A Technical review of Far Cry 2

User Rating: 9 | Far Cry 2 PC
Far Cry was evolutionary and it hold its rightful place in history as a groundbreaking title during its time. Then came Crysis powered by the successor to the first Cry Engine appropriately named Cry Engine 2. While the the original Far Cry was demanding on the hardware of its time, I managed to play it with reasonable frame rates on a Radeon 9500Pro which was out dated at the time. I have played Crysis and Crysis:Warhead on a G7900GT and G8800GTS 512 and on both cards to I felt that the engine was not built for play on anything below a souped up development rig. Even at medium graphics there was too much overhead demands from the engine and the physics were also poorly effected as the PC tried to keep up using an Core 2 Duo E4600. So while the Cry Engine 2 games have potential over 80% of gamers would be severly limited by hardware. Farcry 2 uses the Dunia engine which is a super tweaked Unreal 3 engine. However only 3% of the original engine remains with everything else tweaked for DX10. The end result is a beautiful engine that is highly scalable and renders like a hot knife through butter on most modern medium spec rigs on high graphics. Dunia has some killer AI; the best I have seen to date and its actually playable on high settings on a medium rig without too much overhead in comparison to the Cry Engine 2. Well done Ubisoft Montreal.