@Greblokneb: That's hardcore mode, which is a more "purist" way to play the game. Don't worry, you'll have an option.
The series makes its way back to its West Coast roots in Obsidian's upcoming postapocalyptic role-playing game.
There will definitely be gambling in Fallout: New Vegas. Whether or not the other wonders of Las Vegas--like buffets--will be included remains to be seen, but for now, we were assured that once you make your way to the strip, there will be a variety of ways to give up your hard-earned cash. At the Bethesda Gamers Day held in Las Vegas, Obsidian presented an hour-long demo of its upcoming role-playing game set in the dry and desolate Mojave Wasteland. Several members of the development team came from Black Isle Studios--the creators of Fallout and Fallout 2--so the game's story and setting will likely feel more familiar to those who had played the first two games.
Your character's introduction to the world is not a 16-year process that takes an hour. Unlike Fallout 3 where you start from birth, in Fallout: New Vegas, you begin the game as a courier who gets shot in the head over a package and is left to die in a shallow grave. Lucky for you--or else this would have been a very short game--you're rescued by a robot named Victor and then nursed back to health by Doc Mitchell. The rehabilitation process essentially acts as the character creation setup, where you can customize your looks and tweak them with an age slider. You'll also use a vitomatic vigor tester machine to determine your S.P.E.C.I.A.L stats. In a way that is similar to seeing a therapist, the doc gives you a personality test to determine your skills and define your character. He'll ask you questions like what comes to mind when you hear the word "dog" or "light," and the responses you give can be straightforward or slightly disturbing. For example, a couple of the optional responses for hearing the word "mother" included things like "cookie jar" and "human shield." Next, we were given several statements like "Conflict is not in my nature," and as with a survey, we had to select how much we agreed or disagreed. Our final test was a Rorschach test, where we picked the best answer to represent an ink blot that was displayed. The whole process took no more than five to 10 minutes, so after selecting barter, explosive, and gun skills for the purpose of the demo, the doc handed us a Pip-Boy to manage our status then told us to head toward the saloon.
At any point in the game, you can switch to Hardcore mode, which was added for those who want more of a challenge. In Fallout 3, you would heal instantly by using stimpaks, but with Hardcore mode in New Vegas, healing happens over time, so even if you use a stimpak, you'll have to seek out cover and wait a few seconds to recover. Similar to the radiation meter in the previous game, this time, you have a dehydration meter where you'll need to drink and hydrate, as well as eat certain types of food to offset negative status effects, which can eventually lead to death. Ammo will have weight, so you'll need to manage that accordingly. Project director Josh Sawyer mentioned that this is meant to provide more of a challenge, as well as immerse you into the world of Fallout.
The town we were in was based off the real ghost town of Goodsprings, which is a sleepy, deserted town that doesn't have much going for it other than the local saloon. For those who felt that Capital Wasteland was too bleak, New Vegas is a bit livelier--at least as lively as a barren desert can get. The Mojave Wasteland was spared from being leveled by a nuke, so there's some semblance of life when you walk past the welcoming Joshua trees and rolling tumbleweeds. Our first stop was to meet up with Sunny Smiles, a strong-willed young woman who will teach you the ropes on how to survive in the desert. Those who are familiar with Fallout 3 can easily skip the tutorial section of the game and just take off into the sunset, but for the purposes of the demo, we tagged along to help shoot some geckos that were messing with the town's water supply.
Using a varmint rifle, we watched several overgrown geckos' heads explode with a few quick shots. There's a kill cam that can be set, which slows down the final shot and makes your kills feel more cinematic, but this can be turned off if you don't like seeing limbs fly in slow motion. Sawyer said that geckos were a favorite from Fallout 2 and that there will be tougher versions to fire at later in the game. The core controls, as well as the Vault-Tec Assisted Targeting System (VATS), remains mostly the same, and we later found out that special skill options have been added for melee attacks. Sawyer explained that there wasn't a lot of development time for New Vegas, and because a lot of people played Fallout 3, the developers didn't want to make any drastic changes--just improvements to the existing controls. He also said that aiming should be more responsive, reactive, and predictable. To discourage players from always aiming for the head, certain weapons will be more effective against limbs. At times, a red shield icon will appear to let you know that you're dealing less damage per shot and that it might be a good idea to switch targets to conserve precious bullets.
@armyboy5 although this response to a comment is almost two months late, the answer is, no, fallout Vegas is a stand-alone game. The save files in Fallout 3 will probably do nothing in Vegas.
Fallout Vegas looks promising! hopefully they will fix the stiffness of the characters and the choppy framerate! "3"was a lot of fun nonetheless.
