Norfair

Leap off the elevator to the right side and set a bomb to open a hole. Fall to the floor and go through the door on the right. Save your game if desired. Return to the left, underneath the elevator, and traverse the new tunnel.

You'll reach a platform underneath a missile tank above. You can snag this missile tank now by using bombs to propel Samus in morph ball form to the ceiling and the missile tank. For more information on "bomb-jumping" see the general strategies section of this guide.

Resume course to the right. You'll soon reach a dead-end. Duck and shoot the blockage to reveal a passage. Traverse it with Samus' morph ball then use a bomb to expose an exit. Continue left and move through the door.

This vertical chasm leads up and down from this door. The path down can be explored with the use of Samus' bomb-jumping maneuver. Use bombs to jump over the tall pillar on the left side. Drop down and go through the door on the right. Maneuver to the end of this passage to find another missile tank.

Go up the vertical shaft and find the elevator to Crateria. Hop on and ascend into the next area.

Crateria - For the Power Grip

Proceed right into the water-filled chamber. Before you leap onto the platforms, jump into the water and drop down near the lone block at the base of one of the platforms (beware of the aquatic enemies swimming around!).

Shoot the block and the bigger block behind it. This clears a path into an underwater cavern. Bomb the bottom left corner twice to open the route into a secret chamber containing an aquatic enemy (kill or avoid it) and a hidden missile tank.

Exit the water on the left side of the chamber and use the platforms to reach the top left corner. Bomb the set of blocks that obstruct the route. Exit through the top of the screen and into the Chozo Ruins. You can't destroy the bigger block that exits the cavern so instead continue to the right. Bomb any obstructions and traverse the tunnels in morph ball form.

Continue right into the next chamber. You'll spot a missile tank under a block. You can't get it just yet so keep going right. Jump over the blocks ahead and grab the item from the Chozo statue. It's marked as an "Unknown Item" and is currently incompatible with your suit. It's actually the Plasma Beam weapon but you won't be able to use it until late in the game.

You can now destroy the blocks on the left side of the room. Destroy the one covering the missile tank and grab the power-up.

Proceed to the left and traverse the tunnel in morph ball form. You can destroy the block obstructing the exit now. Hop out of the tunnel and use the pillars to reach a door on the upper left side of the ruins. Enter the door then run left until you drop down inside the large chamber.

There doesn't appear to be a way out but if you examine the left wall you'll find a breakable section. Shoot the wall and navigate the hidden passageway with morph ball and bombs. Drop into the next chamber and grab the power-up from the structure. It's the power grip, which allows you to grab and hang onto ledges and corners.

Exit the chamber to the right. The central structure now rises and provides a set of platforms that can get you out of this predicament. And not coincidentally, you get to use your new power grip as well! Ascend out of the chamber using the platforms.

Exit the area at the top left. Shoot the blocks that rest on the top of the pedestals to clear a path to the door on the far left. Utilize your power grip to pull yourself up into the tight space provided by the last pillar. Enter the door and drop down to the planet floor below. Continue left and find Samus' ship here on Crateria. Use it to replenish your health and weaponry as well as save your progress.

Return to the right and destroy the block in the upper right corner to open a passage. Find the elevator back to Nofair. Now equipped with power grip you can explore a new area.

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