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FaceBreaker First Look

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EA shows off its arcade boxing game, and we've got the first details.

Part boxing game, part wrestling game, and part Chris Farley slapstick, EA Sports' upcoming FaceBreaker is a decidedly different take on boxing for which the company has come to be known. After all, the crown jewels in EA's boxing stable are the old Knockout Kings games and the more modern Fight Night series (for which, a fourth game was just recently announced). While those games focused on the mechanics and strategy of boxing, FaceBreaker has its sights set on the more theatrical side of the sweet science. We had a chance to see the game in action a few weeks ago during EA's spring press event to see where this arcade boxing game is heading.

As any Ready to Rumble fan will tell you, the cast of characters you'll be playing as "makes or breaks" any arcade boxing game. FaceBreaker won't lack for variety here: It showed 12 fighters during the demo of the game, ranging from Kekoa the tatted-up surfer dude to the formidable witch doctor Voodoo. When you add to the roster the created players you can whip up using a face-importing feature similar to last year's Tiger Woods PGA Tour 08, you've got a cast of ridiculous-looking boxers whose faces are begging to be broken.

The gameplay in FaceBreaker looks to be a fairly simple affair: When in the ring, you'll have light and strong attacks you can use to build up your FaceBreaker meter. Each punch you land will add some energy to the meter. How full the meter gets will determine what kind of special attacks (known as "breakers") you have available to you. The base level is the bone breaker; next, the sky breaker (which tosses your opponent into the air); and next, the ground breaker (basically a crushing blow while your opponent is on the ground). The final special attack level is the FaceBreaker, which is basically a finishing move. To win a match in the game, you can either knock your opponent down three times or, ideally, finish him off with a FaceBreaker.

The single-player core of FaceBreaker will be the "Brawl for it All" mode, where you can take y our character and fight a ladder tournaments against all of the other characters in the game. This mode will have four championship belts to fight for, with multiple matches per belt. The difficulty you choose will determine where you restart the game should you lose a match; on easy, you'll start from the fight you just lost, while on the higher difficulty levels, losing will send you back to the beginning of that belt's tournament.

Though it might sound like it, FaceBreaker won't be a mindless punchfest. For one thing, you will have defensive abilities in the game, such as blocks, dodges, and parries, at your disposal. For another, every character will have the ability to stun an opponent briefly. Voodoo, for example, will be able to fire off green skulls at his opponent--the only way to escape this stunned state will be to punch yourself in the face (or, indeed, wait for Voodoo to do the honors for you). In addition, different characters will have other special abilities--the chubby kung-fu "expert" Steve will be able to throw smoke bombs periodically, disappearing in the ring only to appear in an entirely different spot and keep his opponent off guard.

Strategy aside, the surefire path to victory in FaceBreaker will be landing punches. Your FaceBreaker meter will fill up as long as you land punches--theoretically, you could get to the ultimate level on your FaceBreaker meter within a few seconds of the round beginning (assuming your opponent puts up next to no defense or counterattack). Still, as producers put it, the finishing moves will all depend on user input; they aren't just animations you watch to complete but require timing and a modicum of skill on the part of the player.

Graphically, FaceBreaker is playing up its cartoon boxers to a great degree. The monstrous Voodoo, or his Russian counterpart Molotov, are hulking beasts, while the lithe, quicker boxers like Romeo and the female Tokushu will ensure you've got plenty of variety at your disposal. The environments are nicely detailed too, featuring everything from a trailer park and a futuristic-looking arcade to a more traditional gym setting.

While EA didn't spend a great deal of time on the details, the player creator in FaceBreaker looks like it's going to be good for a laugh or two. After importing your face via the camera, you can place it on the body of a boxer found in the game. The demo featured a particularly accurate rendition of EA Sports' president Peter Moore's bald head placed on top of the paunchy body of one of the game's more flabby characters. You'll be able to upload your created boxers for sharing with other players and download up to 30 boxers into your game. In addition, you can upload highlights or your fights for other people to check out.

FaceBreaker is the first game announced for the just-launched EA Freestyle brand, and it looks to be a fast-paced boxing game that seems to emphasize its sense of humor at least as much as its gameplay. We'll see how funny--and how fun--the game is when we get our first hands-on with FaceBreaker later this year.

