We took the ferry to a swampy new region where we met mutated hill folk, insane cultists, and a mansion-owning ghoul.
The world of Fallout 3 is vast and getting vaster. The latest downloadable-content expansion, Point Lookout, will ferry players to a swampy, sprawling area in which they can roam through new environments, make new friends, and kill new nasties. We visited Bethesda's E3 2009 booth to explore this region for ourselves, and got the scoop on some of the different locations, enemies, weapons, and perks that Point Lookout will deliver when it comes to the Xbox 360 and PC on June 23rd.
The Point Lookout adventure begins, like most other Fallout 3 DLC, with a radio message. You get word of a man who's been importing a strange kind of mutated fruit, and head south to the tidal basin to investigate. You meet the importer, Tobar the Ferryman, and he will eventually offer you a ticket on his next trip to Point Lookout. Once there, you pull up to the decrepit docks and see Point Lookout's first new area, an old boardwalk amusement park. A Ferris wheel looms off to the left, and rows of carnival games beckon for you to explore them. We let their mysteries lie and headed off to the right, up toward a mansion perched on a hill. To the right, beyond the mansion, we spotted a lonely lighthouse, whereas off to the left the hill gradually sloped downward into a large swamp. Though we could see an ancient cathedral looming in the distance, there was a lot of open space between us and the ruins. Point Lookout is more focused on exploratory action and is aimed at pleasing players who liked nothing better than to wander the wastes, discovering new locations and running afoul of the locals.
Speaking of the locals, we met some of Point Lookout's savage inhabitants as we made our way up the hill to the mansion. These half-clothed mutants looked like gnarly, inbred hillbillies, the kind that might drag you away in The Hills Have Eyes. After making short work of those goons, we approached the mansion (Calvert Mansion, by name) and saw some high-tech security cameras guarding the entrance. A voice came over the loudspeaker, identifying us "not a tribal" and demanding that we get inside and help him fight off some bad guys. Inside the mansion, we found ourselves in a large entrance hall, with two curving staircases framing a makeshift outpost. Wired turrets were blazing as a man and his two dogs fought off some characters that looked a lot like raiders.
In Point Lookout, the raider niche has been filled by tribals, fervent cultists who paint their faces and utter religiously themed battle cries. Playing as a Level 20+ character, we actually had a tougher time killing a few tribals with a Chinese Assault Rifle than we expected. Point Lookout is more difficult than much of the previous DLC, and is tailored for players who have beaten Broken Steel and are on their way to level 30. In fact, we're told that the initial message clueing players in to Point Lookout's location will include a warning that it is quite dangerous. The lead producer of Fallout DLC translated: Players should be at least Level 17 or so, and even those in the early 20s will face a healthy challenge.
After dispatching the tribals, we found out that our impromptu ally was actually a ghoul. No time to chat, however, because the ghoul's array of security televisions showed tribal incursions all throughout the mansion. We headed into the dining room for some more combat and encountered some particularly aggressive tribals wielding axes. Though unwieldy, axes pack quite a punch, as does the other new melee weapon, the shovel. Point Lookout takes the opposite tack from Broken Steel by introducing weapons that are less technologically advanced than the player's arsenal. Double-barreled shotguns, lever-action rifles, and a nice variation on Lincoln's Repeater are among the new firearms players can expect to pry from their enemies' cold, dead hands.
We didn't last much longer in the mansion; tribals crashed down from floors above and quickly swarmed us. Bethesda seems true to its word about the difficulty level, which bodes well for seasoned wastelanders. There are also new perks to be earned at the end of some of Point Lookout's quests, though the level cap will be staying right where it is. Point Lookout is scheduled for release on June 23, and the fifth DLC pack, Mothership Zeta, is slotted in for later this year. For more on upcoming Fallout 3 DLC, check out our news blog entry detailing the DLC release schedule for the Xbox 360, PC, and PlayStation 3.
Oooooh, I want I want I want, 100,000 hours wasnt enough time to waste on it before lol Ok, maybe 99,000 but still....... lol
damn i wish i would have read this before i played it, not knowing about the real challenge that this dlc has i entered point lookout at lvl 7. This add-on is pretty challenging and i find myself saving almost after every firefight lmao
Well, I think of buying the pack. I haven't played Fallout 3 yet due to school obligations so it should be a nice Christmas gift :)
all i have to say is that it is about dam time that PS3 owners finnally get some DLC, we didnt get any DLC for oblivion (unless you got GOTY edition), when did bethesda first say it was going to be released, some time in june....last time i checked the calender it was september
Hmm Fallout 3 GOTY comes out on the same day as Uncharted 2. I'm still debating getting it for PS3 or my laptop... I my beat uncharted 2 first and wait until I get windows 7 set up.
I've just finished defending the mansion and yup, these tribals and hillbillies are tough. I'm already at level 30 and wearing ranger armor, hat of the people, Ledoux's hockey mask. Even when amped up with psycho and ultra-jet I was shocked at the amount of damage they could take from my terrible shotgun (DM = 125) at point blank range. I swear more than a few of them have the DR of an albino giant radscorpion or ghoul reaver.
