoughts on the feature in our forums.

Down to Two Dimensions
Greg Kasavin/Executive Editor
"Recently, I was reminded that 3D polygonal graphics still haven't entirely surpassed 2D game art."

Previews of Games That Don't Exist #2
Justin Calvert/Associate Editor
"My Street meets There meets Animal Crossing meets lager in Pub Quest--coming probably never to a PC near you."

The New Guy
Sarju Shah/Associate Hardware Editor
"Woo! I'm the proud winner of a disability concussion in the first week."


Go Small or Stay Home
Tyler Winegarner/Associate Producer, GameSpot Live
"I have conducted my entire career as a gamer on the same television."


Everyone Has To Start Somewhere
Greg Mueller/Associate Data Producer
"Ten or 20 years from now games will be far more influenced by the Grand Theft Auto series than by Mario or Zelda--and that's not necessarily a bad thing."

Frustratingly Fun?
Nick Mendez/GuestSpotter
"It's downright infuriating when you get the feeling that the game is cheating on its own rules just to beat you."

John Romero: Mentor, Hero, Role Model
This Could Be You, Jr./Imaginary GuestSpotter
Want to give a shout out to your favorite game, favorite game developer, or favorite game controller? Read up on our GuestSpotting FAQ to find out how!



GameSpotting: Kaboom!

Welcome to another edition of GameSpotting, where our only defenses against the mad bomber are a bucket of water and our wits.

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