81 Comments

  • virulent_vortex

    Posted May 27, 2008 12:57 pm GMT

    Hey it looks pretty cool. Should be good, and it reminds me a lot of Ready 2 Rumble. Lol, I played that on the Dreamcast Eons ago. =]

  • biggs92--

    Posted May 26, 2008 4:44 am GMT

    I can't wait for this game to come out. I love fight night and this should keep my boxing urge under control until FN4. Another reason this looks so good is the arcade stlye. This is slowly disapering. I like games where you can do outragoues unhuman moves, otherwise i'd just jion a boxing club.

    ^_^

  • Amir29

    Posted May 25, 2008 8:16 am GMT

    Sounds like it could be a lot of fun, but there's only so much you can get out of a title like this without being able to fight others online. I haven't seen that mentioned here. Let's hope that will be a feature included. Otherwise, besides characters making or breaking an arcade boxing game, there's also framerate, and control scheme. It will need to be VERY responsive and easily accessable to a beginner and someone who has played it for months.

    I'll definitely be keeping an eye on this one. Let's see if they get it right.

  • DamageIncM

    Posted May 25, 2008 5:49 am GMT

    Yea yea, companies like EA are just a bunch of wannabes and copiers for the most part.
    1 game comes out with the cartoon/animation-look and only when that one has success the rest dares to come out and does the same.
    Don't be a hypocrite and release it at your own risk, but fine, be sad.

    Sure it might be a nice game, but I'm not buying/trying it out of principle.
    And it's also like: "All of a sudden everything has to be cartoon-styled."
    Oh, how popular your game is now, you must be part of the hype.

  • Philo350

    Posted May 24, 2008 12:10 am GMT

    Looks like alot of fun!!

  • ElementZero1

    Posted May 23, 2008 8:58 am GMT

    this kinda reminds me of the Ready to Rumble series lol

  • kanharn

    Posted May 23, 2008 8:46 am GMT

    Actually looks really fun, Not seen a game like this since Ready to Rumble.

    One to buy for when the lads are round

  • tsiper

    Posted May 22, 2008 10:57 am GMT

    looks and sounds fun!

  • mrkame16

    Posted May 22, 2008 10:32 am GMT

    This games sound Weak!! bring on FNR4!

  • Buttonio

    Posted May 22, 2008 9:17 am GMT

    atleast it's not replacing fight night, looks ok though

  • bourne2live

    Posted May 22, 2008 7:51 am GMT

    This is like a less serious version of Fight Night
    Nice visuals though { Fifa street 3 + Team Fortress 2 }

  • thenephariouson

    Posted May 22, 2008 2:44 am GMT

    This = Fun, FNR4 = Realistic Fun! am getting both!

  • is0lati0n

    Posted May 22, 2008 12:23 am GMT

    I'd rather another Fight Night game.

  • jomachasandberg

    Posted May 21, 2008 3:36 pm GMT

    looks bad probably 6.0 from gamespot

  • jakob_187

    Posted May 21, 2008 3:13 pm GMT

    I'm totally looking forward to this one, as EA has proven time and time again that they've got the boxing games under IMMENSE control. I can't think of any Knockout Kings or Fight Night game that was bad in the least bit. To counter that, EA Big is behind this one, I'm assuming...and while I loved SSX, Freekstyle and Sled Storm were a bit tiresome...and the last two Def Jam games were lacking.

  • thenephariouson

    Posted May 21, 2008 2:21 pm GMT

    Very 'Rumble-eske', looks very good. need demo pleeaaaase

  • deviant-kid

    Posted May 21, 2008 7:29 am GMT

    deffinately reminds of ready to rumble, even if its just a up to date version of that i'll be worrth a buy.

  • nickelarcade

    Posted May 21, 2008 6:09 am GMT

    ssbb is very unrealistic and it is fun. ill buy this game if it has online play.

  • KingBahamut

    Posted May 21, 2008 5:41 am GMT

    Very similar to ready to rumble, nice graphics too

  • danopix

    Posted May 20, 2008 11:40 pm GMT

    Looks like fun to me.

Game Info

  • Xbox 360 Release Info

    • Release Date: Sep 5, 2008
    • ESRB: T
      Titles rated T (Teen) have content that may be suitable for ages 13 and older.
  • PS3 Release Info

    • Release Date: Sep 3, 2008
    • ESRB: T
      Titles rated T (Teen) have content that may be suitable for ages 13 and older.
  • Wii Release Info

    • Release Date: Nov 11, 2008
    • ESRB: T
      Titles rated T (Teen) have content that may be suitable for ages 13 and older.

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