Really enjoyed Broken Steel and this looks like another good one. I must say though Bethesda are certainly milking Fallout for all its worth!
I have to agree with the rest of the people, this DLC is tough but I like it. I went into Point Lookout as a level 9 and I completed the Spy quest and helping the dude defending the mansion from the Rebels and now Im in level 14 going to 15. This DLC for me is the best one so far and its worth every penny of it. I will try to beat Point Lookout and then move on with the main quest.
I agree, The enemies in Point Lookout were much Tougher than I imagined. Yes the DBS is a nice addition to my arsenal. Apparanlty the do an extra 35 damage to you which you can't prevent.
I'm playing through Broken Steel, and preparing a character to collect all of the bobble heads before I delve into Point Lookout. But this looks like a blast. That double barrel shot gun is gonna be nice.
if you want to save money and haven't got any DLC yet, or just like having everything on discs: get all the DLC with the Game of the year edition, even if I get point lookout and mothership zeta I will be getting GOTY edition
I just played through Broken Steel and the Pitt... waited to get the Pitt until Broken Steel came out, and apparently the other DLC is on sale this week, so that's pretty sweet. But, seriously... this game is getting expensive.
Yeah I really need to get my Xbox repaired (again). I love Fall Out 3. Still got dreams about first leaving Vault 101 and the feeling I had when I first walked into the quiet capital wasteland after the chaos of the vault. With Anchorage and The Pitt completed and being stuck on level 20 for a couple of hours I can finally go on and keep going on. Can't wait to go back.
what i wonder is dose the Lincoln Repeater do extra damage to them i mean its made to bust there heads open but it didnt do any extra damage on the slavers so i guess it wont work on them but if bethesda is a fan of the hills have eyes then dog meat might just be the best follower to have XD
YES i can finely put my unarmed skills to the test i punched to death a behemoth with my bear hands time to beat up well what ever they are humans there not ghouls or super mutants hum but on the bright side i get to to use double-barreled shotguns and lever-action rifles but notheing will replace the lincoln's Repeater,black hawk or my best weapon the deathclaw gauntlet
only beat fallout 3 once. Im still exploring the capital wastes lol. Ill get broken steel soon, then this. Looks Good!
I must admit I expected Bethesda to stop making DLC for Fallout 3 after they finished with Broken Steel. Keep up the good work, Bethesda! Your previous 3 were really good (although The Pitt was buggy as hell, still decent DLC though), I expect to see more quality DLC.
I hate this DLC - I don't want to have to boot the game up every few months just to stuff a couple of hours worth of extra crap in.
Can't wait. Looks pretty good. I need the other Fallout 3 DLC first. I have Broken Steel, but I haven't started the new story. Can't wait to play that and Point Lookout. Keep it coming, Bethesda.
The setting looks amazing. I'm glad Bethesda continues to support the game with great DLC like this.
Lvl Cap? What level cap... My guy is level 48 right now... I have the PC version and I think they should bring out an expansion to raise Stat point caps and skill caps. Lower the amount of experience acquired and raise the amount required for leveling. Also an adaptive difficulty would be nice. The game is way too easy and gets boring when you can not move up in level... I hit level 20 in three weeks and I still haven't finished the main story from the first release. My stats are maxed so when I level up I really just click a perk... cause it don't mater anymore. The game should be more difficult. Like in fallout one and especially part two, the game was really hard and it took a long time to hit level 20. The amount of experience required is way too low and I play on the most difficult setting, sadly on the hardest setting it gives you more experience per kill. I love fallout 3 don't get me wrong. I love the fact that I can do as i please and explore....This would rule as an MMO. Eat your heart out WoW. Oh and about my level cap... I set mine to 100, that way I feel I am progressing when I gain a level. I just changed the game settings using the command window using the Tilda key "~". for those who don't know u can change a lot with the GECK world creator. I just takes some time.
It seems the DLC is getting tougher every time, imagine what Mothership Zeta will be like! Hundreds of "pissed off" aliens all wielding blasters, which was one of the most powerful weapons in the main game, ouch!
wow cool for thos who cant get xboxlive you can download this thing from a CD with broken steel in august 18 2009 i cant wait i wanna shoot theys dang old hillbillys lol! now i get to look at halo reach!!!!!!!!!!!!!!!!
My impresion of Point Lookout is that it is a makeover of The Pit. It sure seams that way. Raiders and some form of mutated, savaged peopel. Just like in the pit. Exept that this is in a swamp. But im still going to get it and give it a try. Im abit disapointed about the content so far. But im still cirues to what it brings as in items, clothing and perks and other items of interest. You never know what type of interesting "junk" you might find i the wasteland. We will se. I was hoping this whould be that "dark metal place" Uncle Leo was talking about. Oh well...
Can't wait for this new DLC. Haven't even gotten Broken Steel yet, and now they're going to be bringing out a new one. Awesome.
Bethesda has been really good about this DLC content. As long as they support their games like this, I'll support them. I've spent at least 100 hours playing Fallout.
- Release Date: Oct 13, 2009 (US)
- ESRB: MTitles rated M (Mature) have content that may be suitable for persons ages 17 and older.