Hard to even tell the difference in details, since the vid doesn't even go beyond 720p. But, mainly, because the console versions seem to have overly high gamma. Especially PS3. In the darker bits, the PS3 footage even seems to shows a bit of static, on account of the gamma. What's up with that? Is it universal or is just GSpot's recording? Makes me wonder, because it's making the PS3 footage look rather bad in comparison. Hell, even PC medium settings seems to look better than the X360.
Anyway, if it weren't for that, I wouldn't even comment on the graphical difference. Everybody knows the routine by now. It'll always be the same until it isn't, and only then is it worth mentioning again. Something else I did find odd though, across all versions, is that strange shadow all characters seem to have, relative to the PC. Uh, Player Character. It's most noticeable in the shop segment, the woman has a shadow that's impossible to result from that light on the ceiling, that's right above her. It's an effect... seems to serve to denote characters, but definitely makes them look worse. Less realistic, anyhow. To me, that's worse.
Something other than the graphics that was amusingly compared, if only by accident. The 4th comparison, when he's exploring, looking around, pistol in hand. Notice how differently he turns the camera, between consoles and PC, hah. It's laughable. I wouldn't NOT play this game on a console the visual potential is lower. I wouldn't because it requires a friggin' mouse!



