Inner City

The tunnel that leads off this track is easily navigable, and leads down towards the familiar long shortcut that precedes the road split from the Olympic Square track. Take it as you normally would, by hanging right, then get ready for a 90-degree left turn that immediately precedes the construction shortcut. It's best to hang along the outside of the turn, before cutting back inside to hit the shortcut, but you shouldn't have to skimp on speed overmuch here due to the extraordinary width of the turn itself.

The subsequent road is itself very wide. Hang to the right side, riding up on the sidewalk, to prepare you for another sharp left. You can Powerslide through this turn if you wish (the computer usually does), but all that's normally required is to lay off the gas and hug the inside of the turn. From there, there's a straight shot up the jumps until you reach the last sharp left. This final turn is much more severe than those that came before it, so hit your brakes well in advance and get your speed under control before you attempt it. There isn't much room for a Powerslide, but you're welcome to try if you feel that it helps you retain speed.

Reverse:

You begin this race by facing down the sharp turn that immediately preceded the finish line to the normal Inner City track. Luckily, the computer seems to have a hard time handling it off the starting line, so take advantage of their ineptitude by jumping off to an early lead. The three jumps that end the first straightaway must be taken head-on. If you hit them with your car turned even a slight amount, your vehicle will twist in mid-air and land at an angle, thus making it more difficult to line up the next jump, and so on. A slight error on the first leap will be compounded on subsequent takeoffs, so make sure you're traveling as straight as possible when you hit the jumps. The turn at the bottom of the jumps can be taken at near top speed, depending on the traffic. If there are cars muddling about on the inside of the curve, you'll probably need to brake and stick to the outside; if not, though, letting go of the throttle for a second to gauge your control will be all that's necessary for most vehicles. The subsequent shortcut is much more easily hit than on the Inner City track, so take it along the right-hand side.

The next turn is much easier to handle than it was on the straight-ahead version of this map; you'll probably be able to keep your pedal on the floor all the way through. From there, the familiar shortcut section looms, which leads back to the tunnel before the finish line. The tunnel itself isn't difficult to navigate, but you'll want to tap on the break before entering it, since the ramp leading up to it will sometimes send you airborne if you approach at 120 mph or more. You'll want to make sure that you stick to the road here, because if you do leave the surface, hitting the wall becomes much more likely.

Stadium

The highway section here will be repeated throughout the game, so get familiar with its twists and turns. For the purposes of a forward Stadium race, it's best to keep to the right and stay in the correct lane of traffic; you're faced with a semi-sharp turn right away, which may force you to rub against the yellow retaining wall if you take it too fast, but from there, it's an easy run towards the point where the roads converge. Take the inside shortcuts between the pillars and the walls when you reach them, and use the tightness of the passageway to slam any competitors into the barriers. After you round the long corner and rejoin the other lane of traffic, you'll need to keep to the left as you take the next turn, and glide between the barriers here until you reach the alleyway.

This alley is a nasty place to be: on top of the speed-sucking obstacles that litter the road, you'll have to deal with the numerous bumps in the surface. These won't slow you down, but will make it so that your car spends a significant portion of its time in the air, rendering it difficult to make steering adjustments. What adjustments you do make will likely be exaggerated by the up-and-down motion of your car, so steer softly and try not to jerk your wheel too far to either side.

At the end of the alleyway, you'll hit the jump leading over the bridge. There aren't any secrets here; just make sure that you're traveling straight when you go over it. If possible, try to tap any nearby opponents before they make the jump; doing so will usually send them spinning through the air, and make it much more difficult for them to regain their line when they come back down.

If you're the first over the bridge, you'll have to bust through the gate ahead and make your way through the left turns that follow. The three-jump track section follows, and leads you on to the finish line.

Reverse:

The turn into the bridge jump here is somewhat difficult to take properly, due to the way it narrows as your turn proceeds. Hitting it properly may require you to come down from your top speed, but it's important to not slide into the walls, so that you have maximum control as you head over the bridge.

The alleyway's jumping problems are magnified a bit by the slight downhill angle you're traveling upon. Do your best to retain control until you hit the end of the highway, where you'll need to dodge the barriers again before choosing the lane of traffic. It's extremely easy to overshoot the turn into the right-hand lane if you're at top speed here, so just before the last barrier, you may want to hit the brake and sacrifice speed for control before you find yourself facing oncoming traffic. The finish line is at the very end of the highway section, so don't hesitate to maneuver your competition into cars or the walls to gain an edge.

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