I loved Fallout 3, I'm still playing the game now. But honestly this looks like the exact same thing. Looking at screenshots it's simply recycled models: buildings, broken down cars, even the raiders look completely unchanged. I haven't read too much about it but I hope it brings something new and interesting instead of the exact same game but calling it a "different location". I'm not buying a $60 expansion pack. Bethesda hasn't let me down yet so I'll stay optimistic.
Well I've been having some trouble with going over the weight limit with items in fallout 3, so if they make even ammo have weight now >_
I hope they make the character movements and reactions more fluid and less stiff then in previous Bethseda recreations. I hate talking to character that stand like a stick or have slow reaction times. If that can be fixed. 9-9.5 game in my eyes
despite some flaws ..... fall out 3 was one hell of a ride .... looks like in new vegas they'll be fixing those flaws ... so this game will be even "Hellier" as a ride ... awesome
This is gonna be great, I could care less if it's different or more of the same!! Bethesda hasn't steered me wrong so far and Fallout is epic...can't freakin' wait!
So much for a preview, all i see is the intro and no gameplay, graphics, nothing at all. If this game ain't any different from the 3rd, you might as well stick with the 3rd....
@dapimp10 i would have totaly expected a comment like that from a guy called "dapimp". just another guy that actually makes a big deal about graphics and not playability Fallout is awsome and if u dont like it why bother talking about it here?
I loved Fallout 3 so much, I got all of the dlc. I look forward to this very much to the point I will buy it and not gamefly it. As long as the story is as reach as Fallout 3 I'm in all the way!
I just started to get into Fallout 3, and I love it. Except for the fact that actually exploring out in the Wasteland is kinda bland. At least to me (not trying to bash the game). The fact that it's set in Vegas will hopefully change that, but I hope they hammer out some of those bugs.
Sounds like Fallout 3 with added boom if you ask me, and that is a very good thing, if they take out the bugs then it will be perfect.
Even if this game is, in fact, just more Fallout 3 with a different setting, characters, etc., it will just be more of a good thing. The changes, however small, will keep my interest long enough until something entirely new is crafted.
@Roaming_Duck they're definitely going to release a new elder scrolls sooner or later. the rumor is that they've trademarked the name "Skyrim" already
I'm confused. Are they trying to say that Bethesda is now completely out or are they saying they added many of Obsidian's members to make it more Fallout-esque. Because they are still using Bethesda's engine and in fact, many of the terrain features look disturbingly familiar. I am regretful that there "wasn't have 'a lot of development time for New Vegas". I'll sate my appetite with this game in the hopes that it is only a stopgap between Bethesda's work and Obsidian's liberation of the franchise. I would really be disappointed if they rested on Bethesda's laurels.
I'm super excited. But I feel that they need to improve the usefulness of 'big guns'. For all the extra weight, they aren't super useful.
Played Fallout 1, 2, tactics and 3. All im missing is 3's DLC and then im set for vegas. Great series...im so glad bethesda are NOT doing it now. We can finally get some eldar scrolls under our belt again. Bit sceptical about obsidian though...they screwed up KotOR and Neverwinter Nights so HOPEFULLY they pull this off (along with alpha protocol)
i love fallout and new vegas is going to be awsome but i need some elder scrolls too lets just hope they get to eventually.
I've never actually gotten into the Fallout series... This seems like a pretty decent place to jump in, I'd say.
I like the fallout series and all, but isn't someone in that freaking company supposed to be working on the next Elder Scrolls game!? I mean, I've been waiting for 4 years for them to follow up Oblivion... Can you at least put a mountable Horse in New Vegas? Even if it's a Mutant Zombie one, I don't mind.
fall out 3 was an excellent game, was a game that offer you everything you are looking for in game. This new vegas looks like its going to be a excellent game too but i have my concerns about what new things will bring this game to all fall out lovers, for now looks like the game is DLC, but ill wait more to see what else this game bring us
It'll pretty nice if they'll be like strip clubs like in the real vegas, and I would like if we had some vehicles or mutated animals to ride around with.
I don't feel comfortable about this one. It seems like a plethora of change in too little of a time frame to allow for true quality to be realized. I think that the concept is fantastic; but, I am still a little speculative.
These Stupid Muthaf...kers From Obsidian Still Don't Know How To Make A Next- Gen Game ,Give Fallout To Bioware F...k Blackout , F...k Fallout 1, 2 And 3 ,Truly Reinvent The Game For Next Gen ,Because This Game is And Will Be Exactly The Same As Fallout 3
- Release Date: Oct 19, 2010 (US)
- ESRB: MTitles rated M (Mature) have content that may be suitable for persons ages 17 and older.
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