Garden Forgotten By Time Floor 1
The first place you are probably going to want to hit in Garden Forgotten by Time is room 07 and unlocking the first of three locks on a vertically locked door, which are similar to the horizontally locked door in House of Sacred Remains. This time, however, you will be whipping a statue into a small recess instead of weighing a platform down into place. If you decided to check out room 03, you will find that this is the door in question that we need to unlock.
Once you are done with room 07, head to room 10 where you will find a jump puzzle (there should be three moving poles and a switch at the end). To clear this obstacle, you simply have to wait for the first pole to reach somewhere around its peak, then jump and whip yourself over (if you do it any lower, you will miss the ledge). Now we are on the tricky part: when the next pole reaches around its peak height, jump and whip yourself over to the third moving pole, now whip yourself onto the third moving pole and whip yourself over to the switch. Whip the switch and a ledge should pop out to catch you. Now work your way to the door and hit room 12 to take care of another portion of the vertically locked door.
The next stop should probably be room 15 where you can pick up Map 5. If you have the Blue Dragon Key, you can hit room 22 and pick up the Tool Bag. Now work your way towards room 32.
In room 32 you will face off against a Mist and a Man-Eating Plant. Do not kill the Man-Eating Plant right away. Instead, kill off the Mist then bait the Man-Eating Plant towards the wall on the left side (if you do a quick double jump, you should see a ledge just out of view). Once the plant is underneath the ledge, whip the plant until it blooms (again, do not kill it). When the leaves unfold, jump on the plant and use it as a platform to double jump up onto the ledge. Now head to room 33, unlock the first lock for the Triangularly Locked Door, and pick up the Jewel Crush.
Now head to room 37, pick up the Marker Stone 5 and unlock the Vertically Locked Door. The door leading to the Ring of Fire should be wide open for you, so make sure to go back and collect it when you have some free time.
The next room we will concentrate on is 39. This room is similar to room 32, except this time the ledge is on the right wall. Remember, kill the Mist, but spare the plant so that you can jump up onto the ledge. From the ledge, you will want to head to room 42.
From room 42 you have two options, you can either snag the Saisei Incense first (which requires a jump towards the East with the Wolfs Foot relic) or you can climb the long staircase leading to the second floor where the Thunder Element awaits. This all depends on what you want to do and especially in the case of the incense, if you even have the tools for the job. In either case, you are going to need to at least climb the stairs and take care of another statue for the Vertically Locked Door before heading back to room 39.
Once rooms 40-46 and the second floor have been taken care of, you will want to head for room 54 where you should run into the final Vertically Locked Door. Then head back to room 51 where you can either head to room 51 and pick up the Red Phoenix Key, or head for room 49, whose entrance is to the left of the door blocked by plant life (should notice the arrows light up when you get close to the fence) and pick up the Ring of Thunder.
Finally, head to room 56 and destroy the third statue from the left (counting from the first statue on Leons left when he walks in). You can now save off of room 57 if you have to and enter the Medusa battle in room 58.
Medusa: During the first half of this battle, there will be two attacks that you will want to avoid. The first, and most typical one, is her snakebite. She will alternate between a single snakebite and one two-punch style snakebite. Depending on how the single attack lands, you can sometimes get away with simply blocking it. The double attack, on the other hand, is better dealt with by simply dodging (as the first attack will stun Leon).
When Medusa whiffs this move, you can sneak in one quick three hit combo before having to block or dodge. If your timing is off, however, you might want to stick to a single hard whip attack then prepare to move (a good three hit hard attack combo will stun Medusa back occasionally, allowing for a small window of opportunity to whip her once or re-position yourself).
The second attack, the stone beam, is easily side stepped. Simply start running to one side when she closes her eyes and yells, "Turn to stone", then activate a side step or even do a simple jump. If you are caught by the beam and turned to stone, hold block and rotate the left thumb stick rapidly. If you do it right, you will break out of the stone before she rolls over you, allowing you to block the first hit.
