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Chapter 2 - Walk-through

This section offers a complete walk-through for Driv3r’s single-player game. You’ll find specific driving and combat tips for completing every level and objective through Miami, Nice, and Istanbul.

Police HQ

A message appears on your answering machine. It’s from headquarters; the firing range is ready.

Objective: Get to Police HQ.

Take time to explore Tanner’s place or just proceed out the front door. Check the garage on the right. There’s Tanner’s vehicle; hop into the vehicle and start toward the police station. It’s not far; follow the indicator on your mini-map to the north and approach headquarters.

Pull up to the front of the headquarters, hop out of your vehicle, and walk inside. The officer at the front desk tells you that the firing range is ready to go. Move left from the desk to find the entrance to the firing range.

Objective: Shoot criminal targets. Don’t hit civilians.

Red targets are criminals; blue targets represent civilians. Each time you score a blow against the criminals, your time is decreased by three seconds; each time you eliminate a civilian, your time is increased by five seconds. Your goal is to get the lowest time. This is simply practice and you aren’t required to complete the task under a certain time to move on.

If you’re looking for a low time, keep moving through the course. Don’t stop for long. Strafe left or right to shoot the red targets. Don’t try and stand still and adjust your targeting cursor. Keep it at the same height (that of the red targets) and strafe left or right to nail the criminals.

Lead on Baccus

A lead comes in on South Beach Baccus, a major player in the repo circuit. All units requested at the site.

Objective: Follow the cops to the siege.

This is a chase mission, though technically you aren’t chasing your allies. You must keep up with them to complete the mission. Don’t let the lead police car (marked with the red arrow) move too far away from you or the mission fails.

Run quickly to the police car just ahead of your start position and get inside. The cops are moving to your right. Start driving and move in behind the lead police car. The turns aren’t overly difficult in this pursuit. Don’t overdo it around each corner or you may spinout and lose valuable ground.

Stick close to the lead police car as others join the trip toward the siege. Those other cops are extremely aggressive drivers and seem to appear out of nowhere. Avoid sticking too close to them or you may get pinched into a light pole. Miami’s traffic won’t seem to budge out of your way, even if you use the siren (horn button). Steer clear of traffic and keep your eye on the road and on the lead police car’s path. The mission ends once you have successfully followed the police to Baccus’ location.

The Siege

Police surround the scene. The overhead cam reveals a side entrance to the location--a clue on where to go at the start of the mission.

Objective: Use the side entrance.

Arm your weapon and move left from your start position and around the building’s side. You’ll spot a police car and cops in the street. Look at the fence on the right side of the road (just beyond the dumpsters); a red marker indicates the side entrance where a couple thugs are about to appear from.

The cops will distract them while you fill the bad guys full of lead. Or just be aggressive and move toward the side entrance, weapon drawn, and firing away at the thugs’ upper bodies. Grab their discarded ammo and approach the side entrance. Two more thugs take cover behind barrels and a car here. One waits straight ahead from the side entrance; the other hides behind the pallets and car on the left side. Shoot them both to trigger the next sequence.

Objective: Chase Baccus.

After you kill the four thugs within the side entrance, Baccus makes his escape. You start in the nearby car and must pursue Baccus within close range to complete the remainder of the mission. As soon as you can drive, move forward and to the right. Find the narrow alley (created by Baccus’ escape) and drive through. Take a sharp left turn at the street and avoid the cop cars as well as the trees in the park on the other side.

These first two turns are the toughest part of the chase. Squeezing through the alley then avoiding the parked police cars on the street is the biggest challenge. When you exit the alley, decelerate slightly and perform the left turn around the cop cars. Straight up on the street and resume the pursuit behind Baccus.

You don’t need to run him off the road or outpace him. Simply remain close behind and take each turn carefully to avoid spinning into a building or other car. Baccus eventually crashes into an alley to conclude the mission.

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