Chapter 3 - Wood Elf Ranger
Description: A master of the bow. With some skills in melee, they can learn powerful bow attacks.
Strengths: Can combine close in fighting with heavy ranged damage.
Weaknesses: Close quarter fighting limits the benefits of their ranged weapon.
Strength: 28
Intelligence: 25
Dexterity: 35
Stamina: 27
Health: 41/41
Mana: 21/21
Armor: 34
Attack: 37
Damage: 15-19
Resist Fire: 0%
Resist Cold: 0%
Resist Poison: 0%
Resist Disease: 0%
Resist Magic: 0%
Initial Weapons: Cracked Short Sword, Battle Worn Shortbow, 40 Arrows
Initial Armor: Tattered Patchwork Armor, Tattered Patchwork Boots, Tattered Patchwork Leggings, Tattered Patchwork Gloves
Initial Equipment: 2 Gate Scrolls, 2 Minor Healing Tonic, 2 Lesser Mana Vial, 500 gold
Initial Skills: Rank 1 Blunt Weapons (Increases blunt weapon damage by 15%), Rank 1 Slashing (Increases slashing weapon damage by 15%)
Though the he or she can be used as a melee fighter, the rangers initial stats and archery skill (as well as the ranged-based skills) means any players should focus on ranged weaponry to gain the most benefits from this class. Dexterity is your attribute focus with a minor in intelligence to fund the skills that require mana. Archery should be your primary skill focus early on. Check the shops often for upgraded bows so you can continue to ramp up your damage through the early part of the game. Carry a melee weapon, though, for when enemies get close. Switch to it quickly with the "L1" button. Ranged weaponry is your focus, however, so concentrate your attribute and skill points in that direction.
Poison arrow and fire arrow are solid skills and are effective early on. Choose your route (poison becomes good later for area effect and fire damage helps break enemies' blocks) and add a few points while focusing primarily on your archery skill and critical hit. You may wish to add multi-fire, which increases projectiles and damage percentage of your current bow. Regeneration will be useful but should be focused on by very high level rangers.
Entangle can aid a ranged-based character greatly. Trap enemies in the entanglement and youre free to fire away at the immobile target. Critical hit is a good choice as you continue to gain levels through the end of your first play through and subsequent games. Its also beneficial in multiplayer as it provides an aura for teammates.
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