After the halfway point, Medusa will add two more attacks to her offense. The first of these will have Medusa float up into the air while facing the ground. She will then yell "Servants" and start throwing up snakes onto the floor. These small snakes are easily evaded by performing two double jumps (perform the first one just as the first small snake almost hits Leon, then try to land on an open area, then double jump again).
Medusas final attack will consist of her screaming "Damn You" then summoning several chunks of rock from the surrounding architecture to spin around her. She will then unleash them as projectiles, one after the other, towards you. If your dodging skills are masterful, you should be able to deal with this issue practically standing still (side stepping the rocks as they fly at Leon). For the rest of us, try and run the perimeter of the half of the arena Medusa is not in. Make sure you have plenty of running space when the first rocks launch, as you will have a handful to dodge (the rocks should just miss Leon, landing behind him).
Map Key
01- 3 Skeletons
02- 5 Ghosts, Vertically Locked Door
03- Equipment: Ring of Fire
04- N/A
05- 8 Skeletons
06- 2 Skeleton Swordsmen
07- Statue for Vertically Locked Door
08- 16 Bats, 5 Ghosts
09- N/A
10- Pole and Switch Room, Basic Item: HP Max Up, Bag Of Cash: $400
11- 2 Skeleton Swordsmen, 1 Skeleton Hunter
12- Statue for Vertically Locked Door
13- 2 Buckbairds, 4 Astral Warriors
14- 1 Evil Stabber, 2 Red Skeletons, Basic Item: Potion
15- 3 Ghosts, 2 Shadow Wolves, Event Item: Map 4
16- N/A
17- N/A
18- 2 Gargoyles
19- N/A
20- 4 Storm Skeletons
21- N/A
22- Blue Dragon Key Required, Event Item: Tool Bag
23- 5 Axe Armors, 2 Evil Stabbers, Bag of Cash: $250
24- Alternative Weapon: Knife
25- 1 Gargoyle, 3 Shadow Wolves, Bag of Cash: $400
26- 1 Buckbaird
27- 2 Skeleton Archers, 1 Thunder Demon
28- 3 Skeleton Soldiers, 1 Evil Stabber, Bag of Cash: $400
29- 5 Ghosts
30- 3 Skeleton Hunters, 1 Gargoyle
31- N/A
32- 1 Mist, 1 Man-Eating Plant, Bag of Cash: $400
33- Statue for Triangular Lock, Equipment: Jewel Crush
34- Alternative Weapon: Holy Water
35- 3 Lizardmen, 1 Thunder Demon
36- N/A
37- Statue for Vertical Lock, Event Item: Marker Stone 5
38- 2 Shadow Wolves, 1 Mist
39- 2 Buckbaird, 1 Man-Eating Plant
40- 5 Spirits, 3 Thunder Swords
41- Double Switch Room
42- 6 Ghosts, 2 Skeleton Soldiers, Basic Item: Heart Max Up
43- 3 Poison Lizards, 5 Ghosts
44- N/A
45- N/A
46- Equipment: Saisei Incense
47- 5 Ghosts, 1 Armor Knight, Alternative Weapon: Crystal
48- 1 Gargoyle, 1 Skeleton Flower
49- Equipment: Ring of Thunder (enter at the right of 51s door, by the fence)
50- 3 Buckbairds, 2 Skeleton Flowers, 5 Lizardmen
51- 3 Skeleton Flowers, 1 Poison Lizard, Triangular Locked Door
52- Event Item: Red Phoenix Key
53- 2 Armor Knights
54- Statue for Triangular Lock
55- 2 Gargoyles
56- Big Statue Room, Third Statue on Left Wall
57- N/A
58- Boss Arena
Garden Forgotten By Time Floor 2
This is fairly straightforward, take care of the statue to unlock another portion of the Triangular lock, then proceed to room 03 to face the Thunder Element and walk away with the Thunder Whip.
Map Key
01- Statue for Triangular Lock
02- 1 Axe Armor
03- Thunder Elemental, Thunder Whip
- Horror Action Adventure
- Release: Oct 21, 2003 »
- ESRB: Mature
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