Chapter 3: Wedge's Campaign
This section provides walk-throughs for the missions that comprise Wedge's campaign (non-bonus missions in which you control Wedge Antilles). These walk-throughs cover all objectives and provide extra tips on completing the mission with a gold medal.
Raid at Bakura
Briefing: Attack the Imperial holding facility orbiting Bakura. Disable the Imperial transports and give the Rebel evacuation teams time to offload the prisoners from Hoth.
| STATISTIC | GOLD MEDAL REQUIREMENT |
| Completion Time | 8:30 |
| Enemies Destroyed | 97 |
| Shot Accuracy | 28% |
| Friendlies Lost | 0 |
| Lives Lost | 0 |
| Targeting Computer Efficiency | 100% |
Objective: Disable any fleeing Imperial transports. Provide cover for the Rebel recovery crews.
You enter the mission with one transport already disabled; the other Imperial transports are still docked so there's no need to worry about them until you're notified of their presence. Your first order of business should be to concentrate on battling TIE fighters. You can order your wingmen anyway you wish. Seek out groups of TIE fighters and either lead their path as you approach or wait from them to turn and attack and blast the TIE fighter as it closes on your craft's nose.
A Rebel transport will enter shortly and dock with the disabled Imperial transport. While docked, the Rebel transport is vulnerable to enemy TIE fighter attack. The Rebel transport can survive for an extended period of time, but if left unprotected, the Rebel transport could perish during the extraction or when it attempts to escape the area. The easiest way to protect the Rebel transport is to move toward it by following the indicator on your radar. When you approach, watch for the TIE fighter green laser bolts. Follow the bolts to their source and target those TIE fighters attacking the transport. It shouldn't take much to save the Rebel transport from the attack. Just get a group or two off its tail and it should leave the mission space successfully.
After it leaves, resume killing TIEs until you're told an Imperial transport has left the station. Find it using the directional indicator and disable the transport using your ion cannons. Hold down "B" to charge the ION (your crosshair will turn blue) and let go to fire the cannon at the transport. Hit it three times with the B-Wing's ION to disable the transport.
Perform a similar task with the third Imperial transport appears. It's on the far side of the station and can be tracked down using the directional indicator. Take out any targets of opportunity as you approach the transport. Two Rebel transports will enter the area and dock with the Imperial ships. TIE fighters will attack these vessels but it's unlikely they'll inflict mortal damage. Protect the second transport more vigorously and keep TIEs from firing on the Rebel ship.
When the second Rebel ship disembarks the area, the mission either ends or continues. The mission will continue on if you have achieved at least silver medal status. Primarily this will depend on how many enemies you've killed (TIEs and the station's guns). You must kill at least 45 enemies to achieve silver medal status. If you don't reach silver medal status, the mission concludes and you won't play the next objective.
GOLD MEDAL TIP: To receive a gold medal, you must be able to complete the mission's second section. That means you must get at least silver medal requirements on the first part, which is at least 45 kills. This is easiest accomplished in the B-Wing because you'll have use of its secondary missiles (the Y-Wing's bombs aren't helpful). It will be particularly easy if you have acquired the homing missile tech upgrades. Use all of your missiles to eliminate TIE fighters (since you won't need them in the next objective).
Objective: Locate and rescue Hobbie.
Wedge steals a TIE bomber to locate and rescue Hobbie. Fly low through the canyon (to avoid the upper defenses) and use the TIE bomber's missile weaponry to eliminate structures. You don't have any lasers, only missiles and bombs.
The easiest way to complete this part of the mission is to stay very low, almost near the ground. Use your missiles (hold down the "A" button) to target the ground defensive structures and destroy them. For the larger ground structures, you can either fly under them or fly above them and drop some bombs. The mission concludes once you locate Hobbie. Just follow the canyon until you spot the insignia on the ground; fly into the insignia to complete the mission.
TECH UPGRADE: This mission's tech upgrade is found in the last structure before you locate Hobbie. It's the third of three structures in a row (the first two have satellite dishes on the top). Bomb the third structure and fly into the power-up icon to secure the Advanced Proton Bomb tech upgrade.
The second part of this mission is almost a bonus task since it's very easy to complete and also includes a special task. You can unlock the TIE bomber by destroying all of the ground defensive targets. But that's not all--you must destroy these ground targets in single volleys. For instance, if you encounter a group of three ground targets, you must target each one with your missiles then launch the missile so all three targets are destroyed nearly simultaneously. This must be accomplished for all ground target groups. You'll know if you are successful if General Madine compliments you after each missile attack.
Slow down your TIE bomber as you approach a new group and target each ground target in a group. Target the furthest structure first then move to the closest. The missiles need to destroy the targets with as little time separating each explosion as possible.
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