Two Betrayals
Overview
The architecture in this level will be familiar. You will be repeating most of the Assault on the Control Room level, only backwards. The level, while physically identical, plays out differently this time as you move through battlefields of Flood and Covenant troops fighting each other (and you). You will also get plenty of chances to fly a Banshee, something that you have been denied up until now, as well as time in several other vehicles you are already familiar with.
Walk-through
After the cutscene ends, things look pretty bad. Don't worry, though--this is actually a very easy fight. On the walkway opposite the control panel are two vertical glass panes. Get behind one of them, as they block the laser fire from the Sentinels. You have in your hand (apparently through divine intervention) a plasma pistol. Charge it up, step out, and fire it in the general direction of one of the Sentinels. The shot will home in on the Sentinel and destroy it. Repeat the process with the others.When the smoke clears, move toward the large door and activate the panel to get out. Your old friends the Covenant are waiting outside. Watch while they battle the Sentinels, then finish off the winners. Move ahead, opening the first blast door. The second one, which leads outside, will open on a pair of Elites with plenty of backup, so be prepared. When the top level is cleared, you can make your way up the ramps across from the blast door. At the top are some (probably much needed) supplies and some alternate weapons.
The sniper rifle doesn't have much ammunition, but you can use it to clear off the Jackals and Elites from the first couple of levels below you. When done sniping, fight your way through the surviving Jackals, Elites, and Grunts to the last level before the ground. When you receive a message from Cortana about stealing a Banshee, immediately head for the cover of the tunnel nearby. Beyond it is a rocket launcher; grab it. At the bottom of the ramps are a mix of troops, including a Gold Elite, and there is a Wraith tank at the far end of the valley lobbing plasma shells at you. Focus on the Covenant forces at the bottom of the ramps first, using the tunnel for cover from the Wraith. When they are gone, go down the ramp furthest from the Wraith, using the long support for cover from its shells. The Wraith should be fairly easy to take out. If you are in the open when it fires at you, just move directly toward it, causing its shells to land harmlessly behind you. Three rockets should be enough to remove it from the picture.
Grab the Banshee that is sitting at the bottom of one of the ramps and fly it up to the waypoint. Kill the Elite and Grunts on the landing platform, then hop out (be careful--you exit directly out of the back of the vehicle, and it is a long way down). Go inside, approach the glowing beam, and follow instructions. Wait in the middle for a few seconds to let your shields recharge, and then make a run for the door. The room is now full of Sentinels, but it is much, much simpler to just go past them than to try and destroy them all.
Go back out and get in the Banshee again. Your next waypoint is on the bridge in the middle of the canyon. As you approach, a number of Covenant troops will rush out onto the bridge. Time for some fun! Strafe the bridge with the Banshee, using its weapons to clear out the enemy. The alternate fire is especially effective, sending them plummeting over the side on a good shot. If your Banshee becomes heavily damaged, there is another one available on the landing platform you just left. When all of the enemies are dead, land and enter the door marked by the waypoint.
Does this area look familiar? That's right; it is one of the big, round rooms you cleared out earlier. Clear it out again, as it has become infested with Grunts, Jackals, and Elites. Exit out the other side, and then go down the long hallway, killing any Covenant troops you come across. As you reach the end of the hallway, look up the ramp. A bunch of Flood go swarming by. Wait at the bottom of the ramp until the sounds of battle die down, letting the Covenant forces do your work for you.
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