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You've been
hearing about it for months now: 3-D hardware that
promises to take your PC game experience to levels never
before imagined. Well, now that the technology is here,
what should you do about it? Buying any new technology
can be intimidating, so we put together this guide to
help you sort through the confusing technology and lofty
manufacturer claims, and find the right 3-D card. |
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We collected ten
promising pieces of hardware, seven stand-alone cards that replace your current graphics
hardware altogether, and
three that are simply 3-D add-in boards that work with
your current graphics card. We weren't disappointed.
Without question, the right 3-D board can seriously
enhance your PC's performance. |
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There are
many factors to questions which need answering before you
run out and buy the first board you see on your local
dealer's shelf. Should you buy a "stand-alone"
card (a card which replaces your current video card
instead of working with it) or an "add-in" card
(which works in conjunction with your current card)? Will
a stand-alone card degrade your trusty DOS and Windows
performance? Just what is Direct3D anyway? And how does
it work? Will it matter how many game developers decide
to support a particular card, as card vendors themselves
love to brag about? Finally, is a hot 3-D game card a
substitute for simply plunking down the dollars for a
faster machine? |
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We found some
interesting answers. First, you can relax about your DOS
and Windows performance. Although they certainly
presented some variety in performance, the eight
stand-alone cards we tested all performed decently
enough. For 3-D game playing, there are two issues that
must be considered: How well these boards perform with
games ported to work directly - and therefore, only -
with specific pieces of hardware, and how well they
function as Direct3D accelerators. |
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Direct3D,
Microsoft's attempt at giving users' all the advantages
of "device-independence" without the
disadvantages of slogging through Windows' notoriously
slow graphics interface, has not been adopted with the
zeal most experts expected. Basically, cards that support
Direct3D (and they all do) will accelerate games ported
to Direct3D. This means, hypothetically, that game
developers can build one version of their title and still
feel confident that a large array of hardware products
will accelerate it. |
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How each
board performed during Direct3D tests varied far too
greatly to sum up simply in this introduction; suffice it
to say that performance was all over the map. However, as
expected, titles using the Direct3D standard generally
did not perform as well as titles ported directly to
specific pieces of hardware. Nothing matches the
experience of a killer 3-D card accelerating a game
written specifically to take advantage of it. |
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