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TGS 06: Blade Storm and Fatal Inertia Impressions

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  • PS3

Koei drops new information on its PS3 titles that are absent from TGS.

TOKYO--Some new details on Koei's forthcoming PlayStation 3 titles, action epic Blade Storm: Hundred Years War and futuristic racer Fatal Inertia, have emerged from a Q & A session at TGS with producers Akihiro Suzuki and Takazumi Tomoike. Both games were in evidence as trailers only, despite expectation that there would be playable code for fans to get their hands on.

Fatal Inertia--which was originally slated as a possible PS3 launch title--has now had its release date put back, although there are hopes that it will still ship by the end of this year.

Currently, Fatal Inertia features four main vehicle types but plenty of customisation. The trailer that we saw showed a menu with options to alter performance, design parts, and body paint, with more specific options to change the vehicle's spoiler, cockpit, tail, wings, and front. There's no indication at this stage if this is an exhaustive list or if there's more to come.

On the racing side, there are currently four overall maps that have been completed, each of which will contain eight individual courses. This may be added to before the ship date, although no decision has been taken on how the final roster may look. However, it's very likely that there will be additional customisations and maps available for download from Sony's online service, although no further details were given.

The action itself looks fairly straightforward, with racers trying to blow each other up while speeding around the circuit, and there is a selection of weapons available, collectible as you cross nodes located on the ground.

Koei's other title, action epic Blade Storm, will be set in Europe during the Hundred Years War between the English and the French. There are currently around 500 to 600 enemy troops able to feature onscreen at one time, although this number should rise to near 1,000 by the time of release, demonstrating Koei's determination to give the game an epic feel.

You'll be able to choose from 10 playable characters at the outset, and more will become available as you progress through the game. In the battles, which are--according to Suzuki--somewhere between Kessen and Dynasty Warriors in style, you neither control a hero character, nor do you take direct control of bodies of troops. Instead, you tell the units where or how to attack and they carry out those commands, with the individual soldiers using their own artificial intelligence to decide best how to do that.

The examples we were given were cavalry charging into infantry, archers firing on enemies, and spearmen jabbing or fighting in hand-to-hand combat, although exactly how you interact with your troops is still unclear.

Neither game's online multiplayer elements have been confirmed yet, but for different reasons. Fatal Intertia is suffering with problems arising from the Unreal 3 engine that it uses, although Tomokei was keen to make clear this was an issue shared between the engine, Sony, and Koei themselves, and it was something that all three parties were working to resolve. The delay in releasing details for Blade Storm's online activity is down to current uncertainty about the minimum amount of bandwidth that will be available, which is something that may be different between regions. Because of the game's complexity, Koei is opting to wait until they have a guarantee of level before moving forward in that area.

Both of the titles will ship without support for full HD, and Tomokei explained that the additional resources required to improve upon the current 780p standard were too much for the very low ownership base globally.

35 Comments

  • komradandre

    Posted Jul 30, 2007 11:20 am GMT

    780p standard? really...

  • sidmeir

    Posted Apr 20, 2007 9:51 am GMT

    both of the titles are great

  • TomuAbe

    Posted Dec 9, 2006 6:59 pm GMT

    Bladestorm and Fatal both have their websites up and running: gamecity.ne.jp/bladestorm gamecity.ne.jp/fatal

    Hope you can read Japanese.

  • Coolgamer

    Posted Oct 18, 2006 6:40 pm GMT

    F-Zero done right. I can't wait to play this gem of a game.

  • banana99

    Posted Oct 6, 2006 11:39 pm GMT

    is it just me or is having the guy in the trailer talking in japaness a real turn off for this game,,,and this game reminds me of pod racer........nothing original.

  • bongsyas_23

    Posted Sep 28, 2006 6:05 pm GMT

    This looks like Wipeout on crack!!!

  • chubear700

    Posted Sep 27, 2006 3:49 pm GMT

    So Blade storm is the next gen of Kessen?... I guess??... Wooooot! 1000 troops *passes out drooling*

  • Murpheus007

    Posted Sep 27, 2006 6:43 am GMT

    Fatal Inertia Rules!!!! Wooohoooo,yeah baby, bring it on already!!!!!

    Okay, I'm done.

  • _Sam_

    Posted Sep 26, 2006 6:15 pm GMT

    that's too bad

  • Brokendemise

    Posted Sep 26, 2006 4:41 pm GMT

    for Freer,

    Sell that HDTV and u wont have to worry about not getting games in HD.

  • Freer

    Posted Sep 26, 2006 12:52 pm GMT

    come on people buy HDTVs already!!! your ruining it for the rest of us.

    I don't care if there's a small ownership base, I want my PS3 games in one flavor... HD!

  • lompid

    Posted Sep 26, 2006 1:57 am GMT

    SWEET! i'm ought to purchase this piece of fine art. I love racing games!

  • Pablo620

    Posted Sep 25, 2006 9:37 pm GMT

    I think the weapons and physics in Fatal Inertia will make it better than games of this genre. I liked the magnets and stuff in the TGS trailer

  • ragnawave

    Posted Sep 25, 2006 1:15 pm GMT

    If Fatal Inertia is like Mario Kart crossed with F-Zero, I'll get it. Dynasty Warriors, in all forms is the same. You're a guy and you kill a lot of other guys. It was kind of fun for a while, but my mail problem with the game was there was almost always a huge army around you, but you couldn't see them. And the few tiems there weren't, that's when I seemed to use my special power. So even if Blade Storm is just Dynasty Warriors in a different setting, if can really see up to a thousand dudes, I'd get it.

  • zux2000

    Posted Sep 25, 2006 12:52 pm GMT

    can it match Wipeout?

  • jakeboudville

    Posted Sep 24, 2006 10:17 pm GMT

    looks cool

  • dukerav

    Posted Sep 24, 2006 4:25 pm GMT

    *cough Dynasty Warriors #1,000,000 cough*

  • CyphenX

    Posted Sep 24, 2006 10:18 am GMT

    Hmm... I'll look out for these, they look somewhat interesting. Oh, and looks like more bad news for the PS3 launch and it's online plans.

  • mark_unix

    Posted Sep 24, 2006 6:19 am GMT

    there are also many problems on the xbox360 with the unreal3 engine as you can find also in Google.
    just face it, this engine isn't going to run as great as on the PC on any console...

  • GFofgaming

    Posted Sep 24, 2006 1:49 am GMT

    Correction: It should be 720P instead of 780P

    I will slighty keep an eye out for Bladestorm.

Review Scores

Game Info

  • Xbox 360 Release Info

    • Release Date: Sep 11, 2007
    • ESRB: E10+
      Titles rated E10+ (Everyone 10 and older) have content that may be suitable for ages 10 and older.
  • PS3 Release Info

    • Release Date: Jun 19, 2008
    • ESRB: E10+
      Titles rated E10+ (Everyone 10 and older) have content that may be suitable for ages 10 and older.

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    • Publisher(s): Koei
    • Genre: Driving
    • Release: Sep 11, 2007 (US)
    • ESRB: E10+
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