Puzzles and Classics Game of the Year|
If he had retired after making Tetris, Alexei Pajitnov would still be considered one of the most noteworthy game designers ever. Pandora's Box, however, proved that he was more than just the king of the simple game. His collection of innovative variations on the jigsaw puzzle is noteworthy for being more than just a fun game - it is probably the first ambitious puzzle game ever released.
Pandora's Box uses a story, involving the major trickster gods from a wide range of mythologies, to tie its puzzles together. The game features quality production values, from the professional voice work used to narrate the game to well-rendered backdrops and settings for the puzzles.
All this would be of little consideration if the game weren't fun. And while there are some notable discrepancies in quality among the many puzzle types included in Pandora's Box, there is enough variety that deciding which are your favorites and which you could live without is a purely individual choice.
The fact that this is the first puzzle game to be more than simply a single game or anthology of games thrown together without context is a significant achievement.